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Raid Cell
Stephan Rosin edited this page Oct 7, 2026
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1 revision
The size of a cell, its bars and colors, its border and corners, heals and shields.
The Cell tab of the raid options window (/fuf raid), under a raid size in the top bar (General | 10 | 20 | 40 | Profiles). Each raid size (10, 20, 40) has a profile of its own: the size picked at the top is the one you edit; a default that differs per size is listed per size.
Heals, shields and the power strip keep the unit frames' standard colors.
On this page: Size · Bars · Border and corners · Heals and shields
| Option | What it does | Choices | Default |
|---|---|---|---|
| Cell width | 30 – 200 | 10 players: 96; 20 players: 88; 40 players: 80 | |
| Cell height | 16 – 100 | 10 players: 44; 20 players: 40; 40 players: 38 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Health color | Class, Fixed color, Gradient by health | Class | |
| Fixed health color | Color | #33bf4d |
|
| Bar texture | Texture | Raid | |
| Background color | Color |
#000000, 60 % opaque |
|
| Power strip | Everyone, Mana users, Healers, Off | Mana users |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Border around the cell | On, Off | Off | |
| Border style | Flat, Gold | Gold | |
| Border size | 1 – 8 | 1 | |
| Border color | For the flat style | Color | #000000 |
| Corner radius | 0 = square corners | 0 – 12 | 10 players: 4; 20 players: 3; 40 players: 2 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Incoming heals | On, Off | On | |
| Overheal lane | Heals past full health at the bar's end | On, Off | Off |
| Absorb shields | On, Off | On | |
| Damage and heal numbers | Shown briefly inside the cell | On, Off | Off |
Settings
Raid frames: General
Raid frames: per size
Raid frames: Profiles