Godot/Unity3D System Design Architecture
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Updated
Sep 19, 2024 - C#
Godot/Unity3D System Design Architecture
Easily remove Unity splash screen & watermark.
Aller! USTH is a fitness game using pose estimation to integrate exercise with gaming. With just a webcam, players engage in active modes like endless-running, object-slicing and shape-fitting.
A curated list of awesome Unity assets, resources, and more. With repository stars⭐ and forks🍴
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
BHL is a strictly typed programming language specifically tailored for gameplay logic scripting.
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
A GitHub Action to build Unity exported xcode projects.
My first game made in Unity. A simple parkour game based off that one famous voxel game involving mining and crafting!
My repository for learning game development.
My shitty shaders and scripts for Unity and VRChat.
Tesi di Laurea, Università di Bologna, Corso di Studio in Scienze dell'informazione [L-DM509] - Cesena: Progettazione, modellazione 3D e sviluppo di un videogioco multipiattaforma
Unity国际版下载,解决国内打不开网站和被重定向的问题
Space Station 3D, another remake of SS13, but with an extra D.
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.
This repository contains a custom solution for grass collision in Unity URP. Unlike traditional methods that create a single collision point, this approach uses an orthographic camera to render a top-down view and applies the rendered image as a collision mask on the grass.
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