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Items Catalog

Vairn edited this page Jun 1, 2026 · 6 revisions

Items catalog

All 256 items.dat records (20 bytes each). Use-power bytes map to spells via Spells and Item Use; record layout in items.dat Format.

Item index

# Name Gold Dmg Equipped bonus Use power Forbidden classes
0 BLANK 0 0 none
1 Small Club 1 2 none
2 Small Knife 5 3 none Cleric
3 Large Club 4 4 none
4 Dagger 8 4 none Cleric
5 Large Knife 10 5 none Cleric
6 Hand Axe 10 5 none Cleric, Sorcerer
7 Cudgel 15 5 none Sorcerer, Ninja
8 Spiked Club 15 6 none Cleric
9 Bull Whip 25 6 none Paladin, Archer
10 Long Dagger 20 6 none Cleric
11 Maul 30 6 none Sorcerer, Ninja
12 Short Sword 15 6 none Cleric, Sorcerer, Barbarian
13 Nunchakas 30 6 none Paladin, Archer, Cleric (+3)
14 Mace 50 7 none Sorcerer, Ninja
15 Spear 15 7 none Cleric, Sorcerer
16 Cutlass 40 7 none Cleric, Sorcerer, Ninja (+1)
17 Flail 100 8 none Sorcerer, Ninja, Barbarian
18 Sabre 60 8 none Cleric, Sorcerer, Ninja (+1)
19 Long Sword 50 8 none Cleric, Sorcerer, Ninja (+1)
20 Wakizashi 60 8 none Paladin, Archer, Cleric (+3)
21 Scimitar 80 9 none Cleric, Sorcerer, Ninja (+1)
22 Battle Axe 60 10 none Cleric, Sorcerer, Ninja
23 Broad Sword 100 10 none Cleric, Sorcerer, Ninja (+1)
24 Katana 150 10 none Paladin, Archer, Cleric (+3)
25 Slumber Club 100 4 Sleep resist +15 S1/7 Sleep
26 Power Club 200 6 Might +3 none
27 Lucky Knife 250 5 Luck +10 none Cleric
28 Looter Knife 400 6 Thievery +15 none Cleric
29 Power Cudgel 300 5 Might +3 none Sorcerer, Ninja
30 Energy Whip 500 6 Energy resist +15 S1/3 Energy Blast Paladin, Archer
31 Sonic Whip 500 6 Max HP +15 C2/4 Pain Paladin, Archer
32 Mighty Whip 400 6 Might +3 none Paladin, Archer
33 Scorch Maul 400 6 Fire resist +15 none Sorcerer, Ninja
34 Mauler Mace 600 7 Might +6 none Sorcerer, Ninja
35 Exacto Spear 800 7 Accuracy +6 none Cleric, Sorcerer
36 Fiery Spear 1200 7 Fire resist +15 S4/3 Fire Ball Cleric, Sorcerer
37 Fast Cutlass 1000 7 Speed +4 none Cleric, Sorcerer, Ninja (+1)
38 Quick Flail 1200 8 Speed +5 none Sorcerer, Ninja, Barbarian
39 Shock Flail 1200 8 Elec resist +15 S2/2 Electric Arrow Sorcerer, Ninja, Barbarian
40 Sharp Sabre 1500 8 Accuracy +5 none Cleric, Sorcerer, Ninja (+1)
41 Ego Scimitar 2000 9 Personality +12 none Cleric, Sorcerer, Ninja (+1)
42 True Axe 1800 10 Accuracy +5 none Cleric, Sorcerer, Ninja
43 Blazing Axe 1500 10 Fire resist +15 none Cleric, Sorcerer, Ninja
44 Electric Axe 2500 10 Elec resist +15 S3/4 Lightning Bolt Cleric, Sorcerer, Ninja
45 Rapid Katana 3000 10 Speed +6 none Paladin, Archer, Cleric (+3)
46 Accurate Swd 4000 10 Accuracy +10 none Cleric, Sorcerer, Ninja (+1)
47 Chance Sword 4000 10 Luck +15 none Cleric, Sorcerer, Ninja (+1)
48 Speedy Sword 4000 10 Speed +10 none Cleric, Sorcerer, Ninja (+1)
49 Flash Sword 4000 10 Energy resist +15 S3/4 Lightning Bolt Cleric, Sorcerer, Ninja (+1)
50 Flaming Swd 4000 10 Fire resist +15 S4/3 Fire Ball Cleric, Sorcerer, Ninja (+1)
51 Electric Swd 4000 10 Elec resist +15 S6/5 Super Shock Cleric, Sorcerer, Ninja (+1)
52 Acidic Sword 4000 10 Acid resist +15 S3/1 Acid Stream Cleric, Sorcerer, Ninja (+1)
53 Cold Blade 4000 10 Cold resist +15 S4/1 Cold Beam Cleric, Sorcerer, Ninja (+1)
54 Sage Dagger 20000 8 Intellect +15 Level +15 Knight, Paladin, Cleric (+3)
55 Holy Cudgel 20000 10 Personality +15 C9/2 Holy Word Knight, Archer, Sorcerer (+3)
56 Divine Mace 30000 14 Armor Class +10 C9/1 Divine Intervention Sorcerer, Ninja
57 Ice Scimitar 20000 18 Cold resist +15 S6/3 Fantastic Freeze Cleric, Sorcerer, Ninja (+1)
58 Grand Axe 20000 20 Might +15 Might +15 Cleric, Sorcerer, Ninja
59 Swift Axe 20000 20 Speed +15 Speed +15 Cleric, Sorcerer, Ninja
60 Dyno Katana 20000 20 Elec resist +15 Level +15 Paladin, Archer, Cleric (+3)
61 Force Sword 30000 20 Might +15 Might +15 Cleric, Sorcerer, Ninja (+1)
62 Magic Sword 30000 20 Magic resist +15 Level +15 Cleric, Sorcerer, Ninja (+1)
63 Thunder Swd 30000 20 Might +15 S3/4 Lightning Bolt Cleric, Sorcerer, Ninja (+1)
64 Energy Blade 30000 20 Energy resist +15 S6/1 Disintegration Cleric, Sorcerer, Ninja (+1)
65 Photon Blade 50000 25 Might +15 S9/1 Implosion Paladin, Archer, Cleric (+4)
66 Staff 40 8 none Robber
67 Sickle 30 8 none Cleric, Sorcerer, Robber (+1)
68 Scythe 50 9 none Cleric, Sorcerer, Robber (+1)
69 Glaive 80 10 none Cleric, Sorcerer, Robber (+1)
70 War Hammer 120 10 none Sorcerer, Robber, Ninja
71 Trident 100 11 none Cleric, Sorcerer, Robber (+1)
72 Pike 150 12 none Cleric, Sorcerer, Robber (+1)
73 Naginata 300 12 none Paladin, Archer, Cleric (+3)
74 Bardiche 200 13 none Cleric, Sorcerer, Robber (+1)
75 Great Hammer 300 14 none Sorcerer, Robber, Ninja
76 Halberd 250 14 none Cleric, Sorcerer, Robber (+1)
77 Great Axe 300 15 none Cleric, Sorcerer, Robber (+1)
78 Flamberge 400 16 none Cleric, Sorcerer, Robber (+2)
79 Wind Staff 1500 8 Speed +5 C5/1 Air Encasement Robber
80 Tri-Sickle 2000 24 none Cleric, Sorcerer, Robber (+1)
81 Ice Sickle 3000 16 Cold resist +15 S4/1 Cold Beam Cleric, Sorcerer, Robber (+1)
82 Fire Glaive 3000 10 Fire resist +15 S4/3 Fire Ball Cleric, Sorcerer, Robber (+1)
83 Harsh Hammer 1500 15 Might +3 none Sorcerer, Robber, Ninja
84 Stone Hammer 3000 18 Magic resist +15 none Sorcerer, Robber, Ninja
85 Genius Staff 30000 16 Intellect +10 Level +15 Robber, Barbarian
86 Wizard Staff 30000 16 Intellect +15 S7/4 Prismatic Light Knight, Paladin, Archer (+4)
87 Soul Scythe 40000 18 Magic resist +15 S5/2 Fingers of Death Cleric, Sorcerer, Robber (+1)
88 Dark Trident 50000 30 Armor Class +5 none Cleric, Sorcerer, Robber (+1)
89 Titan's Pike 50000 40 Might +15 Might +15 Cleric, Sorcerer, Robber (+1)
90 Moon Halberd 50000 30 Luck +15 C7/3 Moon Ray Cleric, Sorcerer, Robber (+1)
91 Sun Naginata 40000 25 Armor Class +10 Level +15 Paladin, Archer, Cleric (+3)
92 Blowpipe 10 4 none Cleric
93 Sling 15 5 none Cleric, Sorcerer
94 Short Bow 25 6 none Cleric, Sorcerer, Robber (+1)
95 Crossbow 50 8 none Cleric, Sorcerer, Barbarian
96 Long Bow 100 10 none Cleric, Sorcerer, Robber (+1)
97 Great Bow 200 12 none Cleric, Sorcerer, Robber (+2)
98 Shaman Pipe 1500 4 Magic resist +10 Spell Level +1 Cleric
99 Cinder Pipe 2500 4 Fire resist +10 S4/3 Fire Ball Cleric
100 Quiet Sling 1500 5 Sleep resist +15 C2/6 Silence Cleric, Sorcerer
101 Pirates xBow 3000 8 Thievery +10 Accuracy +15 Cleric, Sorcerer, Barbarian
102 Burning xBow 2500 8 Fire resist +10 C3/5 Lasting Light Cleric, Sorcerer, Barbarian
103 Fireball Bow 4000 10 Fire resist +15 S4/3 Fire Ball Cleric, Sorcerer, Robber (+1)
104 Voltage Bow 4000 10 Elec resist +10 S3/4 Lightning Bolt Cleric, Sorcerer, Robber (+1)
105 Giant Sling 20000 15 Max HP +15 Might +15 Cleric, Sorcerer
106 Energy Sling 15000 10 Energy resist +15 S1/3 Energy Blast Cleric, Sorcerer
107 Death Bow 40000 24 Luck +15 Level +15 Cleric, Sorcerer, Robber (+2)
108 Star Bow 34464 24 Energy resist +15 S9/3 Star Burst Cleric, Sorcerer, Robber (+2)
109 Meteor Bow 34464 24 Armor Class +5 S8/3 Meteor Shower Cleric, Sorcerer, Robber (+2)
