Skip to content

Map dat Grids

Vairn edited this page Jun 2, 2026 · 8 revisions

map.dat reference

Per-screen 512-byte records in map.dat (60 screens × visual + collision pages). For rendered auto-maps see Map Cartography; byte layout in map.dat Format; neighbours and spawn/recall in attrib.dat Format; scripts in event.dat Format.

File layout

Offset Size Page Role
+0x000 256 0 — visual 3D wall fields (N/E/S/W × 2 bits): 0 open, 1 wall, 2 torch, 3 door
+0x100 256 1 — collision Per-dir `(dark<<1)

Disk row 0 = south; tables below use column a–p, row 1–16 (a1 = SW corner).

Screen index

# Name Env Evts event.dat Doors Entry Recall → N/E/S/W
00 Middlegate town 56 42 115 h6 11 h4
01 Atlantium town 67 57 108 p16 15 n11
02 Tundara town 75 69 84 i12 05 m4
03 Vulcania town 70 41 66 h3 33 d5
04 Sandsobar town 64 50 91 b9 40 e11
05 A1 overland 28 27 99 n4 self 15/06/09/33
06 B1 overland 29 29 190 o4 self 16/07/10/05
07 C1 overland 33 33 7 d4 self 38/08/11/06
08 D1 overland 42 42 42 f4 self 39/33/34/07
09 A2 overland 33 29 140 i8 self 05/10/12/35
10 B2 overland 43 43 90 n8 self 06/11/13/09
11 C2 overland 31 25 18 i5 self 07/34/14/10
12 A3 overland 30 30 24 i5 self 09/13/15/37
13 B3 overland 42 40 27 p4 self 10/14/16/12
14 C3 overland 46 44 36 o4 self 11/36/38/13
15 A4 overland 30 30 3 o11 self 12/16/05/40
16 B4 overland 40 40 19 n16 self 13/38/06/15
17 Middlegate Cavern cavern 51 26 24 p9 11 h4
18 Atlantium Cavern cavern 42 27 27 i9 15 n11
19 Tundara Cavern cavern 36 30 29 o2 05 m4
20 Vulcania Cavern cavern 69 51 34 h2 33 d5
21 Sandsobar Cavern cavern 42 35 67 m8 40 e11
22 Corak's Cave cavern 55 54 65 i15 11 f12
23 Square Lake Cave cavern 29 29 128 a1 11 k8
24 Ice Cavern cavern 48 48 4 a8 06 e14
25 Sarakin's Mine cavern 48 48 0 i1 09 m4
26 Murray's Cave cavern 36 27 39 o15 16 c3
27 Druid's Cave cavern 80 80 2 i9 14 b7
28 Forbidden Forest Cavern cavern 66 66 86 g8 14 p1
29 Dragon's Dominion cavern 75 75 0 a9 08 m15
30 Dawn's Mist Bog cavern 57 50 97 i1 39 d8
31 Gemmaker's Cave cavern 79 79 0 a16 33 e8
32 Nomadic Rift cavern 45 45 66 h8 37 e6
33 E1 overland 60 60 36 b4 self 40/05/35/08
34 D2 overland 24 22 24 e5 self 08/35/36/11
35 E2 overland 37 21 11 d8 self 33/09/37/34
36 D3 overland 34 29 41 n4 self 34/37/39/14
37 E3 overland 55 47 8 a1 self 35/12/40/36
38 C4 overland 53 44 119 d15 self 14/39/07/16
39 D4 overland 47 45 126 n11 self 36/40/08/38
40 E4 overland 37 35 133 d11 self 37/15/33/39
41 Elemental Plane of Air plane 34 34 0 a1 00 a1
42 Elemental Plane of Fire plane 37 37 0 a1 00 a1
43 Elemental Plane of Earth plane 48 48 256 a1 00 a1
44 Elemental Plane of Water plane 31 31 0 a1 00 a1
45 Hillstone Dungeon Level 1 castle 58 28 93 i16 39 n2
46 Hillstone Dungeon Level 2 castle 61 28 76 i9 39 n2
47 Woodhaven Dungeon Level 1 castle 40 26 52 a15 07 d15
48 Woodhaven Dungeon Level 2 castle 122 99 61 h16 07 d15
49 Pinehurst Dungeon Level 1 castle 36 18 0 a16 09 b3
50 Pinehurst Dungeon Level 2 castle 43 37 0 h8 09 b3
51 Luxus Palace Dungeon Level 1 castle 104 57 33 j9 34 o15
52 Luxus Palace Dungeon Level 2 castle 44 38 0 a1 34 o15
53 Ancients (Good) castle 121 80 90 a1 13 e5
54 Ancients (Evil) castle 128 80 80 p16 16 e11
55 Hillstone castle 95 72 95 h16 39 n2
56 Woodhaven castle 129 129 77 h1 07 d15
57 Pinehurst castle 57 31 70 p8 09 b2
58 Luxus Palace Royale castle 66 66 78 h1 34 o15
59 Castle Xabran castle 66 47 50 a9 00 a1

