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Config Pillars
tturnover-home edited this page Oct 3, 2026
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1 revision
Stone karst towers, like the ones in Ha Long Bay, rise from bedrock to around the murk's high-water mark in scattered groups. This is worldgen, so changes only affect chunks generated afterwards.
| Option | Default | Description |
|---|---|---|
generatePillars |
true |
Generate towers at all. |
| Option | Default | Range | Description |
|---|---|---|---|
pillarGroupSpacing |
1250 |
64 – 60000 | Average distance between groups. How often you find one scales with the square of this, so doubling it makes groups 4× rarer. Keep it well above pillarRidgeLengthMax. |
pillarSpawnGroup |
true |
Always place one group within about 100 blocks of world spawn. | |
pillarRidgeChance |
0.33 |
0 – 1 | Share of groups that form a ridge (a wall of towers in a line) instead of a cluster of isles. |
pillarRidgeLengthMin |
400 |
32 – 20000 | Shortest ridge, in blocks. |
pillarRidgeLengthMax |
1000 |
32 – 20000 | Longest ridge, in blocks. Raised to the minimum if set below it. |
pillarIsleRadius |
80 |
16 – 2000 | How far a cluster spreads from its centre. |
pillarDensity |
0.45 |
0 – 1 | How tightly a cluster is packed. Ridges ignore this. |
| Option | Default | Range | Description |
|---|---|---|---|
pillarBlock |
"stone" |
Block id the towers are built from. Falls back to stone if the id is invalid. | |
pillarRadiusMin |
3.0 |
1 – 24 | Thinnest tower radius. |
pillarRadiusMax |
14.0 |
1 – 24 | Thickest tower radius. |
pillarTopMin |
-5 |
-128 – 128 | Lowest tower top, relative to the high-water mark. Negative is below it. |
pillarTopMax |
20 |
0 – 128 | Highest tower top above the high-water mark. |
pillarTilt |
5.0 |
0 – 20 | Maximum lean, in degrees. |
pillarLedges |
4 |
0 – 12 | Maximum number of flat shelves on a tower's flanks. |
| Option | Default | Range | Description |
|---|---|---|---|
pillarStoneBands |
true |
Bands the towers with layers of granite, diorite, andesite, tuff and deepslate. Only applies when pillarBlock is stone. Ores generate as normal either way. |
|
pillarBaseErosion |
6 |
0 – 16 | How far the scree skirt spreads at the base. 0 leaves a hard seam. |
pillarClimate |
true |
Dresses towers for their biome: snow and icicles where it's cold, vines and jungle bushes where it's warm and wet. Deserts stay bare. | |
pillarGreenery |
true |
Grass and foliage on tower tops and shelves. | |
pillarGreeneryDepth |
24 |
0 – 384 | How far below the high-water mark greenery still grows. |