110 Ancient Bow 3392 35 Accuracy +15 Accuracy +15 Cleric, Sorcerer, Robber (+2)
111 Green Key 100 0 none
112 Yellow Key 200 0 none
113 Red Key 500 0 none
114 Black Key 1000 0 none
115 Small Shield 15 1 none Archer, Sorcerer, Ninja
116 Large Shield 60 2 none Archer, Sorcerer, Ninja
117 Great Shield 150 3 none Archer, Sorcerer, Ninja
118 Fire Shield 2000 3 Fire resist +15 none Archer, Sorcerer, Ninja
119 Electric Shd 2000 3 Elec resist +15 none Archer, Sorcerer, Ninja
120 Acid Shield 2000 3 Acid resist +15 none Archer, Sorcerer, Ninja
121 Cold Shield 2000 3 Cold resist +15 none Archer, Sorcerer, Ninja
122 Silver Shld 2000 3 Energy resist +15 none Archer, Sorcerer, Ninja
123 Bronze Shld 2000 3 Max HP +15 none Archer, Sorcerer, Ninja
124 Iron Shield 2000 3 Sleep resist +15 none Archer, Sorcerer, Ninja
125 Magic Shield 5000 5 Magic resist +15 none Archer, Sorcerer, Ninja
126 Gold Shield 10000 7 Luck +15 none Archer, Sorcerer, Ninja
127 Padded Armor 20 2 none
128 Leather Suit 40 3 none Sorcerer
129 Scale Armor 100 4 none Sorcerer
130 Ring Mail 200 5 none Sorcerer, Barbarian
131 Chain Mail 400 6 none Sorcerer, Ninja, Barbarian
132 Splint Mail 600 7 none Archer, Sorcerer, Robber (+2)
133 Plate Mail 1000 8 none Archer, Cleric, Sorcerer (+3)
134 Plate Armor 2000 10 none Archer, Cleric, Sorcerer (+3)
135 I Scale Mail 3000 4 Sleep resist +15 none Sorcerer
136 B Scale Mail 4000 4 Max HP +15 none Sorcerer
137 S Scale Mail 5000 4 Energy resist +15 none Sorcerer
138 I Ring Mail 4000 5 Sleep resist +15 none Sorcerer, Barbarian
139 B Ring Mail 5000 5 Max HP +15 none Sorcerer, Barbarian
140 S Ring Mail 6000 5 Energy resist +15 none Sorcerer, Barbarian
141 I Chain Mail 6000 6 Sleep resist +15 none Sorcerer, Ninja, Barbarian
142 B Chain Mail 7000 6 Max HP +15 none Sorcerer, Ninja, Barbarian
143 S Chain Mail 8000 6 Energy resist +15 none Sorcerer, Ninja, Barbarian
144 I Splintmail 8000 7 Sleep resist +15 none Archer, Sorcerer, Robber (+2)
145 B Splintmail 9000 7 Max HP +15 none Archer, Sorcerer, Robber (+2)
146 S Splintmail 10000 7 Energy resist +15 none Archer, Sorcerer, Robber (+2)
147 I Plate Mail 12000 8 Sleep resist +15 none Archer, Cleric, Sorcerer (+3)
148 B Plate Mail 13000 8 Max HP +15 none Archer, Cleric, Sorcerer (+3)
149 S Plate Mail 14000 8 Energy resist +15 none Archer, Cleric, Sorcerer (+3)
150 G Scale Mail 10000 6 Luck +15 Level +10 Sorcerer
151 G Ring Mail 20000 7 Luck +15 Level +10 Sorcerer, Barbarian
152 G Chain Mail 40000 8 Luck +15 Level +10 Sorcerer, Ninja, Barbarian
153 G Splintmail 60000 9 Luck +15 Level +12 Archer, Sorcerer, Robber (+2)
154 G Plate Mail 3392 12 Luck +15 Level +15 Archer, Cleric, Sorcerer (+3)
155 Helm 30 2 none Archer, Sorcerer, Robber (+1)
156 Iron Helm 1000 2 Sleep resist +15 none Archer, Sorcerer, Robber (+1)
157 Bronze Helm 2000 2 Max HP +15 none Archer, Sorcerer, Robber (+1)
158 Silver Helm 5000 3 Energy resist +15 none Archer, Sorcerer, Robber (+1)
159 Gold Helm 20000 4 Luck +15 Level +5 Archer, Sorcerer, Robber (+1)
160 Magic Herbs 50 0 C1/4 First Aid
161 Torch 1 0 S1/5 Light
162 Lantern 20 0 S1/5 Light
163 Thief's Pick 200 0 Thievery +15 none Knight, Paladin, Archer (+3)
164 Rope'n'Hooks 10 0 S2/4 Jump
165 Wakeup Horn 50 0 S1/1 Awaken
166 Compass 200 0 S1/6 Location
167 Sextant 500 0 S1/6 Location
168 Force Potion 100 0 Might +10
169 Skill Potion 500 0 Level +5
170 MaxHP Potion 4000 0 Max HP +2
171 Holy Charm 200 0 C1/7 Turn Undead
172 Herbal Patch 400 0 C2/1 Cure Wounds
173 Hero Medal 800 0 Personality +4 C2/2 Heroism
174 Silent Horn 800 0 Max HP +10 C2/6 Silence
175 Magic Meal 1000 0 C3/2 Create Food
176 Antidote Ale 1000 0 C3/3 Cure Poison
177 Super Flare 1000 0 C3/5 Lasting Light
178 Dove's Blood 2000 0 C4/3 Cure Disease
179 Ray Gun 400 0 Accuracy +5 S1/3 Energy Blast
180 Magic Charm 800 0 Magic resist +10 S2/7 Protection from Magic
181 Witch Broom 1000 0 S3/2 Fly
182 Invisocloak 2000 0 Armor Class +6 S3/3 Invisibility
183 Storm Wand 2000 0 Elec resist +10 S3/4 Lightning Bolt
184 Lava Grenade 2000 0 S4/3 Fire Ball
185 Hourglass 2000 0 S4/6 Time Distortion
186 Instant Keep 5000 0 S5/4 Shelter
187 Teleport Orb 5000 0 S5/5 Teleport
188 Skeleton Key 800 0 Thievery +10 none Knight, Paladin, Archer (+3)
189 Defense Ring 4000 0 Armor Class +2 S4/5 Shield
190 Mgt Gauntlet 4000 0 Might +6 Might +10 Sorcerer, Ninja
191 Acy Gauntlet 4000 0 Accuracy +6 Accuracy +10 Sorcerer
192 Stealth Cape 4000 0 Thievery +10 Speed +15 Knight, Paladin, Archer (+3)
193 Admit 8 Pass 200 0 none
194 Speed Boots 15000 0 Speed +15 C5/3 Frenzy
195 Cureall Wand 15000 0 Max HP +15 C5/5 Remove Condition
196 Moon Rock 12000 0 C7/3 Moon Ray
197 Ruby Ankh 30000 0 Luck +10 C7/4 Raise Dead
198 Disruptor 20000 0 Energy resist +15 S5/1 Disrupt
199 Lich Hand 10000 0 S5/2 Fingers of Death Paladin, Archer, Cleric (+2)
200 Phaser 20000 0 Accuracy +5 S6/1 Disintegration
201 Freeze Wand 25000 0 Cold resist +15 S6/3 Fantastic Freeze
202 Energizer 10000 0 S6/4 Recharge Item
203 Magic Mirror 30000 0 S7/2 Duplication
204 Elven Cloak 15000 0 Armor Class +5 S3/3 Invisibility Knight, Paladin, Cleric (+3)
205 Elven Boots 10000 0 Speed +5 none Knight, Paladin, Cleric (+3)
206 Sage Robe 25000 0 Intellect +6 Level +10 Knight, Paladin, Archer (+4)
207 Enchanted Id 25000 0 Personality +15 Level +15
208 Green Ticket 10 0 none
209 Yellow Tickt 50 0 none
210 Red Ticket 250 0 none
211 Black Ticket 1000 0 none
212 Fe Farthing 10 0 none
213 Castle Key 200 0 Thievery +5 none Knight, Paladin, Archer (+3)
214 Mark's Keys 1 0 none
215 Dog Whistle 50 0 Luck +1 S4/4 Guard Dog
216 Web Caster 100 0 S3/5 Web
217 Monster Tome 2000 0 S2/3 Identify Monster
218 Cupie Doll 1 0 none
219 Water Talon 50000 0 C6/4 Water Encasement
220 Air Talon 50000 0 C5/1 Air Encasement
221 Fire Talon 50000 0 C8/1 Fire Encasement
222 Earth Talon 50000 0 C7/1 Earth Encasement
223 Element Orb 34464 0 S9/3 Star Burst
224 Gold Goblet 250 0 none
225 +7 Loincloth 5000 0 Personality +10 none
226 Valor Sword 10000 0 none
227 Honor Sword 5000 0 none
228 Noble Sword 5000 0 none
229 Corak's Soul 1 0 none
230 Emerald Ring 1000 0 Armor Class +15 none
231 Water Disc 10000 0 C6/5 Water Transmutation
232 Air Disc 10000 0 C4/2 Air Transmutation
233 Fire Disc 10000 0 C8/2 Fire Transmutation
234 Earth Disc 10000 0 C6/1 Earth Transmutation
235 Sapphire Pin 10000 0 Luck +15 none Knight, Paladin, Archer (+4)
236 Amethyst Box 10000 0 Luck +15 none Knight, Paladin, Archer (+4)
237 Coral Broach 10000 0 Might +15 none Knight, Paladin, Archer (+4)
238 Lapis Scarab 10000 0 Might +15 none Knight, Paladin, Archer (+4)
239 Amber Skull 10000 0 Intellect +15 none Knight, Paladin, Archer (+4)
240 Quartz Skull 10000 0 Intellect +15 none Knight, Paladin, Archer (+4)
241 Agate Grail 10000 0 Personality +15 none Knight, Archer, Cleric (+4)
242 Opal Pendant 10000 0 Might +15 none Knight, Archer, Cleric (+4)
243 Crystal Vial 10000 0 Speed +15 none Knight, Paladin, Archer (+4)
244 Ruby Amulet 10000 0 Luck +15 none Knight, Paladin, Archer (+4)
245 Ivory Cameo 10000 0 Might +15 none Paladin, Archer, Cleric (+4)