Evts = collision cells with 0x80 set. event.dat = triplet count for that screen index. Entry = party spawn (attrib +0x0E). Recall = cross-map teleport target (+0x16/+0x18). N/E/S/W = overland neighbour screen ids (interior maps use ).

Overland connectivity

Surface sectors (A1–E4) from OUTDOOR_SECTOR_GRID; elemental planes sit on the world map corners (Air NW, Fire NE, Water SW, Earth SE).

Sector Screen N E S W
A1 05 15 06 09 33
B1 06 16 07 10 05
C1 07 38 08 11 06
D1 08 39 33 34 07
E1 33 40 05 35 08
A2 09 05 10 12 35
B2 10 06 11 13 09
C2 11 07 34 14 10
D2 34 08 35 36 11
E2 35 33 09 37 34
A3 12 09 13 15 37
B3 13 10 14 16 12
C3 14 11 36 38 13
D3 36 34 37 39 14
E3 37 35 12 40 36
A4 15 12 16 05 40
B4 16 13 38 06 15
C4 38 14 39 07 16
D4 39 36 40 08 38
E4 40 37 15 33 39
Plane Air 41 41 41 41 41
Plane Fire 42 42 42 42 42
Plane Water 44 44 44 44 44
Plane Earth 43 43 43 43 43

Event trigger map (all screens)

Red cells = event.dat triplet position; label = handler id (hex). Collision 0x80 should cover every triplet (verified on retail map.dat).

Event overview

Reference decode grids

Full hex + N/E/S/W decode for three representative screens (not all 60):

00 — Middlegate (town interior (dual page decode))

Middlegate decode

11 — C2 (overland hub C2 / Middlegate surface)

C2 decode

41 — Elemental Plane of Air (elemental plane (uniform terrain bytes))

Elemental Plane of Air decode

Per-screen detail

Expand a screen for event tile list, terrain ids (overland), and stats.

