You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A cross-platform implementation of such synchronization objects as Notification / Synchronization Events, Waitable Timers, Socket Event, Thread, as well as functions for waiting for signaled state. The wait functions are analogues of WaitForSingleObject and WaitForMultileObjects used on Windows. the last one can wait for objects of different types.
ThreadPoolManager is a C++ project that implements an efficient multi-threading system using a thread pool for generic functions of the same type and different tasks. It includes task management, synchronization mechanisms, and thread-safe logging to demonstrate concurrent task execution.
Customizable open-source threadpool code with a thread ID support for turning general purpose C++ applications into multi-threaded C++ applications. If there are any issues with this project please let me know as it hasn't been tested properly, and I would love me feedbacks!
An audio-visual library supports processing audio and video files, a graphics library can load a variety 3D mesh file formats into a generic in-memory representation, and the core library of Gazebo Common contains functionality that spans Base64 encoding/decoding to thread pools.