246 Ruby Tiara 10000 0 Accuracy +15 none Paladin, Archer, Cleric (+4)
247 Onyx Effigy 10000 0 Personality +15 none Knight, Paladin, Archer (+4)
248 Pearl Choker 10000 0 Personality +15 none Knight, Paladin, Archer (+4)
249 Topaz Shard 10000 0 Accuracy +15 none Knight, Paladin, Cleric (+4)
250 Sun Crown 10000 0 Intellect +15 none Knight, Paladin, Cleric (+4)
251 J-26 Fluxer 1 0 none
252 M-27 Radicon 1 0 none
253 A-1 Todilor 1 0 none
254 N-19 Capitor 1 0 none
255 Useless Item 1 0 none

Per-item detail

#0 BLANK — 0 gp · none
Field Value
Gold 0
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#1 Small Club — 1 gp · none
Field Value
Gold 1
Damage 2
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#2 Small Knife — 5 gp · none
Field Value
Gold 5
Damage 3
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#3 Large Club — 4 gp · none
Field Value
Gold 4
Damage 4
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#4 Dagger — 8 gp · none
Field Value
Gold 8
Damage 4
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#5 Large Knife — 10 gp · none
Field Value
Gold 10
Damage 5
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#6 Hand Axe — 10 gp · none
Field Value
Gold 10
Damage 5
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#7 Cudgel — 15 gp · none
Field Value
Gold 15
Damage 5
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#8 Spiked Club — 15 gp · none
Field Value
Gold 15
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#9 Bull Whip — 25 gp · none
Field Value
Gold 25
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden Paladin, Archer
#10 Long Dagger — 20 gp · none
Field Value
Gold 20
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#11 Maul — 30 gp · none
Field Value
Gold 30
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#12 Short Sword — 15 gp · none
Field Value
Gold 15
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja
Forbidden Cleric, Sorcerer, Barbarian
#13 Nunchakas — 30 gp · none
Field Value
Gold 30
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#14 Mace — 50 gp · none
Field Value
Gold 50
Damage 7
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#15 Spear — 15 gp · none
Field Value
Gold 15
Damage 7
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#16 Cutlass — 40 gp · none
Field Value
Gold 40
Damage 7
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#17 Flail — 100 gp · none
Field Value
Gold 100
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#18 Sabre — 60 gp · none
Field Value
Gold 60
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#19 Long Sword — 50 gp · none
Field Value
Gold 50
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#20 Wakizashi — 60 gp · none
Field Value
Gold 60
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#21 Scimitar — 80 gp · none
Field Value
Gold 80
Damage 9
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#22 Battle Axe — 60 gp · none
Field Value
Gold 60
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#23 Broad Sword — 100 gp · none
Field Value
Gold 100
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#24 Katana — 150 gp · none
Field Value
Gold 150
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#25 Slumber Club — 100 gp · S1/7 Sleep
Field Value
Gold 100
Damage 4
Equipped bonus Sleep resist +15 (0xBF)
Use power S1/7 Sleep (0x87)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#26 Power Club — 200 gp · none
Field Value
Gold 200
Damage 6
Equipped bonus Might +3 (0x03)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#27 Lucky Knife — 250 gp · none
Field Value
Gold 250
Damage 5
Equipped bonus Luck +10 (0x5A)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#28 Looter Knife — 400 gp · none
Field Value
Gold 400
Damage 6
Equipped bonus Thievery +15 (0xEF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#29 Power Cudgel — 300 gp · none
Field Value
Gold 300
Damage 5
Equipped bonus Might +3 (0x03)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#30 Energy Whip — 500 gp · S1/3 Energy Blast
Field Value
Gold 500
Damage 6
Equipped bonus Energy resist +15 (0xAF)
Use power S1/3 Energy Blast (0x83)
Usable by Knight, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden Paladin, Archer
#31 Sonic Whip — 500 gp · C2/4 Pain
Field Value
Gold 500
Damage 6
Equipped bonus Max HP +15 (0xCF)
Use power C2/4 Pain (0xBB)
Usable by Knight, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden Paladin, Archer
#32 Mighty Whip — 400 gp · none
Field Value
Gold 400
Damage 6
Equipped bonus Might +3 (0x03)
Use power none (0x00)
Usable by Knight, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden Paladin, Archer
#33 Scorch Maul — 400 gp · none
Field Value
Gold 400
Damage 6
Equipped bonus Fire resist +15 (0x7F)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#34 Mauler Mace — 600 gp · none
Field Value
Gold 600
Damage 7
Equipped bonus Might +6 (0x06)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#35 Exacto Spear — 800 gp · none
Field Value
Gold 800
Damage 7
Equipped bonus Accuracy +6 (0x46)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#36 Fiery Spear — 1200 gp · S4/3 Fire Ball
Field Value
Gold 1200
Damage 7
Equipped bonus Fire resist +15 (0x7F)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#37 Fast Cutlass — 1000 gp · none
Field Value
Gold 1000
Damage 7
Equipped bonus Speed +4 (0x34)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#38 Quick Flail — 1200 gp · none
Field Value
Gold 1200
Damage 8
Equipped bonus Speed +5 (0x35)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#39 Shock Flail — 1200 gp · S2/2 Electric Arrow
Field Value
Gold 1200
Damage 8
Equipped bonus Elec resist +15 (0x8F)
Use power S2/2 Electric Arrow (0x89)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#40 Sharp Sabre — 1500 gp · none
Field Value
Gold 1500
Damage 8
Equipped bonus Accuracy +5 (0x45)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#41 Ego Scimitar — 2000 gp · none
Field Value
Gold 2000
Damage 9
Equipped bonus Personality +12 (0x2C)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#42 True Axe — 1800 gp · none
Field Value
Gold 1800
Damage 10
Equipped bonus Accuracy +5 (0x45)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#43 Blazing Axe — 1500 gp · none
Field Value
Gold 1500
Damage 10
Equipped bonus Fire resist +15 (0x7F)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#44 Electric Axe — 2500 gp · S3/4 Lightning Bolt
Field Value
Gold 2500
Damage 10
Equipped bonus Elec resist +15 (0x8F)
Use power S3/4 Lightning Bolt (0x92)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#45 Rapid Katana — 3000 gp · none
Field Value
Gold 3000
Damage 10
Equipped bonus Speed +6 (0x36)
Use power none (0x00)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#46 Accurate Swd — 4000 gp · none
Field Value
Gold 4000
Damage 10
Equipped bonus Accuracy +10 (0x4A)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#47 Chance Sword — 4000 gp · none
Field Value
Gold 4000
Damage 10
Equipped bonus Luck +15 (0x5F)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#48 Speedy Sword — 4000 gp · none