00 — Middlegate (42 events, 115 doors)
  • Env: town · Unique visual bytes: 73 · Torches: 52 · Dark dirs: 0
  • Entry: h6 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a9 1D 10 no
b9 29 F0 yes
c2 1F 80 no
c11 1E 10 no
c14 09 F0 no
d8 19 20 no
d11 25 80 no
e5 16 10 yes
e6 02 10 no
e8 12 80 no
e9 2A 20 no
e11 26 F0 no
f1 15 10 yes
f2 07 10 no
f8 01 20 no
g5 18 10 no
g6 03 10 no
g8 04 80 no
g14 06 20 no
g15 0A 20 no
h8 17 80 yes
h10 05 40 no
h11 1A 40 no
i2 10 10 yes
i3 0B 10 yes
i14 1C 40 no
i15 24 40 no
j2 23 10 no
j3 0E 10 no
k13 20 20 no
l13 0F 20 no
m2 13 10 no
m3 0D 40 no
m4 22 40 no
m14 27 F0 no
n8 08 80 no
o8 1B 80 no
o13 28 F0 no
p1 21 10 no
p2 0C 10 no
p6 14 80 no
p16 11 C0 yes
01 — Atlantium (57 events, 108 doors)
  • Env: town · Unique visual bytes: 64 · Torches: 108 · Dark dirs: 0
  • Entry: p16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 24 F0 yes
a4 19 10 no
a5 05 10 no
a12 06 40 yes
a13 1A 40 yes
a16 28 F0 yes
b14 27 F0 yes
c1 22 F0 yes
c7 1B 20 yes
c10 1D 20 no
d3 23 F0 no
d7 0A 20 no
d9 0B 80 no
d10 0C 20 no
d16 26 F0 no
e6 13 10 no
e7 07 10 no
e9 1C 80 no
e10 04 40 no
e11 14 40 yes
e14 25 F0 no
f1 21 F0 no
g3 29 20 yes
g14 2A 20 yes
h5 12 10 no
h6 0D 10 no
h8 09 80 yes
h9 09 80 no
h12 1E 40 yes
i1 2E 10 no
i16 32 40 no
j1 2D 10 no
j6 09 40 no
j8 34 F0 no
j11 09 10 no
j16 31 40 no
k1 2C 10 no
k4 18 10 no
k5 08 10 yes
k12 03 40 no
k13 15 40 no
k16 30 40 no
l1 2B 10 yes
l8 09 20 yes
l9 09 20 no
l16 2F 40 no
n1 20 F0 yes
n2 0F 10 yes
n4 0E 10 no
n7 11 20 yes
n10 10 20 no
n16 1F F0 no
o1 33 80 no
o7 02 20 no
o10 01 20 no
p1 17 10 yes
p16 16 40 yes
02 — Tundara (69 events, 84 doors)
  • Env: town · Unique visual bytes: 61 · Torches: 50 · Dark dirs: 130
  • Entry: i12 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a6 21 40 no
b4 1F 80 no
b6 1F 80 no
b8 1F 80 no
b10 1F 80 no
b12 1F 80 no
b14 1F 80 no
c3 22 F0 yes
c4 23 F0 yes
c5 24 F0 no
c6 25 F0 no
c7 26 F0 no
c8 27 F0 yes
c9 28 F0 no
c10 29 F0 no
c11 2A F0 no
c12 2B F0 no
c13 2C F0 no
c14 2D F0 no
d1 21 20 no
d3 1F 20 yes
d5 1F 20 no
d7 1F 20 no
d9 1F 20 no
d11 1F 20 yes
d13 1F 20 no
d16 21 80 no
e14 33 20 no
f4 1D F0 no
g8 15 60 no
g12 10 20 yes
h3 20 10 yes
h10 32 20 yes
h12 05 20 yes
h15 1B F0 no
i7 06 80 yes
i9 34 30 yes
i16 1C F0 no
j4 2F F0 no
j5 30 F0 no
j7 12 80 no
j8 0E 10 yes
j9 02 10 no
j14 35 A0 no
j16 1A A0 no
k1 21 20 no
k4 2E F0 yes
k5 31 F0 no
k7 07 80 no
k11 03 40 yes
k12 0C 40 no
k16 19 80 no
l7 13 80 yes
l8 0F 10 yes
l9 01 10 no
l16 14 40 no
m6 0A 80 no
m12 04 80 no
m16 1E 20 yes
n6 17 80 no
n9 18 20 no
n12 0D 80 no
n15 11 20 no
o3 16 10 no
o4 09 10 no
o9 0B 20 no
o15 08 20 yes
p5 21 10 no
p13 21 10 yes
03 — Vulcania (41 events, 66 doors)
  • Env: town · Unique visual bytes: 71 · Torches: 46 · Dark dirs: 102
  • Entry: h3 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a6 13 20 no
a8 10 20 no
a11 16 10 no
c1 0C 80 yes
c4 0F 10 no
c5 29 F0 no
c6 03 10 yes
c7 05 80 no
c8 01 20 no
c9 06 80 yes
c16 0A 80 yes
d1 1B 80 yes
