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Companion Menu

MKI edited this page Oct 18, 2026 · 3 revisions

Companion Menu

The overview

Open it with J, the whistle, or Overview from any companion screen.

The companion overview
  • Team – one card per team slot with portrait, name, level, rarity and state, and buttons for what you can do right now: Menu, Recall and Store for a companion that is out, Summon and Archive for a stored one. Click a card to select that companion.
  • Archive – every archived companion as a small icon. Hover for details, click to select it, then move it into a team slot or release it. More pages appear when it holds many companions.
  • Recall all, Store all, HUD & Theme (the HUD editor), Close.

See Team and Archive for what each action does.

The companion menu

Open it with Menu in the overview or by sneaking and right-clicking your companion with an empty hand. It has five tabs.

Overview

Overview tab
  • Portrait, level, rarity, Enhanced badge, XP and health.
  • Status: bleeding, infection or wounded with the time left, or Healthy.
  • Behavior: six buttons, hover each one for what it does. See Behavior and Orders.
  • Attributes: Strength, Defense, Attack Speed and Vitality. The value in brackets includes rarity and accessories. + spends a skill point. Below: the resulting damage, armor, attack cooldown and speed.
  • The food, gear, amulet and gem slots at a glance, and which food it likes. Click them to open the inventory.

Inventory

Inventory tab

The companion inventory works like any chest: drag, shift-click, number keys. See Inventory and Equipment. Take all moves everything into your inventory, Collect items switches item pickup on and off.

Ability

The species ability of this kind of animal, whether it is unlocked and at which level. Below it: the food it needs, how many candy points it received and whether the bonus inventory is unlocked. All abilities are listed on Species Abilities.

Statistics

Mobs defeated, damage dealt and taken, distance travelled, days together, how often it was revived and wounded, items collected and meals eaten.

Settings

Settings tab
Setting What it does
Name Rename your companion without a name tag. Up to 32 characters.
Follow distance How far away you can be (2–10 blocks) before it walks after you.
Teleport distance From this distance (12–64 blocks) it teleports to you.
Teleport Off: it only walks and never teleports.
Into water Whether teleporting may put it into water. It never lands in lava, in walls or in the air.
Collect items Picks up items around it into its inventory, see Inventory and Equipment.
Reset skill points Gives back every spent skill point. Costs one diamond by default (configurable, free in creative). Click twice to confirm.

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