sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 200 public repositories matching this topic...
BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
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Nov 16, 2024 - Rust
DOOM fire implementation written in rust
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Jan 20, 2023 - Rust
A Rust SDL2 clone of Flappy Gopher which is a clone of Flappy Bird
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Apr 28, 2017 - Rust
An opinionated set of high level wrappers for the `fermium` SDL2 bindings.
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Dec 6, 2023 - Rust
2D shoot 'em up game, written in Rust
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Jan 11, 2024 - Rust
Goku Game Engine - simple, easy to use GUI based game engine
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Oct 25, 2024 - Rust
Rust Bare Metal implementation of maze game for ESP32
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Jun 6, 2024 - Rust
🐚+🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly
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Mar 10, 2024 - Rust
NES emulator
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Jun 7, 2022 - Rust
A Ray Caster in Rust (+Webassembly)
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Mar 25, 2018 - Rust
A Sokoban-esque puzzle game developed in Rust.
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Feb 28, 2024 - Rust
cafe game engine
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Sep 9, 2023 - Rust
Created by SDL Community
Released 1998
- Followers
- 29 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia