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How import assets

BleuRaven edited this page Aug 20, 2021 · 14 revisions

Import assets in Unreal engine

Depending on the object type, the import parameters are not the same.

  • For Static mesh assets you need tick CombineMeshs.
  • For Skeletal mesh assets you need tick Import Morph Targets if you use Shape Keys.
  • The animation assets should be imported after the skeletal mesh.
  • For animations assets untick Import Mesh and select you Skeleton in Skeleton.

About alembic animation see the new page: Alembic animation

Use Unreal python impôrt scripts

  1. In Unreal enable Pyton Editor Script Plugin, Editor Scripting Utilities and Sequencer Scripting.

Import assets in Unreal engine with python

  1. In Blender open the panel Import Script and enter the location where you want to import the assets.
  2. Check potential errors and process the export.
  3. Open the panel Clipboard Copy and click on appropriate button to easily copy the command for import asset.
  4. In Unreal Engine open Output Log. Window > Developer Tools > Output Log
  5. In Output Log run the copied command(Cmd type):
    • py "C:\[Folder]\ImportSequencerScript.py" with your Script file location.
    • The file ImportAssetScript.py is placed by default at the location of the blender file in folder ExportedFbx\
Example video: https://youtu.be/FOFBfiE5EEQ

Import Blender camera to Unreal Sequencer with python

New page: Cameras

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