A vector and matrix library written in C# using hardware intrinsics
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Updated
Oct 4, 2022 - C#
A vector and matrix library written in C# using hardware intrinsics
Unity library for rendering After Effects shape animations
Graphical Debugging extension for Visual Studio
A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
Library for drawing vector shapes in Unity.
Lightweight In-memory Text Vector Database to embed in any .NET Applications
The only library allowing to create Tensors (matrices extension) with custom types
A numerical computation library for C#
Library that adds Vector2i and Vector3i classes, which are integer counterparts to Vector2 and Vector3.
Svg render for Avalonia.
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