C++ multiplayer game server
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Updated
Jan 14, 2019 - C++
C++ multiplayer game server
A C++ header only library aiming at providing various asynchronous UDP based sockets.
implementing stop and wait protocol from computer networks college study in c++ language using UDP socket with artificial error rate for benchmark
Link Layer Topology Reveal (LLTR) Simulation Model (OMNeT++/INET)
UDP Server and Client using C++
A C++ API to communicate with the DJI Tello Drone
C++ class for simply doing UDP or TCP from Windows or Unix
Very basic application to demonstrate a networked OpenGL renderer using QNetwork.
Internet of things with the ESP8266 SoC.
A Client-Server architecture-based CLI app that hosts Poker games for multiple players and multiple rooms making use of UDP protocol.
A secure and scalable Microservice Based DNS Server with DoH and DNSSEC Support implemented in c++
UDP Transfer Network Lib, used for fast paced networking between 2 or more devices using serialized data packets
This chat room project uses Winsock API to enable client/server communication via TCP and UDP protocols. The server broadcasts TCP information every second using UDP, while the client is multithreaded, with TCP receiver and sender on separate threads.
Accelerometer controlling a robot Arduino car over UDP protocol.
This project is about creating a custom-made chargeable wireless gaming controller through a LAN network.
Lossless data transfer with sliding window algorithm using UDP protocol implemented in C++
Contains includes UDP communication applications in the repository. UDP communication applications have been coded using the C# and C++ programming languages. In UDP communication, C programming language libraries have been used.
Custom UDP Protocol for fast transmission of data. Built on-top of winsock in C++
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