A C++ toolset for loading plugins with C ABI
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Updated
Dec 16, 2022 - C++
A C++ toolset for loading plugins with C ABI
A Modern C++ Plugin Manager with Multi-Language Support
A C++ POC for dynamically loading app modules (plugins), cross-platform.
Gazebo plugin that allows writing custom Gazebo sensors.
A plugin for Fallout 4 that allows to activate console commands through key presses.
A C++20 support library.
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
A Grand Theft Auto JavaScript hook
A factory class to easily load generic plugins
Cross-platform C++ library for dynamically loading plugins.
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