Field Value
Gold 4000
Damage 10
Equipped bonus Speed +10 (0x3A)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#49 Flash Sword — 4000 gp · S3/4 Lightning Bolt
Field Value
Gold 4000
Damage 10
Equipped bonus Energy resist +15 (0xAF)
Use power S3/4 Lightning Bolt (0x92)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#50 Flaming Swd — 4000 gp · S4/3 Fire Ball
Field Value
Gold 4000
Damage 10
Equipped bonus Fire resist +15 (0x7F)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#51 Electric Swd — 4000 gp · S6/5 Super Shock
Field Value
Gold 4000
Damage 10
Equipped bonus Elec resist +15 (0x8F)
Use power S6/5 Super Shock (0xA4)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#52 Acidic Sword — 4000 gp · S3/1 Acid Stream
Field Value
Gold 4000
Damage 10
Equipped bonus Acid resist +15 (0xDF)
Use power S3/1 Acid Stream (0x8F)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#53 Cold Blade — 4000 gp · S4/1 Cold Beam
Field Value
Gold 4000
Damage 10
Equipped bonus Cold resist +15 (0x9F)
Use power S4/1 Cold Beam (0x95)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#54 Sage Dagger — 20000 gp · Level +15
Field Value
Gold 20000
Damage 8
Equipped bonus Intellect +15 (0x1F)
Use power Level +15 (0x5F)
Usable by Archer, Sorcerer
Forbidden Knight, Paladin, Cleric, Robber, Ninja, Barbarian
#55 Holy Cudgel — 20000 gp · C9/2 Holy Word
Field Value
Gold 20000
Damage 10
Equipped bonus Personality +15 (0x2F)
Use power C9/2 Holy Word (0xDE)
Usable by Paladin, Cleric
Forbidden Knight, Archer, Sorcerer, Robber, Ninja, Barbarian
#56 Divine Mace — 30000 gp · C9/1 Divine Intervention
Field Value
Gold 30000
Damage 14
Equipped bonus Armor Class +10 (0xFA)
Use power C9/1 Divine Intervention (0xDD)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#57 Ice Scimitar — 20000 gp · S6/3 Fantastic Freeze
Field Value
Gold 20000
Damage 18
Equipped bonus Cold resist +15 (0x9F)
Use power S6/3 Fantastic Freeze (0xA2)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#58 Grand Axe — 20000 gp · Might +15
Field Value
Gold 20000
Damage 20
Equipped bonus Might +15 (0x0F)
Use power Might +15 (0x1F)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#59 Swift Axe — 20000 gp · Speed +15
Field Value
Gold 20000
Damage 20
Equipped bonus Speed +15 (0x3F)
Use power Speed +15 (0x2F)
Usable by Knight, Paladin, Archer, Robber, Barbarian
Forbidden Cleric, Sorcerer, Ninja
#60 Dyno Katana — 20000 gp · Level +15
Field Value
Gold 20000
Damage 20
Equipped bonus Elec resist +15 (0x8F)
Use power Level +15 (0x5F)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#61 Force Sword — 30000 gp · Might +15
Field Value
Gold 30000
Damage 20
Equipped bonus Might +15 (0x0F)
Use power Might +15 (0x1F)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#62 Magic Sword — 30000 gp · Level +15
Field Value
Gold 30000
Damage 20
Equipped bonus Magic resist +15 (0x6F)
Use power Level +15 (0x5F)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#63 Thunder Swd — 30000 gp · S3/4 Lightning Bolt
Field Value
Gold 30000
Damage 20
Equipped bonus Might +15 (0x0F)
Use power S3/4 Lightning Bolt (0x92)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#64 Energy Blade — 30000 gp · S6/1 Disintegration
Field Value
Gold 30000
Damage 20
Equipped bonus Energy resist +15 (0xAF)
Use power S6/1 Disintegration (0xA0)
Usable by Knight, Paladin, Archer, Robber
Forbidden Cleric, Sorcerer, Ninja, Barbarian
#65 Photon Blade — 50000 gp · S9/1 Implosion
Field Value
Gold 50000
Damage 25
Equipped bonus Might +15 (0x0F)
Use power S9/1 Implosion (0xAD)
Usable by Knight
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#66 Staff — 40 gp · none
Field Value
Gold 40
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Ninja, Barbarian
Forbidden Robber
#67 Sickle — 30 gp · none
Field Value
Gold 30
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#68 Scythe — 50 gp · none
Field Value
Gold 50
Damage 9
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#69 Glaive — 80 gp · none
Field Value
Gold 80
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#70 War Hammer — 120 gp · none
Field Value
Gold 120
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Barbarian
Forbidden Sorcerer, Robber, Ninja
#71 Trident — 100 gp · none
Field Value
Gold 100
Damage 11
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#72 Pike — 150 gp · none
Field Value
Gold 150
Damage 12
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#73 Naginata — 300 gp · none
Field Value
Gold 300
Damage 12
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#74 Bardiche — 200 gp · none
Field Value
Gold 200
Damage 13
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#75 Great Hammer — 300 gp · none
Field Value
Gold 300
Damage 14
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Barbarian
Forbidden Sorcerer, Robber, Ninja
#76 Halberd — 250 gp · none
Field Value
Gold 250
Damage 14
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#77 Great Axe — 300 gp · none
Field Value
Gold 300
Damage 15
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#78 Flamberge — 400 gp · none
Field Value
Gold 400
Damage 16
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#79 Wind Staff — 1500 gp · C5/1 Air Encasement
Field Value
Gold 1500
Damage 8
Equipped bonus Speed +5 (0x35)
Use power C5/1 Air Encasement (0xCB)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Ninja, Barbarian
Forbidden Robber
#80 Tri-Sickle — 2000 gp · none
Field Value
Gold 2000
Damage 24
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#81 Ice Sickle — 3000 gp · S4/1 Cold Beam
Field Value
Gold 3000
Damage 16
Equipped bonus Cold resist +15 (0x9F)
Use power S4/1 Cold Beam (0x95)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#82 Fire Glaive — 3000 gp · S4/3 Fire Ball
Field Value
Gold 3000
Damage 10
Equipped bonus Fire resist +15 (0x7F)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#83 Harsh Hammer — 1500 gp · none
Field Value
Gold 1500
Damage 15
Equipped bonus Might +3 (0x03)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Barbarian
Forbidden Sorcerer, Robber, Ninja
#84 Stone Hammer — 3000 gp · none
Field Value
Gold 3000
Damage 18
Equipped bonus Magic resist +15 (0x6F)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Barbarian
Forbidden Sorcerer, Robber, Ninja
#85 Genius Staff — 30000 gp · Level +15
Field Value
Gold 30000
Damage 16
Equipped bonus Intellect +10 (0x1A)
Use power Level +15 (0x5F)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Ninja
Forbidden Robber, Barbarian
#86 Wizard Staff — 30000 gp · S7/4 Prismatic Light
Field Value
Gold 30000
Damage 16
Equipped bonus Intellect +15 (0x1F)
Use power S7/4 Prismatic Light (0xA8)
Usable by Sorcerer
Forbidden Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
#87 Soul Scythe — 40000 gp · S5/2 Fingers of Death
Field Value
Gold 40000
Damage 18
Equipped bonus Magic resist +15 (0x6F)
Use power S5/2 Fingers of Death (0x9C)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#88 Dark Trident — 50000 gp · none
Field Value
Gold 50000
Damage 30
