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Config Compat
tturnover-home edited this page Oct 3, 2026
·
1 revision
Each option here is only read when the named mod is installed. Without that mod, it does nothing.
| Option | Default | Range | Mod | Description |
|---|---|---|---|---|
murkThirstScale |
0.25 |
0 – 1 | Thirst Was Taken | Thirst rate under the boundary, as a share of the normal rate. 1 leaves it unchanged. |
murkColdness |
0.1667 |
0 – 1 | Cold Sweat | Share of the world's warmth (its margin above the minimum habitable temperature) that the murk removes. It never cools below the world's own line. |
sableBuoyancy |
true |
Sable | Ships float on the murk like on water. Ignored while flipFog is on. |
|
sableFloatBlocks |
["#minecraft:wool=1", "#fogged:floats=1"] |
list | Sable | Blocks that hold a ship up, written block=strength. See below. |
sableMurkDensity |
1.5 |
0 – 64 | Sable | Murk density. Each submerged float block lifts this much mass. |
sableMurkDrag |
2.0 |
0 – 20 | Sable | Share of a submerged hull's speed lost per second. |
sableMurkSpinDrag |
3.0 |
0 – 20 | Sable | The same for spin. |
sableBuoyancyProbes |
512 |
16 – 8192 | Sable | Maximum float blocks checked per hull per physics step. Lower it if ships cost too much tick time. |
- A number multiplies
sableMurkDensityfor that block. If you leave it off, it's1. -
weight(ormass) makes the block carry exactly its own Sable mass.weight*2carries twice its mass,weight*0.5half. - When entries overlap, the strongest wins. Blocks in
#fogged:floatsfloat at strength 1.
sableFloatBlocks = ["#minecraft:wool=1", "oak_planks=weight", "create:*_casing=weight*2"]| Option | Default | Mod | Description |
|---|---|---|---|
sableFoam |
true |
Sable | Draws foam around ships where they cross the boundary. |