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DotNet.Equipment

github-actions[bot] edited this page Sep 20, 2026 · 2 revisions

EliteDangerousAlmanac / Equipment

Equipment

On-foot equipment: the suits, the handheld weapons and the tools an Odyssey commander carries, with what upgrading and engineering one costs.

SuitCatalogue, PersonalWeaponCatalogue and PersonalToolCatalogue are the three catalogues; each takes a name or a symbol in any casing and answers null for a miss.

A grade is a separate record from the item, because a suit's figures change with it: SuitGrade and PersonalWeaponGrade. PersonalUpgradeCosts prices a step up that ladder, PersonalModificationCatalogue holds the engineering recipes and what each one costs, and PersonalEngineering does the arithmetic a modification applies.

SuitLoadout.Parse reads a journal SuitLoadout event into a SuitLoadout, so what a commander is actually wearing reads back with the same records the catalogues answer with, and states what it could not fit rather than dropping it.

Classes

Records

Enumerations

.NET

Guides
Astronomy
Classes (16)
Records (29)
Enumerations (6)
Commodities
Classes (2)
Records (1)
Enumerations (1)
Equipment
Classes (8)
Records (19)
Enumerations (8)
GalaxyMap
Classes (1)
Records (1)
Localization
Classes (2)
Enumerations (1)
Materials
Classes (5)
Records (2)
Enumerations (4)
Ships
Classes (42)
Records (115)
Interfaces (1)
Enumerations (35)

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