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Map Gallery
Short loops of League's maps and map skins, recorded inside ReyEngine's viewport with Tools ▸ Cinematic Capture…. Everything is loaded straight from the installed game's files. The recordings are shortened and scaled down for this page.
How the clips were made: Maps and Viewport (Cinematic Capture). To make a map look like one of these in your own game, see Play on a different map skin.
Summoner's Rift and its dragon terrains. The map changes after the first dragons; each clip shows one terrain.
![]() Base |
![]() Infernal |
![]() Ocean |
![]() Cloud |
![]() Mountain |
![]() Hextech |
![]() Chemtech |
![]() Mountain, upgraded |
![]() Mountain, cup |
![]() Mountain, tunnel |
The ARAM map and the map skins Riot ships for it.
![]() base
|
![]() bilgewater
|
![]() bloom
|
![]() crepe
|
![]() jade
|
TFT arenas. The Map Skin Switcher never modifies these; they are shown here as recordings only.
![]() base_dragon_fire
|
![]() cyberpunk
|
![]() freljord_wintersclaw
|
![]() magiclibrary
|
The Arena rings, the shop and the vote screen.
![]() Ring A |
![]() Ring B |
![]() Ring C |
![]() Ring D |
![]() Ring E |
![]() Ring F |
![]() Ring G |
![]() Shop |
![]() Vote |
ReyEngine by TheKillerey — Repository · Releases · Report an issue. This wiki describes v0.5.1.
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