Equipped bonus Armor Class +5 (0xF5)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#89 Titan's Pike — 50000 gp · Might +15
Field Value
Gold 50000
Damage 40
Equipped bonus Might +15 (0x0F)
Use power Might +15 (0x1F)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#90 Moon Halberd — 50000 gp · C7/3 Moon Ray
Field Value
Gold 50000
Damage 30
Equipped bonus Luck +15 (0x5F)
Use power C7/3 Moon Ray (0xD7)
Usable by Knight, Paladin, Archer, Barbarian
Forbidden Cleric, Sorcerer, Robber, Ninja
#91 Sun Naginata — 40000 gp · Level +15
Field Value
Gold 40000
Damage 25
Equipped bonus Armor Class +10 (0xFA)
Use power Level +15 (0x5F)
Usable by Knight, Ninja
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#92 Blowpipe — 10 gp · none
Field Value
Gold 10
Damage 4
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#93 Sling — 15 gp · none
Field Value
Gold 15
Damage 5
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#94 Short Bow — 25 gp · none
Field Value
Gold 25
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Ninja
Forbidden Cleric, Sorcerer, Robber, Barbarian
#95 Crossbow — 50 gp · none
Field Value
Gold 50
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Robber, Ninja
Forbidden Cleric, Sorcerer, Barbarian
#96 Long Bow — 100 gp · none
Field Value
Gold 100
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Ninja
Forbidden Cleric, Sorcerer, Robber, Barbarian
#97 Great Bow — 200 gp · none
Field Value
Gold 200
Damage 12
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#98 Shaman Pipe — 1500 gp · Spell Level +1
Field Value
Gold 1500
Damage 4
Equipped bonus Magic resist +10 (0x6A)
Use power Spell Level +1 (0x61)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#99 Cinder Pipe — 2500 gp · S4/3 Fire Ball
Field Value
Gold 2500
Damage 4
Equipped bonus Fire resist +10 (0x7A)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
Forbidden Cleric
#100 Quiet Sling — 1500 gp · C2/6 Silence
Field Value
Gold 1500
Damage 5
Equipped bonus Sleep resist +15 (0xBF)
Use power C2/6 Silence (0xBD)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#101 Pirates xBow — 3000 gp · Accuracy +15
Field Value
Gold 3000
Damage 8
Equipped bonus Thievery +10 (0xEA)
Use power Accuracy +15 (0x3F)
Usable by Knight, Paladin, Archer, Robber, Ninja
Forbidden Cleric, Sorcerer, Barbarian
#102 Burning xBow — 2500 gp · C3/5 Lasting Light
Field Value
Gold 2500
Damage 8
Equipped bonus Fire resist +10 (0x7A)
Use power C3/5 Lasting Light (0xC3)
Usable by Knight, Paladin, Archer, Robber, Ninja
Forbidden Cleric, Sorcerer, Barbarian
#103 Fireball Bow — 4000 gp · S4/3 Fire Ball
Field Value
Gold 4000
Damage 10
Equipped bonus Fire resist +15 (0x7F)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Ninja
Forbidden Cleric, Sorcerer, Robber, Barbarian
#104 Voltage Bow — 4000 gp · S3/4 Lightning Bolt
Field Value
Gold 4000
Damage 10
Equipped bonus Elec resist +10 (0x8A)
Use power S3/4 Lightning Bolt (0x92)
Usable by Knight, Paladin, Archer, Ninja
Forbidden Cleric, Sorcerer, Robber, Barbarian
#105 Giant Sling — 20000 gp · Might +15
Field Value
Gold 20000
Damage 15
Equipped bonus Max HP +15 (0xCF)
Use power Might +15 (0x1F)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#106 Energy Sling — 15000 gp · S1/3 Energy Blast
Field Value
Gold 15000
Damage 10
Equipped bonus Energy resist +15 (0xAF)
Use power S1/3 Energy Blast (0x83)
Usable by Knight, Paladin, Archer, Robber, Ninja, Barbarian
Forbidden Cleric, Sorcerer
#107 Death Bow — 40000 gp · Level +15
Field Value
Gold 40000
Damage 24
Equipped bonus Luck +15 (0x5F)
Use power Level +15 (0x5F)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#108 Star Bow — 34464 gp · S9/3 Star Burst
Field Value
Gold 34464
Damage 24
Equipped bonus Energy resist +15 (0xAF)
Use power S9/3 Star Burst (0xAF)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#109 Meteor Bow — 34464 gp · S8/3 Meteor Shower
Field Value
Gold 34464
Damage 24
Equipped bonus Armor Class +5 (0xF5)
Use power S8/3 Meteor Shower (0xAB)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#110 Ancient Bow — 3392 gp · Accuracy +15
Field Value
Gold 3392
Damage 35
Equipped bonus Accuracy +15 (0x4F)
Use power Accuracy +15 (0x3F)
Usable by Knight, Paladin, Archer
Forbidden Cleric, Sorcerer, Robber, Ninja, Barbarian
#111 Green Key — 100 gp · none
Field Value
Gold 100
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#112 Yellow Key — 200 gp · none
Field Value
Gold 200
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#113 Red Key — 500 gp · none
Field Value
Gold 500
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#114 Black Key — 1000 gp · none
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#115 Small Shield — 15 gp · none
Field Value
Gold 15
Damage 1
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#116 Large Shield — 60 gp · none
Field Value
Gold 60
Damage 2
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#117 Great Shield — 150 gp · none
Field Value
Gold 150
Damage 3
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#118 Fire Shield — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Fire resist +15 (0x7F)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#119 Electric Shd — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Elec resist +15 (0x8F)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#120 Acid Shield — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Acid resist +15 (0xDF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#121 Cold Shield — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Cold resist +15 (0x9F)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#122 Silver Shld — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#123 Bronze Shld — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#124 Iron Shield — 2000 gp · none
Field Value
Gold 2000
Damage 3
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#125 Magic Shield — 5000 gp · none
Field Value
Gold 5000
Damage 5
Equipped bonus Magic resist +15 (0x6F)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#126 Gold Shield — 10000 gp · none
Field Value
Gold 10000
Damage 7
Equipped bonus Luck +15 (0x5F)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Robber, Barbarian
Forbidden Archer, Sorcerer, Ninja
#127 Padded Armor — 20 gp · none
Field Value
Gold 20
Damage 2
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#128 Leather Suit — 40 gp · none
Field Value
Gold 40
Damage 3
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#129 Scale Armor — 100 gp · none
Field Value
Gold 100
Damage 4
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#130 Ring Mail — 200 gp · none
Field Value
Gold 200
Damage 5
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja
Forbidden Sorcerer, Barbarian
#131 Chain Mail — 400 gp · none
Field Value
Gold 400
Damage 6
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#132 Splint Mail — 600 gp · none
Field Value
Gold 600
Damage 7
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Cleric
Forbidden Archer, Sorcerer, Robber, Ninja, Barbarian
#133 Plate Mail — 1000 gp · none
Field Value
