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Installation

MKI edited this page Oct 1, 2026 · 1 revision

Installation

Requirements

Loader Required mods
Fabric Fabric API, GeckoLib
NeoForge GeckoLib
Forge GeckoLib

Use the GeckoLib build for your loader and Minecraft version. Wild Creatures 2.0.0 is tested with:

Minecraft GeckoLib Java
26.3, 26.2, 26.1.2 5.5 25
1.21.11 5.4 21
1.21.1 4.9 21
1.20.1 4.8 17

Which file do I need?

Every file is named wildcreatures-<loader>-<minecraft version>-<mod version>.jar, for example wildcreatures-neoforge-1.21.1-2.0.0.jar. Pick the one that matches both your loader and your Minecraft version and put it into the mods folder.

Servers

Wild Creatures must be installed on both the server and every client. The server decides where creatures spawn and what they do, the client draws their models and animations.

The config files are created on the first start in the config folder. See Configuration.

Optional mods

None of these are required. Wild Creatures detects them on its own and turns the matching features on. Details are on Integrations.

Updating from 1.x

Worlds load without changes. Ducklings from older versions turn into baby ducks the first time they are loaded. Your config keeps its values, and new options are added with their default values on the first start.

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