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Temperature

MKI edited this page Sep 28, 2026 · 1 revision

Temperature

Season System has a temperature in degrees Celsius. You can see it in the HUD, in the Season Journal and with /season temperature.

Season temperature

Every season has a temperature range:

Season Coldest Warmest
Spring 6 °C 18 °C
Summer 20 °C 34 °C
Autumn 5 °C 17 °C
Winter -12 °C 2 °C

Within a season, the temperature follows a soft curve: it is closest to the "coldest" value at the start and end of the season and reaches the "warmest" value around the middle. Every day varies by up to 2 °C, rain and snow make it a bit colder, and weather events can make it much warmer or colder.

The ranges can be changed in the Configuration#temperature.

Felt temperature

The value in the HUD is the temperature of the season. What a player actually feels also depends on where they are and what they wear:

Situation Change
Hot biome (desert, savanna, badlands) +6 °C
Jungle or swamp +2 °C
Taiga, mountains, peaks -3 °C
Snowy, frozen or icy biome -6 °C
Night -2 °C (summer: -3 °C)
Rain or snowfall -3 °C (winter: -2 °C)
Under a roof or underground -1 °C (summer: -4 °C, shade cools you down)
Very high up (Y 110 and above) -2 °C
Swimming -5 °C (summer: -8 °C)
Fire, lava or a campfire close by +14 °C
Lantern, glowstone, shroomlight, froglight and similar close by +8 °C
Torch, candle, furnace, smoker close by +5 °C
Leather armour +2 °C per piece
Wool or fur armour (from other mods) +3 °C per piece

"Close by" means about 4 blocks around you. Armour gives at most +10 °C.

Effects on players

When the felt temperature is too low or too high, players get effects:

Felt temperature Effect
0 °C or colder Slowness
-8 °C or colder Slowness II and Mining Fatigue
33 °C or hotter Weakness
39 °C or hotter Weakness and Mining Fatigue
  • Cold effects only happen in winter, heat effects only in summer. Both can be turned off separately.
  • Staying warm in winter: standing near any heat source (torch, lantern, campfire, furnace, ...) always keeps you above the cold limit.
  • Torch in hand: holding a torch (also soul torch or copper torch) in either hand in winter keeps you warm and gives you Speed I.
  • Caves in summer: deep underground you never get heat effects.
  • Spectators are never affected.

All limits and the check interval can be changed in the Configuration#temperature. With temperature_effects_enabled=false players get no effects, and with temperature_system_enabled=false temperature has no gameplay effect at all.

Effect on crops

With temperature_affect_crop_growth turned on (default), the temperature also changes crop growth:

Temperature Crop growth
-8 °C or colder ×0.45
0 °C or colder ×0.70
12 °C to 25 °C ×1.08
33 °C or hotter ×0.75
39 °C or hotter ×0.55
everything else ×1.00

See also Crops and Farming.

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