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DotNet.Localization

github-actions[bot] edited this page Sep 20, 2026 · 3 revisions

EliteDangerousAlmanac / Localization

Localization

Localized display text for everything the other namespaces catalogue.

DisplayText is the whole surface: one lookup per kind of thing, each taking the identifier its owning catalogue is keyed by — a Frontier symbol, the library identifier where the game publishes none, or the region identifier for a galactic codex region — together with a BCP 47 tag. GameLocale names the languages the game itself ships, and GameLocales matches an application's tag against them.

English is complete; every other language is sparse. A lookup answers null where the pinned source carries no translation, which leaves the application in charge of its own fallback policy rather than having one imposed on it. The mount labels, slot names and diagnostic messages this package writes itself are English prose, so they answer for an English tag alone.

Classes

Enumerations

.NET

Guides
Astronomy
Classes (16)
Records (29)
Enumerations (6)
Commodities
Classes (2)
Records (1)
Enumerations (1)
Equipment
Classes (8)
Records (19)
Enumerations (8)
GalaxyMap
Classes (1)
Records (1)
Localization
Classes (2)
Enumerations (1)
Materials
Classes (5)
Records (2)
Enumerations (4)
Ships
Classes (42)
Records (115)
Interfaces (1)
Enumerations (35)

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