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ships.Interface.Blueprint

github-actions[bot] edited this page Sep 20, 2026 · 11 revisions

@elite-dangerous-almanac/core / ships / Blueprint

Interface: Blueprint

Defined in: src/ships/engineering.ts:174

One engineering blueprint — its in-game display name and its per-grade data.

Remarks

A blueprint is keyed in BLUEPRINTS by its Frontier symbol; this is the record that key maps to. Each member of grades carries modifier features and an optional converted damage distribution (a blueprint need not define every grade 15). A journal id shared by two recipes is resolved against the fitted module by resolveBlueprintForModule in ships/blueprint-journal.

Properties

grades

readonly grades: BlueprintGrades

Defined in: src/ships/engineering.ts:178

The blueprint's grades, keyed by grade number as a string ("1""5").


name

readonly name: string

Defined in: src/ships/engineering.ts:176

The in-game display name, e.g. "Increased range", "Fuel Scoop — Scoop rate enhanced".

TypeScript

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