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HUD
The HUD shows your companions while you play: portrait, name, level, XP, health and small icons for bleeding, infection and wounded. Style, colors, size and position are up to you.
The HUD hides together with the rest of the HUD when you press F1.
Open the overview with J and click HUD & Theme. Every change is saved and shown right away, and the HUD is drawn behind the editor as a live preview. Summon a companion first to see it.
At the bottom of every tab:
- Move with mouse hides the editor so you can drag the HUD anywhere on the screen. See Moving the HUD.
- Reset HUD puts every HUD setting back to its default. Click it twice; your menu theme stays.
- Done goes back to the overview.
- HUD: shown / hidden
- All companions: show every companion that is out, or only the selected one.
- Anchor: the spot on the screen the HUD sticks to – top left, top center, top right, left, right, bottom left, bottom center or bottom right. Choosing an anchor resets the offset.
- Fine position: the arrows move the HUD 5 pixels from its anchor; ◎ sets the offset back to 0.
- Size: 50 % to 200 %.
- Max shown: the most companions shown at once, 1 to 10. The selected companion always comes first.
- Spacing: gap between two companions, 0 to 20 pixels.
- Stack: companions top to bottom (vertical) or side by side.
-
Style
- Full: a card with portrait, name, level, XP bar and health bar.
- Compact: a slim bar with level, name and health.
- Icons: a small tile with the portrait, level and a health bar – looks best side by side.
- Frame: Ornate (the silver and obsidian frame of the menus), Simple (a thin line in the accent color) or None.
- Background opacity: 0 % to 100 %. Only the frame and background fade; text and bars stay solid. Text gets a shadow when the frame is off or the background is lighter than 60 %.
- Show: switch single parts on or off – model, name, level, XP bar, numbers under the bars, status icons. The Full card gets smaller when you hide parts.
- Menu theme: Blue, Red, Green, Purple, Amber or Slate for every companion screen.
- HUD theme: Menu uses the menu theme; any other theme colors only the HUD.
-
Custom colors: pick Accent, Health, XP or Name, then click a color or type any color as
#RRGGBBin the hex field. Auto goes back to the theme color. The small square on a button shows that it has a custom color.
After Move with mouse, drag the HUD with the left mouse button. The faint lines split the screen into thirds: where you drop the HUD decides its anchor, and the rest is stored as offset. That way the HUD stays in the same corner when you resize the window or change the GUI scale.
- Arrow keys move it by 1 pixel, with Shift by 10.
- Reset offset puts it back on its anchor.
- Enter, Esc or Done go back to the editor.
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| Compact, anchor right | Icons, side by side, bottom center |
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| Simple frame, 50 % opacity, Amber theme, green health, yellow names, no XP bar, 3 shown | No frame, 80 %, side by side, top center, no numbers |
All of this is saved in config/loyalcompanions-client.json on your computer, so it works on every server. You can also edit the file while the game is closed; the _help entry at the top explains every setting. Values outside the range are clamped, unknown values fall back to the default.
| Setting | Default | What it does |
|---|---|---|
theme |
blue |
Menu theme: blue, red, green, purple, amber or slate. |
hudVisible |
true |
Shows or hides the HUD. |
hudAnchor |
TOP_LEFT |
TOP_LEFT, TOP_CENTER, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM_CENTER or BOTTOM_RIGHT. |
hudOffsetX / hudOffsetY
|
0 |
Distance from the anchor in GUI pixels, -1000 to 1000. The HUD never leaves the screen. |
hudStyle |
FULL |
FULL, COMPACT or ICONS. |
hudFrame |
ORNATE |
ORNATE, SIMPLE or NONE. |
hudDirection |
VERTICAL |
VERTICAL or HORIZONTAL. |
hudScale |
100 |
Size in percent, 50 to 200. |
hudOpacity |
100 |
Frame and background opacity in percent, 0 to 100. |
hudSpacing |
3 |
Gap between companions in GUI pixels, 0 to 20. |
hudMaxShown |
6 |
Most companions shown, 1 to 10. |
hudShowAll |
true |
false shows only the selected companion. |
hudShowPortrait |
true |
Model (Full and Compact; Icons always show it). |
hudShowName |
true |
Name. |
hudShowLevel |
true |
Level. |
hudShowXp |
true |
XP bar (Full only). |
hudShowNumbers |
true |
Values under the bars. |
hudShowStatus |
true |
Bleeding, infection and wounded icons. |
hudTheme |
menu |
menu or one of the theme names. |
hudAccentColor |
empty | Custom accent color as #RRGGBB; empty uses the theme. |
hudHealthColor |
empty | Custom health bar color. |
hudXpColor |
empty | Custom XP bar color. |
hudNameColor |
empty | Custom name color (white when empty). |
Files from earlier 2.0 builds with "hudCompact": true switch to the Compact style on their own.
Loyal Companions wiki · written for version 2.0.0 · values are the defaults and can be changed by the server owner
Playing
Your companions
- Team and Archive
- Leveling and Skills
- Species Abilities
- Behavior and Orders
- Inventory and Equipment
- Injuries and Revival
Reference