d5 11 10 no
d6 04 10 no
d7 14 80 no
d9 15 80 yes
d16 1D 80 yes
f11 2A 20 no
f12 12 20 no
g12 07 20 yes
h4 18 80 no
i1 17 10 no
i2 08 10 no
i12 0E 10 yes
i14 09 10 no
i15 02 40 no
i16 0D 40 yes
j4 1C 20 no
j7 1E 30 no
j9 21 60 no
k4 0B 20 no
l7 1F 90 yes
l9 20 C0 yes
m4 23 F0 no
m8 19 80 yes
m11 1A 10 no
n4 24 F0 yes
o4 25 F0 no
o10 27 F0 no
o12 28 F0 no
p4 26 F0 yes
04 — Sandsobar (50 events, 91 doors)
  • Env: town · Unique visual bytes: 79 · Torches: 70 · Dark dirs: 13
  • Entry: b9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 0C 40 no
a4 24 40 no
a9 08 80 no
a11 0F 10 no
a12 1E 20 no
a14 1C 10 no
a15 1C 40 yes
a16 1F 40 no
b9 18 80 no
b11 1B 40 no
b12 1C 40 no
b14 1C 20 no
c7 16 20 no
c12 1C 10 no
c13 1C 40 no
c14 20 40 no
c16 27 F0 no
d7 0A 20 no
d12 1D 80 yes
d14 1C 80 no
d15 26 40 no
d16 1C 80 no
e3 0B 40 no
e4 22 40 no
e8 2B 10 no
e9 2A 10 no
f1 23 10 no
f2 0D 10 no
g10 29 10 no
h3 05 40 no
h4 14 40 no
h6 09 40 no
h7 15 40 no
i11 06 40 no
i14 1A F0 no
k3 01 40 no
k4 13 40 yes
k5 25 F0 no
k6 03 10 no
l4 2C 10 yes
l5 12 80 no
l6 04 40 no
l7 11 40 yes
m1 19 10 no
o1 0E 10 yes
o5 07 80 no
o8 02 80 no
p5 17 80 no
p8 10 80 no
p13 28 F0 no
05 — A1 (27 events, 99 doors)
  • Env: overland · Unique visual bytes: 6 · Torches: 496 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x02, 0x04, 0x08, 0x0C, 0x0D, 0x1A
  • Entry: n4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 07 F0 no
a9 06 F0 no
b6 05 F0 no
b13 05 F0 no
c7 0B F0 no
d3 08 F0 no
d9 06 F0 no
d12 0D A0 no
d13 01 10 no
d15 0A F0 no
e7 07 F0 no
f10 0B F0 no
f12 05 F0 no
g11 0A F0 yes
g16 05 F0 no
i3 09 F0 no
i9 04 F0 yes
i11 07 F0 no
i13 06 F0 no
j15 05 F0 no
k7 09 F0 yes
k16 0C F0 no
l15 07 F0 no
n6 09 F0 no
o2 03 F0 no
o11 09 F0 no
p1 02 90 no
06 — B1 (29 events, 190 doors)
  • Env: overland · Unique visual bytes: 8 · Torches: 378 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x03, 0x04, 0x0C, 0x0D, 0x10
  • Entry: o4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a7 05 F0 no
a12 06 F0 no
b4 05 F0 yes
b9 06 F0 no
b15 09 F0 yes
c2 05 F0 no
c13 05 F0 no
d2 08 F0 yes
d6 09 F0 no
d13 0A F0 no
d15 07 80 no
d16 0A F0 no
f6 0B 80 yes
h3 05 F0 no
h8 05 F0 yes
i6 06 F0 no
i10 05 F0 yes
j6 06 F0 no
j7 06 F0 no
j9 05 F0 yes
j10 02 F0 yes
j11 05 F0 no
k4 06 F0 no
l8 05 F0 no
m5 01 D0 no
m13 08 F0 yes
n16 04 F0 no
o2 06 F0 yes
o12 03 80 no
07 — C1 (33 events, 7 doors)
  • Env: overland · Unique visual bytes: 10 · Torches: 230 · Dark dirs: 30
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x0A, 0x10, 0x11, 0x14, 0x18, 0x19
  • Entry: d4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b2 03 F0 yes
b9 0E F0 yes
d4 0B 80 yes
d7 0F F0 no
d15 0A 80 yes
e6 0E F0 no
f2 08 20 no
f6 04 20 yes
f7 0F F0 no
g3 06 10 no
g11 0D F0 yes
h5 0F F0 no
h7 10 00 no
h8 10 F0 yes
i2 02 10 yes
i10 0E F0 no
j12 0D F0 yes
j15 0C F0 no
k3 05 F0 no
k7 11 F0 yes
k11 0F F0 yes
k14 0C F0 no
l2 07 80 no
l8 11 F0 no
l10 0E F0 yes
n6 0E F0 no
n8 12 F0 no
n12 11 F0 no
n14 0F F0 yes
