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Where did it go
Ken Dearman edited this page Oct 27, 2026
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Version 4.0.0 moved most settings into the tool they affect, replaced the edit dialogues with the inspector, and regrouped the tools on the rail by the stage of making a map they belong to (see Map Making Tools). If you are used to version 3, the tables below tell you where each control now lives. "›" means a section of a tool's panel; "the bar" is the bar above the map.
Two general changes cover many of the rows below:
- Editing: the Toggle Edit buttons are gone. Choose a mode on the bar (choosing one starts editing), or press Start in the panel (Start terraforming, Start painting and so on); Stop ends editing.
- Edit dialogues: clicking an object on the map with Select, double-clicking it, or clicking its row in a list opens it in the inspector beside the map, where each change applies at once.
| In v3 | In v4.0.0 |
|---|---|
| Create New Map tool | New map (first tool of Shape) |
| Terrain Features tool | Rivers and faults |
| Infrastructure tool | Routes and pins |
| Export to PNG and Export to Scene buttons on the rail | Export tool (last tool of Finish): Export to PNG, and in Foundry Export to scene |
| Manage Maps | Maps, at the rail's foot after Save map and Save map as… (see Maps) |
| Save Map and Save Map As... | Save map and Save map as…, at the rail's foot |
| Reference Image tool | Reference image, in the rail's occasional group (see Reference image) |
| 3D View | 3D view, in the rail's occasional group |
| Style Library | Styles and icons, in the rail's occasional group (see Styles and icons) |
| Map Configuration › Appearance (Theme, Colour Theme), and the colour theme in Foundry's module settings | The Appearance button in the rail's occasional group: Mode (Auto, Light, Dark) and Hue (Gold, Teal) (see Module Settings) |
| In v3 | In v4.0.0 |
|---|---|
| Create New Map: Generation Engine, seed, resolution, latitude | New map › Generation: Generation engine, Map seed, Size, Latitude, then Create new map |
| Create New Map: Textured ground (Flat) | New map › Generation: Textured ground |
| Map Configuration › World › Area Factor | New map › Generation: Area factor |
| Cartography › Scale bar: Scale units | New map › Generation: Map unit, used by the scale bar and every distance shown |
| Create New Map: grid type and size | Cartography › Grid: Grid pattern and Grid size |
| Update Map to latest engine(s) | New map › Generation, at the top: Update map to latest engine(s) |
| Land Masks section, Edit Land Mask | New map › Land masks (Guided maps) lists the masks; choose Land or Ocean on the bar to draw |
| Draw Land Mask (+) / Draw Ocean Mask (-) | Land / Ocean on the bar |
| Random Shape / Random Map | Random mask / Random map on the bar |
| A land mask's Edit Details | The inspector: Select on the bar and click the mask, or click its row |
| Delete All Land Masks | New map › Land masks: Delete all land masks |
| Finish Editing | Stop drawing in the panel, or Select on the bar |
| Create Regional Map from Existing Map (or the crop button on a Guided map) | Crop on the New map bar marks the area; New map › Regional map sets the New resolution and has Generate map |
| In v3 | In v4.0.0 |
|---|---|
| Terrain: engine settings (global, topographical detail, tectonic, coastline) | Terrain › Generation, showing the settings of the map's engine |
| Terrain: Map Transform (zoom and nudge buttons) | Terrain › Generation: Noise window |
| Edit Terrain brushes, Brush Size, Brush Strength, Brush Feather | The Terrain bar: Raise, Lower, Smooth, Roughen, Slope up, Level, Slope down, then Size, Strength, Feather |
| Map Configuration › Visuals: Contour Interval, Relief Shading, Seabed Relief | Terrain › Shading |
| Map Configuration › Visuals: Active Biome Opacity, Inactive Biome Opacity | Biomes › Display |
| Map Configuration › Water | Terrain › Water |
| Map Configuration › Climate (Altitude Cooling Mod, Freezing Threshold) | Biomes › Climate, with Global temperature and Season |
| Style Library › Biome Colours and custom biomes | Biomes › Edit biomes: the biome colours, Custom biomes and the Biome rule editor |
| Paint Biome / Erase Biome | Paint / Erase on the Biomes bar, with Select biome |
| Map Configuration › Hydrology | Rivers and faults › Hydrology |
| Add New River Source / Draw Custom River / Draw Fault Line | Source / River / Fault on the Rivers and faults bar |
| A river's or fault line's edit dialogue | The inspector: Select on the bar and click it, or click its row |
| Toggle Live Terrain Generation and Apply Changes | Pause regeneration and Apply changes on the bar (Rivers and faults, and a Guided map's New map bar) |
| In v3 | In v4.0.0 |
|---|---|
| Region levels | Layers, in layer sets (a level is now called a layer) |
| The layer set and level editors | The inspector: click the set's row, or a layer's Edit layer button |
| Add Child Level | + Layer below at the end of the region lists |
| Move Up / Move Down for a level | The layer's Parent layer in its inspector (sets keep Move up and Move down in their menu) |
| Region Opacity | Each layer's Fill opacity, and each layer set's Opacity (which fades all its layers together) |
| Edit Regions | Start painting in the panel, or Paint, Erase or Fill on the bar |
| The region editor | The inspector: Select on the bar and click a region, or click its row |
| Points of Interest list | Routes and pins › Pins |
| Place Point of Interest | Pin on the Routes and pins bar, then Place |
| Select Marker Icon | Select icon on the bar (for the next pin), or Icon in a pin's inspector |
| Pin Colour and Size on the toolbar | Colour and Scale in the pin's inspector |
| Draw Route, Select Route, Edit Waypoints | Route on the Routes and pins bar, then Draw, Select or Waypoints |
| Route colour, thickness, line style, outline and smoothing on the toolbar | The route's inspector › Line; the bar keeps Style for the next route |
| A pin's, route's or label's Edit Details | The inspector |
| Auto-generated and custom labels, in two groups | One Labels list in Labels, with Show to narrow it |
| Font Size / Max Width (characters) | Size / Line width |
| In v3 | In v4.0.0 |
|---|---|
| Adding a decoration | Add decoration on the Cartography bar |
| Moving a decoration in edit mode | Move on the Cartography bar (Select only picks it) |
| A decoration's edit dialogue | The inspector |
| Quick Styles | Styles: the Style picker in an object's inspector, with Save as…; listed and managed in Styles and icons |
| A Quick Style's edit dialogue | The inspector: click the style's row in Styles and icons |
| Style Library › Infrastructure Pins | Styles and icons › Built-in pin icons and Custom pin icons |
| Style Library › Export Settings / Import Settings | Styles and icons › Share with another map |
| Mass Edit Visual Properties (the Select toggle and Mass Edit) | Select items for mass edit in a list's title (pins, routes, labels), or Edit several regions… in a layer's menu, then Mass edit (n) (see [[Mass edit |
See also: Map Making Tools for how the rail, panel, bar and inspector work.
Tutorial
- A new world
- Shaping the land
- Climate and biomes
- Rivers and faults
- Populating the world
- Realms and provinces
- Roads and sea lanes
- Places and labels
- Exploring the world
- Finishing and sharing
- A regional map
- Further tips
Shape
Populate
Finish
Explore
More tools
Release notes