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Vairn edited this page Jun 1, 2026 · 12 revisions

Might & Magic II — Reverse Engineering

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Amiga Might and Magic II reverse-engineering notes: data formats, 68k runtime, combat, events, graphics codecs, and the MM2ED editor.

Quick start

Topic Page
Project overview Overview
.dat format inventory dat Files and Formats
Monster abilities monsters.dat Format
Combat engine Combat System
Sprite gallery Gallery
RE tooling RE Tools
Data editor MM2ED Editor

Endianness

MM2 .dat multibyte fields are little-endian on disk. The 68000 runtime may byte-swap after load — trace ASM before assuming otherwise.


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🏠 Home


Getting started

Runtime & engine

Graphics

UI

Data formats (.dat)

Combat

Audio

Game systems

Might and Magic I (DOS)

Gallery

Tools

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