o4 01 80 yes
o15 0E F0 yes
p11 09 F0 no
p13 11 F0 no
08 — D1 (42 events, 42 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 166 · Dark dirs: 22
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x0A, 0x0F, 0x10
  • Entry: f4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b3 11 40 no
b5 11 20 no
b7 11 20 no
b9 11 10 no
b12 03 40 no
b15 09 40 no
c12 02 20 yes
d2 0B 50 no
d5 0C 50 no
d7 0A 50 yes
d10 0A 50 no
e6 01 80 yes
f4 01 40 no
f5 04 F0 yes
f6 04 F0 yes
f7 04 F0 yes
f8 01 10 yes
g4 01 40 yes
g5 04 F0 no
g6 05 F0 yes
g7 04 F0 yes
g8 01 10 yes
h4 01 40 no
h5 04 F0 no
h6 04 F0 yes
h7 04 F0 yes
h8 01 10 yes
h10 0F F0 yes
i1 08 F0 no
i5 01 20 no
i6 01 20 no
i7 01 20 no
j8 0E F0 yes
j14 0D 10 no
k10 0F F0 no
l3 0E F0 yes
l7 0E F0 no
m11 07 F0 no
m13 0F F0 yes
o9 10 F0 no
o12 0F F0 no
o13 06 C0 no
09 — A2 (29 events, 140 doors)
  • Env: overland · Unique visual bytes: 12 · Torches: 359 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x03, 0x04, 0x0C, 0x0D, 0x10, 0x11, 0x12, 0x14, 0x19, 0x1B
  • Entry: i8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b2 01 10 yes
c8 0F F0 no
c12 03 F0 no
d2 04 10 no
d7 10 F0 no
d13 02 80 no
d15 0F F0 no
e3 0F F0 no
e7 0E F0 no
f1 0A F0 no
f7 09 F0 no
f13 10 F0 no
h9 05 10 no
h13 0E F0 no
h15 06 50 no
j3 0D F0 no
j8 08 F0 no
j15 0B F0 no
k4 10 F0 no
k15 11 F0 yes
l5 08 F0 no
l10 08 F0 no
l16 0C F0 no
m1 07 F0 no
m14 07 F0 no
n3 08 F0 no
n8 07 F0 no
o2 0E F0 no
o11 08 F0 yes
10 — B2 (43 events, 90 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 308 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x03, 0x04, 0x0C, 0x0D, 0x10
  • Entry: n8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a12 03 F0 no
b3 03 F0 no
b5 0A F0 no
b7 0C F0 no
b9 03 F0 no
b12 02 80 no
b14 03 F0 no
c6 08 F0 no
c10 03 F0 no
c11 02 40 no
c12 11 A0 no
c13 02 10 no
c15 03 F0 no
d5 09 F0 no
d6 15 F0 no
d7 0B F0 yes
d12 02 20 no
e3 03 F0 no
e11 04 F0 no
e13 03 F0 no
e15 12 20 no
f7 03 F0 no
f10 0D F0 yes
f15 17 C0 no
g4 0F F0 yes
h3 13 F0 no
h8 14 F0 yes
h14 04 10 no
h15 15 F0 no
i9 05 F0 yes
j2 01 F0 no
j6 06 F0 yes
j14 14 F0 no
j15 16 60 no
k15 0E F0 yes
m2 06 F0 no
m8 06 F0 no
m13 13 F0 yes
m14 10 F0 no
n4 06 F0 no
n6 07 F0 no
o11 06 F0 yes
p2 06 F0 no
11 — C2 (25 events, 18 doors)
  • Env: overland · Unique visual bytes: 15 · Torches: 226 · Dark dirs: 38
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x02, 0x03, 0x04, 0x0A, 0x10, 0x11, 0x12, 0x13, 0x15, 0x16, 0x17, 0x18, 0x1A
  • Entry: i5 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b3 0C 30 no
b4 15 F0 no
b12 05 10 no
d3 14 F0 no
d8 01 20 no
e2 14 F0 no
e3 14 F0 no
e5 0E 30 yes
e8 04 80 no
e11 06 40 no
e13 08 10 no
e15 12 40 no
e16 13 40 no
f3 14 F0 no
g3 0A 20 no
h8 0F 80 yes
h11 02 80 no
i15 16 C0 no
k15 0D 40 no
l6 03 80 no
m8 10 80 no
m11 07 40 no
m13 09 10 yes
n2 0B 80 no
n4 11 10 no
12 — A3 (30 events, 24 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 426 · Dark dirs: 128
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x03, 0x04, 0x0A, 0x1D