Gold 1000
Damage 8
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#134 Plate Armor — 2000 gp · none
Field Value
Gold 2000
Damage 10
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#135 I Scale Mail — 3000 gp · none
Field Value
Gold 3000
Damage 4
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#136 B Scale Mail — 4000 gp · none
Field Value
Gold 4000
Damage 4
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#137 S Scale Mail — 5000 gp · none
Field Value
Gold 5000
Damage 4
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#138 I Ring Mail — 4000 gp · none
Field Value
Gold 4000
Damage 5
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja
Forbidden Sorcerer, Barbarian
#139 B Ring Mail — 5000 gp · none
Field Value
Gold 5000
Damage 5
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja
Forbidden Sorcerer, Barbarian
#140 S Ring Mail — 6000 gp · none
Field Value
Gold 6000
Damage 5
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja
Forbidden Sorcerer, Barbarian
#141 I Chain Mail — 6000 gp · none
Field Value
Gold 6000
Damage 6
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#142 B Chain Mail — 7000 gp · none
Field Value
Gold 7000
Damage 6
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#143 S Chain Mail — 8000 gp · none
Field Value
Gold 8000
Damage 6
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#144 I Splintmail — 8000 gp · none
Field Value
Gold 8000
Damage 7
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric
Forbidden Archer, Sorcerer, Robber, Ninja, Barbarian
#145 B Splintmail — 9000 gp · none
Field Value
Gold 9000
Damage 7
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric
Forbidden Archer, Sorcerer, Robber, Ninja, Barbarian
#146 S Splintmail — 10000 gp · none
Field Value
Gold 10000
Damage 7
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric
Forbidden Archer, Sorcerer, Robber, Ninja, Barbarian
#147 I Plate Mail — 12000 gp · none
Field Value
Gold 12000
Damage 8
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#148 B Plate Mail — 13000 gp · none
Field Value
Gold 13000
Damage 8
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#149 S Plate Mail — 14000 gp · none
Field Value
Gold 14000
Damage 8
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#150 G Scale Mail — 10000 gp · Level +10
Field Value
Gold 10000
Damage 6
Equipped bonus Luck +15 (0x5F)
Use power Level +10 (0x5A)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#151 G Ring Mail — 20000 gp · Level +10
Field Value
Gold 20000
Damage 7
Equipped bonus Luck +15 (0x5F)
Use power Level +10 (0x5A)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja
Forbidden Sorcerer, Barbarian
#152 G Chain Mail — 40000 gp · Level +10
Field Value
Gold 40000
Damage 8
Equipped bonus Luck +15 (0x5F)
Use power Level +10 (0x5A)
Usable by Knight, Paladin, Archer, Cleric, Robber
Forbidden Sorcerer, Ninja, Barbarian
#153 G Splintmail — 60000 gp · Level +12
Field Value
Gold 60000
Damage 9
Equipped bonus Luck +15 (0x5F)
Use power Level +12 (0x5C)
Usable by Knight, Paladin, Cleric
Forbidden Archer, Sorcerer, Robber, Ninja, Barbarian
#154 G Plate Mail — 3392 gp · Level +15
Field Value
Gold 3392
Damage 12
Equipped bonus Luck +15 (0x5F)
Use power Level +15 (0x5F)
Usable by Knight, Paladin
Forbidden Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#155 Helm — 30 gp · none
Field Value
Gold 30
Damage 2
Equipped bonus — (0x00)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Barbarian
Forbidden Archer, Sorcerer, Robber, Ninja
#156 Iron Helm — 1000 gp · none
Field Value
Gold 1000
Damage 2
Equipped bonus Sleep resist +15 (0xBF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Barbarian
Forbidden Archer, Sorcerer, Robber, Ninja
#157 Bronze Helm — 2000 gp · none
Field Value
Gold 2000
Damage 2
Equipped bonus Max HP +15 (0xCF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Barbarian
Forbidden Archer, Sorcerer, Robber, Ninja
#158 Silver Helm — 5000 gp · none
Field Value
Gold 5000
Damage 3
Equipped bonus Energy resist +15 (0xAF)
Use power none (0x00)
Usable by Knight, Paladin, Cleric, Barbarian
Forbidden Archer, Sorcerer, Robber, Ninja
#159 Gold Helm — 20000 gp · Level +5
Field Value
Gold 20000
Damage 4
Equipped bonus Luck +15 (0x5F)
Use power Level +5 (0x55)
Usable by Knight, Paladin, Cleric, Barbarian
Forbidden Archer, Sorcerer, Robber, Ninja
#160 Magic Herbs — 50 gp · C1/4 First Aid
Field Value
Gold 50
Damage 0
Equipped bonus — (0xF0)
Use power C1/4 First Aid (0xB4)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#161 Torch — 1 gp · S1/5 Light
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power S1/5 Light (0x85)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#162 Lantern — 20 gp · S1/5 Light
Field Value
Gold 20
Damage 0
Equipped bonus — (0xF0)
Use power S1/5 Light (0x85)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#163 Thief's Pick — 200 gp · none
Field Value
Gold 200
Damage 0
Equipped bonus Thievery +15 (0xEF)
Use power none (0x00)
Usable by Robber, Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Barbarian
#164 Rope'n'Hooks — 10 gp · S2/4 Jump
Field Value
Gold 10
Damage 0
Equipped bonus — (0xF0)
Use power S2/4 Jump (0x8B)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#165 Wakeup Horn — 50 gp · S1/1 Awaken
Field Value
Gold 50
Damage 0
Equipped bonus — (0xF0)
Use power S1/1 Awaken (0x81)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#166 Compass — 200 gp · S1/6 Location
Field Value
Gold 200
Damage 0
Equipped bonus — (0xF0)
Use power S1/6 Location (0x86)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#167 Sextant — 500 gp · S1/6 Location
Field Value
Gold 500
Damage 0
Equipped bonus — (0xF0)
Use power S1/6 Location (0x86)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#168 Force Potion — 100 gp · Might +10
Field Value
Gold 100
Damage 0
Equipped bonus — (0xF0)
Use power Might +10 (0x1A)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#169 Skill Potion — 500 gp · Level +5
Field Value
Gold 500
Damage 0
Equipped bonus — (0xF0)
Use power Level +5 (0x55)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#170 MaxHP Potion — 4000 gp · Max HP +2
Field Value
Gold 4000
Damage 0
Equipped bonus — (0xF0)
Use power Max HP +2 (0x02)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#171 Holy Charm — 200 gp · C1/7 Turn Undead
Field Value
Gold 200
Damage 0
Equipped bonus — (0xF0)
Use power C1/7 Turn Undead (0xB7)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#172 Herbal Patch — 400 gp · C2/1 Cure Wounds
Field Value
Gold 400
Damage 0
Equipped bonus — (0xF0)
Use power C2/1 Cure Wounds (0xB8)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#173 Hero Medal — 800 gp · C2/2 Heroism
Field Value
Gold 800
Damage 0
Equipped bonus Personality +4 (0x24)
Use power C2/2 Heroism (0xB9)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#174 Silent Horn — 800 gp · C2/6 Silence
Field Value
Gold 800
Damage 0
Equipped bonus Max HP +10 (0xCA)
Use power C2/6 Silence (0xBD)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#175 Magic Meal — 1000 gp · C3/2 Create Food
