Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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Updated
Nov 16, 2024 - C#
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A collection of standard libraries for vvvv including VL.Stride, VL.Skia, VL.ImGui, msgpack.org[VL]
Demo implementation of a Stride root render feature that you can use in the graphics compositor
Motion blur for stride
Usefull functions for runtime modding Stride
Network library for Stride Game Engine
Demo how to show Stride game content on UWP's <SwapChainPanel> UI panel
Demo using only Visual Studio & dotnet cli to create .NET 5 Stride Game Engine project
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