  • Entry: i5 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a7 03 F0 no
a15 03 F0 yes
b5 0E F0 no
b9 02 F0 no
b13 03 F0 no
c3 04 F0 yes
c11 03 F0 no
c15 0E F0 no
e14 0D F0 no
f2 0D F0 no
f9 08 F0 no
g6 08 F0 no
g16 0D F0 no
h8 01 F0 yes
i1 0E F0 no
i3 0D F0 no
i11 05 C0 no
j10 05 40 yes
j13 09 F0 no
k10 05 40 no
l3 0B F0 no
l11 05 20 no
l12 05 20 yes
l13 05 20 no
l14 05 20 no
n2 07 10 no
o1 0F F0 yes
o2 06 10 no
o9 0C F0 no
o15 0A F0 yes
13 — B3 (40 events, 27 doors)
  • Env: overland · Unique visual bytes: 5 · Torches: 418 · Dark dirs: 132
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x03, 0x04, 0x0A
  • Entry: p4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a8 1C 10 no
b8 1B 10 no
b14 1D F0 no
b16 1F F0 no
c5 06 80 no
c8 1A 10 no
c13 20 30 no
d8 19 10 no
d14 05 F0 no
e5 01 80 yes
e8 18 10 no
e16 04 F0 no
f8 17 10 no
f9 16 10 no
f10 15 10 no
f11 14 10 no
f13 05 F0 yes
g11 13 10 no
g15 03 F0 no
h11 12 10 no
h13 05 F0 no
i11 11 10 no
i15 05 F0 no
i16 02 F0 no
j11 10 10 no
j13 21 90 no
k3 1E F0 no
k11 0F 10 yes
k14 05 F0 yes
k16 1E F0 no
l6 07 F0 no
l11 0E 10 no
l12 0D 10 yes
l13 0C 10 no
l14 0B 10 no
l15 0A 10 no
l16 09 10 no
n11 1D F0 yes
o6 08 50 no
o8 1F F0 no
14 — C3 (44 events, 36 doors)
  • Env: overland · Unique visual bytes: 9 · Torches: 165 · Dark dirs: 29
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x02, 0x03, 0x04, 0x0A, 0x10, 0x11, 0x15
  • Entry: o4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 0C F0 yes
a5 10 F0 yes
a7 0F F0 no
a11 11 F0 no
a16 05 F0 no
b3 0C F0 yes
b8 0E F0 yes
b9 10 F0 yes
b11 0E F0 no
b14 0E F0 no
c2 0B F0 yes
c7 0D F0 no
c10 0D F0 no
c13 0D F0 no
c15 0D F0 no
c16 0F F0 no
d5 09 10 no
d15 0A 20 no
e1 0B F0 yes
e3 0B F0 no
f3 0B F0 no
f4 02 F0 no
f8 0C F0 yes
g2 01 80 no
g10 0C F0 yes
h1 06 F0 no
h2 0B F0 yes
h4 03 F0 no
h6 0B F0 yes
i2 04 F0 yes
i12 0C F0 no
j2 07 F0 no
j4 0B F0 no
j7 13 10 yes
j8 12 10 no
k7 14 10 no
l1 1B 10 no
l2 1A 10 no
l3 19 10 no
l4 18 10 no
l5 17 10 no
l6 16 10 no
l7 15 10 no
p12 08 F0 no
15 — A4 (30 events, 3 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 541 · Dark dirs: 79
  • Terrain ids (visual & 0x1F): 0x00, 0x02, 0x04, 0x06, 0x0A, 0x1A, 0x1D
  • Entry: o11 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 02 F0 yes
b2 04 F0 yes
b6 06 F0 no
b11 0C F0 no
b13 0E F0 no
c9 06 F0 no
c11 0D F0 no
d3 0C F0 no
d4 0D F0 yes
e2 06 F0 no
e5 06 F0 yes
e8 0D F0 no
f15 0A F0 yes
g5 0E F0 no
g7 0C F0 yes
h13 07 20 yes
i2 06 F0 no
i9 05 F0 yes
k1 0E F0 no
k9 0A F0 no
k11 08 10 yes
k14 01 10 no
m8 0B F0 yes
m10 0A F0 no
n14 09 80 yes
o6 0A F0 yes
o11 03 F0 no
o16 0A F0 no
p9 03 F0 no
p13 03 F0 no
16 — B4 (40 events, 19 doors)
  • Env: overland · Unique visual bytes: 6 · Torches: 509 · Dark dirs: 160
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x0A, 0x1A
  • Entry: n16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b9 0E F0 no
b11 0D F0 no
b13 0F F0 no
b14 0F F0 no
c3 04 30 yes