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power C3/2 Create Food (0xC0)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#176 Antidote Ale — 1000 gp · C3/3 Cure Poison
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power C3/3 Cure Poison (0xC1)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#177 Super Flare — 1000 gp · C3/5 Lasting Light
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power C3/5 Lasting Light (0xC3)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#178 Dove's Blood — 2000 gp · C4/3 Cure Disease
Field Value
Gold 2000
Damage 0
Equipped bonus — (0xF0)
Use power C4/3 Cure Disease (0xC7)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#179 Ray Gun — 400 gp · S1/3 Energy Blast
Field Value
Gold 400
Damage 0
Equipped bonus Accuracy +5 (0x45)
Use power S1/3 Energy Blast (0x83)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#180 Magic Charm — 800 gp · S2/7 Protection from Magic
Field Value
Gold 800
Damage 0
Equipped bonus Magic resist +10 (0x6A)
Use power S2/7 Protection from Magic (0x8E)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#181 Witch Broom — 1000 gp · S3/2 Fly
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power S3/2 Fly (0x90)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#182 Invisocloak — 2000 gp · S3/3 Invisibility
Field Value
Gold 2000
Damage 0
Equipped bonus Armor Class +6 (0xF6)
Use power S3/3 Invisibility (0x91)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#183 Storm Wand — 2000 gp · S3/4 Lightning Bolt
Field Value
Gold 2000
Damage 0
Equipped bonus Elec resist +10 (0x8A)
Use power S3/4 Lightning Bolt (0x92)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#184 Lava Grenade — 2000 gp · S4/3 Fire Ball
Field Value
Gold 2000
Damage 0
Equipped bonus — (0xF0)
Use power S4/3 Fire Ball (0x97)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#185 Hourglass — 2000 gp · S4/6 Time Distortion
Field Value
Gold 2000
Damage 0
Equipped bonus — (0xF0)
Use power S4/6 Time Distortion (0x9A)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#186 Instant Keep — 5000 gp · S5/4 Shelter
Field Value
Gold 5000
Damage 0
Equipped bonus — (0xF0)
Use power S5/4 Shelter (0x9E)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#187 Teleport Orb — 5000 gp · S5/5 Teleport
Field Value
Gold 5000
Damage 0
Equipped bonus — (0xF0)
Use power S5/5 Teleport (0x9F)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#188 Skeleton Key — 800 gp · none
Field Value
Gold 800
Damage 0
Equipped bonus Thievery +10 (0xEA)
Use power none (0x00)
Usable by Robber, Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Barbarian
#189 Defense Ring — 4000 gp · S4/5 Shield
Field Value
Gold 4000
Damage 0
Equipped bonus Armor Class +2 (0xF2)
Use power S4/5 Shield (0x99)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#190 Mgt Gauntlet — 4000 gp · Might +10
Field Value
Gold 4000
Damage 0
Equipped bonus Might +6 (0x06)
Use power Might +10 (0x1A)
Usable by Knight, Paladin, Archer, Cleric, Robber, Barbarian
Forbidden Sorcerer, Ninja
#191 Acy Gauntlet — 4000 gp · Accuracy +10
Field Value
Gold 4000
Damage 0
Equipped bonus Accuracy +6 (0x46)
Use power Accuracy +10 (0x3A)
Usable by Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
Forbidden Sorcerer
#192 Stealth Cape — 4000 gp · Speed +15
Field Value
Gold 4000
Damage 0
Equipped bonus Thievery +10 (0xEA)
Use power Speed +15 (0x2F)
Usable by Robber, Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Barbarian
#193 Admit 8 Pass — 200 gp · none
Field Value
Gold 200
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#194 Speed Boots — 15000 gp · C5/3 Frenzy
Field Value
Gold 15000
Damage 0
Equipped bonus Speed +15 (0x3F)
Use power C5/3 Frenzy (0xCD)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#195 Cureall Wand — 15000 gp · C5/5 Remove Condition
Field Value
Gold 15000
Damage 0
Equipped bonus Max HP +15 (0xCF)
Use power C5/5 Remove Condition (0xCF)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#196 Moon Rock — 12000 gp · C7/3 Moon Ray
Field Value
Gold 12000
Damage 0
Equipped bonus — (0xF0)
Use power C7/3 Moon Ray (0xD7)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#197 Ruby Ankh — 30000 gp · C7/4 Raise Dead
Field Value
Gold 30000
Damage 0
Equipped bonus Luck +10 (0x5A)
Use power C7/4 Raise Dead (0xD8)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#198 Disruptor — 20000 gp · S5/1 Disrupt
Field Value
Gold 20000
Damage 0
Equipped bonus Energy resist +15 (0xAF)
Use power S5/1 Disrupt (0x9B)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#199 Lich Hand — 10000 gp · S5/2 Fingers of Death
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power S5/2 Fingers of Death (0x9C)
Usable by Knight, Sorcerer, Robber
Forbidden Paladin, Archer, Cleric, Ninja, Barbarian
#200 Phaser — 20000 gp · S6/1 Disintegration
Field Value
Gold 20000
Damage 0
Equipped bonus Accuracy +5 (0x45)
Use power S6/1 Disintegration (0xA0)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#201 Freeze Wand — 25000 gp · S6/3 Fantastic Freeze
Field Value
Gold 25000
Damage 0
Equipped bonus Cold resist +15 (0x9F)
Use power S6/3 Fantastic Freeze (0xA2)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#202 Energizer — 10000 gp · S6/4 Recharge Item
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power S6/4 Recharge Item (0xA3)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#203 Magic Mirror — 30000 gp · S7/2 Duplication
Field Value
Gold 30000
Damage 0
Equipped bonus — (0xF0)
Use power S7/2 Duplication (0xA6)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#204 Elven Cloak — 15000 gp · S3/3 Invisibility
Field Value
Gold 15000
Damage 0
Equipped bonus Armor Class +5 (0xF5)
Use power S3/3 Invisibility (0x91)
Usable by Archer, Robber
Forbidden Knight, Paladin, Cleric, Sorcerer, Ninja, Barbarian
#205 Elven Boots — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Speed +5 (0x35)
Use power none (0x00)
Usable by Archer, Robber
Forbidden Knight, Paladin, Cleric, Sorcerer, Ninja, Barbarian
#206 Sage Robe — 25000 gp · Level +10
Field Value
Gold 25000
Damage 0
Equipped bonus Intellect +6 (0x16)
Use power Level +10 (0x5A)
Usable by Sorcerer
Forbidden Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
#207 Enchanted Id — 25000 gp · Level +15
Field Value
Gold 25000
Damage 0
Equipped bonus Personality +15 (0x2F)
Use power Level +15 (0x5F)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#208 Green Ticket — 10 gp · none
Field Value
Gold 10
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#209 Yellow Tickt — 50 gp · none
Field Value
Gold 50
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#210 Red Ticket — 250 gp · none
Field Value
Gold 250
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#211 Black Ticket — 1000 gp · none
Field Value
Gold 1000
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#212 Fe Farthing — 10 gp · none
Field Value
Gold 10
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#213 Castle Key — 200 gp · none
Field Value
Gold 200
Damage 0
Equipped bonus Thievery +5 (0xE5)
