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Elite Dangerous Almanac

Static Elite Dangerous data and calculations for community applications and research — procedural system names and id64 addresses, galactic regions and nebulae, ships and outfitting with build metrics, personal equipment and engineering materials, localized display text, market commodities, and the galaxy map's location markers.

The same data and the same behaviour are published for two languages. Pick the one you are writing in; each has its own guides, its own reference and its own navigation.

npm install @elite-dangerous-almanac/core

ESM-only, Node.js 22+ and modern browser bundlers, every module side-effect free.

import { ProceduralSystem } from '@elite-dangerous-almanac/core/astro/procedural-system';

ProceduralSystem.fromName('Synuefe EN-H d11-96')?.systemAddress; // -> 3309179996515n

Open the TypeScript wiki — install, guides, and the complete API reference.

cd dotnet
dotnet pack src/EliteDangerousAlmanac/EliteDangerousAlmanac.csproj --configuration Release

.NET Standard 2.1, so .NET 10, .NET Core 3.0 and above, and Mono 6.4 and above. The package is not on NuGet yet, so it is built from the repository.

using EliteDangerousAlmanac.Astronomy;

ProceduralSystem? system = ProceduralSystem.FromName("Synuefai XU-M d8-79");
ulong address = system!.SystemAddress;

Open the .NET wiki — install, guides, and the complete API reference.

Feature areas

Both packages carry every one. Each is a TypeScript subpath and a .NET namespace.

Area TypeScript .NET Provides
Astronomy astro Astronomy Procedural system names, id64 addresses, sectors, galactic regions, nebulae, permit locks, scanned-body physics
Ships ships Ships Hulls, modules, loadouts, SLEF, engineering, jump range, power, shields, armour, weapons
Equipment equipment Equipment Odyssey suits, handheld weapons, grade upgrades, engineer modifications, journal suit loadouts
Localization i18n Localization Sparse localized module, blueprint, effect, material, micro-resource, commodity and personal-equipment display text
Materials materials Materials Ship engineering materials and Odyssey micro resources
Commodities commodities Commodities Standard and rare market commodities
Galaxy map galaxy-map GalaxyMap The galaxy map's location markers and the colours the game draws them in

The two packages do not carry the same names: each is written the way its own language reads. What they share is the behaviour, which the fixtures under fixtures/ prove for each of them.

Licensing

The bundled game and community data has source-specific licensing, including non-commercial terms. Review LICENSE and ATTRIBUTIONS.md before redistribution or commercial use.

Elite Dangerous Almanac

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