c4 0C 70 yes
c5 0B 60 yes
c13 0F F0 no
d3 1C B0 yes
d4 05 F0 yes
d5 0A E0 yes
d6 20 10 no
d7 1F 10 no
d8 1E 10 no
d10 0F F0 no
d12 0F F0 no
e3 07 90 yes
e4 08 D0 yes
e5 09 C0 yes
e8 1D 10 no
f8 1B 10 no
f15 0F F0 no
g8 06 10 no
h8 1A 10 yes
i8 19 10 no
j8 18 10 no
j15 10 80 no
k5 01 20 no
k8 17 10 no
l8 16 10 no
m5 02 20 no
m8 15 10 no
m13 11 F0 yes
n8 14 10 no
n13 11 F0 no
o8 13 10 no
o13 11 F0 no
p5 03 F0 no
p8 12 10 no
p13 11 F0 no
17 — Middlegate Cavern (26 events, 24 doors)
  • Env: cavern · Unique visual bytes: 39 · Torches: 12 · Dark dirs: 12
  • Entry: p9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 18 20 yes
a2 02 20 no
a10 12 20 no
a15 16 20 no
b3 07 F0 no
c16 17 20 no
g4 13 40 no
g15 08 F0 no
h1 03 30 no
i2 05 F0 yes
i3 0F 10 yes
i4 0E F0 no
i5 0D F0 no
i7 14 40 no
i12 1A 10 no
i13 10 10 no
i16 01 40 no
k4 15 40 no
k15 09 F0 no
l1 0A F0 no
o6 11 80 no
o9 19 10 no
p1 04 10 no
p2 06 F0 no
p4 0C F0 no
p6 0B F0 no
18 — Atlantium Cavern (27 events, 27 doors)
  • Env: cavern · Unique visual bytes: 39 · Torches: 14 · Dark dirs: 0
  • Entry: i9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b6 04 10 no
d4 03 80 yes
f6 11 40 yes
f15 05 C0 no
g10 15 40 yes
g14 09 80 yes
h2 0B F0 no
h6 0A F0 no
h16 12 80 no
i1 08 80 no
i2 08 20 no
i6 08 20 no
i7 07 10 yes
i9 01 40 yes
j1 0C F0 no
j5 0D F0 no
j6 08 10 no
l1 08 80 no
m1 0F F0 no
m5 0E F0 no
m6 08 10 no
n2 13 C0 no
n7 14 20 yes
n8 08 80 yes
o1 02 30 no
o8 10 F0 no
p12 06 40 no
19 — Tundara Cavern (30 events, 29 doors)
  • Env: cavern · Unique visual bytes: 41 · Torches: 12 · Dark dirs: 0
  • Entry: o2 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a13 05 F0 no
a14 05 F0 no
a15 05 F0 no
a16 05 F0 no
b13 0D 80 no
b15 01 90 yes
b16 05 F0 no
c9 08 30 no
c11 0F 10 no
c16 05 F0 no
d12 0B 20 yes
d14 07 40 yes
d16 05 F0 no
e6 10 80 no
e11 0A 90 no
f3 14 80 yes
g13 0D 40 yes
g14 06 40 no
i8 13 40 no
i12 12 20 no
k14 11 20 yes
l4 15 20 yes
m6 0D 40 no
m7 02 40 yes
m8 03 F0 no
m14 09 80 no
n4 16 30 yes
n11 04 20 yes
o2 0E F0 yes
o11 0C 20 no
20 — Vulcania Cavern (51 events, 34 doors)
  • Env: cavern · Unique visual bytes: 33 · Torches: 2 · Dark dirs: 0
  • Entry: h2 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a11 01 40 no
a14 06 F0 no
b2 0A 90 yes
b5 06 F0 yes
b10 09 20 no
b12 06 F0 no
b16 07 40 no
c5 06 F0 no
c11 06 F0 no
d6 06 F0 yes
d8 06 F0 no
d12 06 F0 yes
e2 04 F0 yes
e5 06 F0 yes
e7 06 F0 no
e10 06 F0 yes
e12 06 F0 yes
e15 06 F0 no
f4 06 F0 yes
f6 06 F0 yes
g2 06 F0 no
g4 0F 40 no
g8 06 F0 no
g10 06 F0 yes
g14 0C 10 yes
h5 06 F0 no
i2 06 F0 no
i3 0D 80 no
j3 03 F0 yes
j5 06 F0 yes
j7 06 F0 yes
j8 06 F0 no
j12 06 F0 yes
k6 06 F0 no
l4 06 F0 yes
l5 06 F0 yes
l10 06 F0 yes
l13 06 F0 no
m2 06 F0 no
m4 06 F0 no
m5 06 F0 no
m7 06 F0 no
n7 06 F0 yes
o2 02 B0 no
o3 08 F0 no
o6 0B 80 no
o11 06 F0 yes
o13 06 F0 no
o16 05 F0 no
p8 06 F0 yes
p16 0E 40 yes
21 — Sandsobar Cavern (35 events, 67 doors)
  • Env: cavern · Unique visual bytes: 52 · Torches: 30 · Dark dirs: 0