Use power none (0x00)
Usable by Robber, Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Barbarian
#214 Mark's Keys — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#215 Dog Whistle — 50 gp · S4/4 Guard Dog
Field Value
Gold 50
Damage 0
Equipped bonus Luck +1 (0x51)
Use power S4/4 Guard Dog (0x98)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#216 Web Caster — 100 gp · S3/5 Web
Field Value
Gold 100
Damage 0
Equipped bonus — (0x00)
Use power S3/5 Web (0x93)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#217 Monster Tome — 2000 gp · S2/3 Identify Monster
Field Value
Gold 2000
Damage 0
Equipped bonus — (0xF0)
Use power S2/3 Identify Monster (0x8A)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#218 Cupie Doll — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#219 Water Talon — 50000 gp · C6/4 Water Encasement
Field Value
Gold 50000
Damage 0
Equipped bonus — (0xF0)
Use power C6/4 Water Encasement (0xD3)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#220 Air Talon — 50000 gp · C5/1 Air Encasement
Field Value
Gold 50000
Damage 0
Equipped bonus — (0xF0)
Use power C5/1 Air Encasement (0xCB)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#221 Fire Talon — 50000 gp · C8/1 Fire Encasement
Field Value
Gold 50000
Damage 0
Equipped bonus — (0xF0)
Use power C8/1 Fire Encasement (0xD9)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#222 Earth Talon — 50000 gp · C7/1 Earth Encasement
Field Value
Gold 50000
Damage 0
Equipped bonus — (0xF0)
Use power C7/1 Earth Encasement (0xD5)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#223 Element Orb — 34464 gp · S9/3 Star Burst
Field Value
Gold 34464
Damage 0
Equipped bonus — (0xF0)
Use power S9/3 Star Burst (0xAF)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#224 Gold Goblet — 250 gp · none
Field Value
Gold 250
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#225 +7 Loincloth — 5000 gp · none
Field Value
Gold 5000
Damage 0
Equipped bonus Personality +10 (0x2A)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#226 Valor Sword — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#227 Honor Sword — 5000 gp · none
Field Value
Gold 5000
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#228 Noble Sword — 5000 gp · none
Field Value
Gold 5000
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#229 Corak's Soul — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#230 Emerald Ring — 1000 gp · none
Field Value
Gold 1000
Damage 0
Equipped bonus Armor Class +15 (0xFF)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#231 Water Disc — 10000 gp · C6/5 Water Transmutation
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power C6/5 Water Transmutation (0xD4)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#232 Air Disc — 10000 gp · C4/2 Air Transmutation
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power C4/2 Air Transmutation (0xC6)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#233 Fire Disc — 10000 gp · C8/2 Fire Transmutation
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power C8/2 Fire Transmutation (0xDA)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#234 Earth Disc — 10000 gp · C6/1 Earth Transmutation
Field Value
Gold 10000
Damage 0
Equipped bonus — (0xF0)
Use power C6/1 Earth Transmutation (0xD0)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#235 Sapphire Pin — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Luck +15 (0x5F)
Use power none (0x00)
Usable by Robber
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Ninja, Barbarian
#236 Amethyst Box — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Luck +15 (0x5F)
Use power none (0x00)
Usable by Robber
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Ninja, Barbarian
#237 Coral Broach — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Might +15 (0x0F)
Use power none (0x00)
Usable by Barbarian
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja
#238 Lapis Scarab — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Might +15 (0x0F)
Use power none (0x00)
Usable by Barbarian
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja
#239 Amber Skull — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Intellect +15 (0x1F)
Use power none (0x00)
Usable by Sorcerer
Forbidden Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
#240 Quartz Skull — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Intellect +15 (0x1F)
Use power none (0x00)
Usable by Sorcerer
Forbidden Knight, Paladin, Archer, Cleric, Robber, Ninja, Barbarian
#241 Agate Grail — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Personality +15 (0x2F)
Use power none (0x00)
Usable by Paladin
Forbidden Knight, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#242 Opal Pendant — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Might +15 (0x0F)
Use power none (0x00)
Usable by Paladin
Forbidden Knight, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#243 Crystal Vial — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Speed +15 (0x3F)
Use power none (0x00)
Usable by Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#244 Ruby Amulet — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Luck +15 (0x5F)
Use power none (0x00)
Usable by Ninja
Forbidden Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Barbarian
#245 Ivory Cameo — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Might +15 (0x0F)
Use power none (0x00)
Usable by Knight
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#246 Ruby Tiara — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Accuracy +15 (0x4F)
Use power none (0x00)
Usable by Knight
Forbidden Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
#247 Onyx Effigy — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Personality +15 (0x2F)
Use power none (0x00)
Usable by Cleric
Forbidden Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
#248 Pearl Choker — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Personality +15 (0x2F)
Use power none (0x00)
Usable by Cleric
Forbidden Knight, Paladin, Archer, Sorcerer, Robber, Ninja, Barbarian
#249 Topaz Shard — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Accuracy +15 (0x4F)
Use power none (0x00)
Usable by Archer
Forbidden Knight, Paladin, Cleric, Sorcerer, Robber, Ninja, Barbarian
#250 Sun Crown — 10000 gp · none
Field Value
Gold 10000
Damage 0
Equipped bonus Intellect +15 (0x1F)
Use power none (0x00)
Usable by Archer
Forbidden Knight, Paladin, Cleric, Sorcerer, Robber, Ninja, Barbarian
#251 J-26 Fluxer — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#252 M-27 Radicon — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#253 A-1 Todilor — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#254 N-19 Capitor — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none
#255 Useless Item — 1 gp · none
Field Value
Gold 1
Damage 0
Equipped bonus — (0xF0)
Use power none (0x00)
Usable by Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian
Forbidden none

(256 named items, 0 empty slots.)

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