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Manual Concepts
Bartłomiej Mucha edited this page Oct 11, 2026
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The vocabulary the rest of the manual assumes. Read this once and the other pages will make sense.
Platemaker's core model is the virtual strip: your ordered input images are treated as one tall image, scaled to a single target width, and then cut into fixed-height slices. Nothing is processed page by page.
→ Projects
→ Projects
Workspace (.platemaker.json)
├── Canvas profiles ────── generate ──► Templates (<workspace>/templates/*.psd|*.png)
├── Output profiles
└── Projects (chapters)
├── input files (ordered) ──┐
├── assigned canvas profiles │
├── selected output profile ├──► render ──► output slices
└── output directory ───────┘
| What | Where |
|---|---|
| Workspace | The .platemaker.json file you chose |
| Templates | <workspace folder>/templates/ |
| Workspace fonts |
<workspace folder>/fonts/ — active while this workspace is open, see [[Workspaces |
| Rendered slices | The output directory set per project |
| Source images | Wherever they already are — Platemaker never moves or modifies them |
See also: Quick start · File statuses · Main window
Platemaker GUI 1.4.3 · GPL-3.0 · Application repository · libplatemaker · Report an issue
Development pages synced to code commit 1331e01 (2026-10-04).
Overview
Manual
- Manual overview
- Installation
- Quick start
- Concepts
- Main window
- Workspaces
- Projects
- Canvas profiles
- Templates
- Output profiles
- Rendering
- File statuses
- Menu reference
- Troubleshooting
Comic production
Development
- Overview
- Environment
- Building
- Architecture
- Main window
- Workflows
- Releasing
- Contributing
- Windows hardening
Strip editor