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DotNet.Ships.Record.EngineeringOptionGroup

github-actions[bot] edited this page Sep 20, 2026 · 11 revisions

EliteDangerousAlmanac / Ships / EngineeringOptionGroup

Record: EngineeringOptionGroup

Defined in: dotnet/src/EliteDangerousAlmanac/Ships/EngineeringOptions.cs:17

What one group of modules can be engineered with.

Remarks

A group carries no display name, because the game has no engineering-group label to carry: an engineering menu is headed by the module's own outfitting family. Name a group by naming that family.

Constructors

new EngineeringOptionGroup()

new EngineeringOptionGroup(Blueprints, Experimentals)

Parameters

Blueprints

IReadOnlyList<string>

The blueprint identifiers the group accepts.

Experimentals

IReadOnlyList<string>

The experimental-effect identifiers the group accepts.

Properties

Blueprints

Blueprints: IReadOnlyList<string>

The blueprint identifiers the group accepts.

Experimentals

Experimentals: IReadOnlyList<string>

The experimental-effect identifiers the group accepts.

.NET

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