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Raid Cell

Stephan Rosin edited this page Oct 7, 2026 · 1 revision

Raid frames: Cell

The size of a cell, its bars and colors, its border and corners, heals and shields.

The Cell tab of the raid options window (/fuf raid), under a raid size in the top bar (General | 10 | 20 | 40 | Profiles). Each raid size (10, 20, 40) has a profile of its own: the size picked at the top is the one you edit; a default that differs per size is listed per size.

Heals, shields and the power strip keep the unit frames' standard colors.

On this page: Size · Bars · Border and corners · Heals and shields

Size

Option What it does Choices Default
Cell width 30 – 200 10 players: 96; 20 players: 88; 40 players: 80
Cell height 16 – 100 10 players: 44; 20 players: 40; 40 players: 38

Bars

Option What it does Choices Default
Health color Class, Fixed color, Gradient by health Class
Fixed health color Color #33bf4d
Bar texture Texture Raid
Background color Color #000000, 60 % opaque
Power strip Everyone, Mana users, Healers, Off Mana users

Border and corners

Option What it does Choices Default
Border around the cell On, Off Off
Border style Flat, Gold Gold
Border size 1 – 8 1
Border color For the flat style Color #000000
Corner radius 0 = square corners 0 – 12 10 players: 4; 20 players: 3; 40 players: 2

Heals and shields

Option What it does Choices Default
Incoming heals On, Off On
Overheal lane Heals past full health at the bar's end On, Off Off
Absorb shields On, Off On
Damage and heal numbers Shown briefly inside the cell On, Off Off

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