voxel-engine
Here are 65 public repositories matching this topic...
MOVED to GitLab: https://gitlab.com/sciloaf/plastic Plastic Inquisitor is a sandbox RPG rendered in 3D using ASCII-art.
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Dec 8, 2015 - C++
Software for modeling and visualisation of phantom with an arbitrary posture
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Jan 5, 2018 - C++
experimental 3D voxel engine, uses different derivatives of dual contouring algorithm
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Jun 13, 2018 - C++
A module for voxel support in Garry's Mod
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Jun 2, 2019 - C++
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Jun 14, 2019 - C++
Cubz - Cross Platform C++ Voxel Engine
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Sep 21, 2019 - C++
Personal project with the goals of 1) creating a basic voxel game engine and 2) building a life simulator on top of that engine.
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Oct 17, 2019 - C++
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Oct 29, 2019 - C++
💨 A reasonably high-performance, multi-threaded, badly-procedural voxel world renderer
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Jan 26, 2020 - C++
OpenGL/Vulkan based graphics engine.
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Jan 16, 2024 - C++
Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This implies many problems of memory managing in order to not load all chunk of the map in RAM. Another problem is the transfer between de CPU data and GPU.
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Aug 17, 2020 - C++
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
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Aug 28, 2020 - C++
A moddable 3D drawing/painting sandbox game that uses colored cubes and blocks
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Sep 6, 2020 - C++
🏕️ Voxel map editor with web-assembly build support
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Oct 13, 2020 - C++
Voxel Engine for procedural generation of caves, implemented from scratch in C++ with OpenGL and GLSL. Made in the course TNM084 Procedural methods for images at Linköping University.
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Mar 31, 2021 - C++
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