A vector and matrix library written in C# using hardware intrinsics
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Updated
Oct 4, 2022 - C#
A vector and matrix library written in C# using hardware intrinsics
Unity library for rendering After Effects shape animations
Graphical Debugging extension for Visual Studio
A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
Library for drawing vector shapes in Unity.
The only library allowing to create Tensors (matrices extension) with custom types
Lightweight In-memory Vector Database to embed in any .NET Applications
Library that adds Vector2i and Vector3i classes, which are integer counterparts to Vector2 and Vector3.
A numerical computation library for C#
Svg render for Avalonia.
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