  • Entry: m8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 04 F0 yes
a6 0D F0 yes
a15 10 F0 no
a16 0A 10 no
b7 06 F0 no
b16 06 F0 no
c5 16 40 no
c7 0E F0 no
d4 0F F0 yes
d13 05 90 no
e7 06 F0 yes
e16 08 40 no
f3 06 F0 no
f5 06 F0 no
f10 06 F0 no
f12 07 20 no
g5 0C F0 yes
g10 0C F0 no
g13 06 F0 no
h13 01 40 no
i6 17 90 no
i11 0C F0 no
j4 13 F0 no
j8 0B F0 no
j14 03 40 no
k1 06 F0 no
l1 18 10 no
l3 06 F0 no
m1 02 20 no
m10 12 F0 no
m13 06 F0 yes
n13 11 F0 no
o3 09 80 no
o15 15 40 yes
p3 14 F0 no
22 — Corak's Cave (54 events, 65 doors)
  • Env: cavern · Unique visual bytes: 43 · Torches: 40 · Dark dirs: 68
  • Entry: i15 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a5 1B F0 no
a9 05 60 yes
a12 1B F0 no
a14 06 10 no
c4 1B F0 no
c8 08 20 no
c9 08 20 yes
c13 1B F0 no
d5 1A F0 no
d9 1B F0 yes
d12 1A F0 no
d14 04 C0 no
f3 15 F0 no
f8 1A F0 no
f9 1A F0 no
f14 16 F0 yes
g8 03 20 no
g9 03 20 yes
h4 14 F0 no
h8 07 20 yes
h9 07 20 no
h14 13 F0 yes
i1 19 F0 yes
i3 0A 20 yes
i4 0A 20 yes
i7 18 F0 yes
i10 19 F0 yes
i13 0A 20 no
i14 0A 20 yes
i16 19 F0 no
j1 18 F0 no
j5 18 F0 no
j8 09 80 no
j9 09 80 yes
j12 19 F0 no
j16 18 F0 no
k2 0E F0 no
k7 12 F0 no
k10 12 F0 no
k15 0B F0 yes
l6 17 F0 no
l8 01 30 no
l9 1C 40 no
l11 17 F0 no
m2 0F F0 no
m15 0C F0 no
n6 11 F0 yes
n8 02 20 yes
n9 02 20 yes
n11 11 F0 no
o2 10 F0 no
o6 09 20 no
o11 09 20 yes
o15 0D F0 yes
23 — Square Lake Cave (29 events, 128 doors)
  • Env: cavern · Unique visual bytes: 16 · Torches: 2 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 0F 10 yes
a2 0E 40 no
b16 11 F0 no
c15 11 F0 no
d14 11 F0 no
e13 11 F0 yes
f12 11 F0 yes
g11 11 F0 yes
h10 11 F0 yes
i9 11 F0 yes
j8 11 F0 yes
k7 11 F0 yes
l6 11 F0 yes
m5 11 F0 yes
o12 10 F0 no
p1 12 40 no
p4 01 40 no
p5 02 40 no
p6 03 40 no
p7 04 40 no
p8 05 40 no
p9 06 40 no
p10 07 40 no
p11 08 40 no
p12 09 40 no
p13 0A 40 no
p14 0B 40 no
p15 0C 40 no
p16 0D 40 yes
24 — Ice Cavern (48 events, 4 doors)
  • Env: cavern · Unique visual bytes: 16 · Torches: 0 · Dark dirs: 0
  • Entry: a8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 1D 30 yes
a9 1F 60 yes
a13 21 30 no
a16 12 F0 yes
b2 07 F0 yes
b8 09 F0 no
b14 0B F0 yes
c2 27 A0 no
c8 27 A0 no
c14 27 A0 no
d4 1E 30 yes
d11 20 70 no
e5 08 F0 yes
e11 0A F0 yes
f5 27 A0 no
f11 27 A0 no
g2 14 20 no
g5 15 20 no
g8 1C 20 no
g11 16 20 no
g14 17 30 no
h1 01 10 no
h15 03 40 yes
h16 05 40 no
i1 06 F0 yes
i15 02 40 no
i16 04 40 no
j2 1B 80 no
j5 1A 80 no
j8 19 80 no
j11 18 80 no
j14 13 90 no
k5 27 A0 yes
k11 27 A0 yes
l5 0D F0 no
l11 10 F0 no
m6 23 C0 no
m10 26 90 no
n2 27 A0 yes
n8 27 A0 no
n14 27 A0 yes
o2 0C F0 no
o8 0E F0 yes
o14 0F F0 no
o16 11 F0 yes
p1 22 90 yes
p7 24 90 no
p15 25 C0 yes
25 — Sarakin's Mine (48 events, 0 doors)
  • Env: cavern · Unique visual bytes: 27 · Torches: 16 · Dark dirs: 0
  • Entry: i1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a9 04 20 yes
b9 03 80 no
c8 06 F0 no
c10 08 F0 yes
d3 02 F0 no
d8 0A 40 yes
e3 01 20 no
e8 09 F0 no
e10 09 F0 no
e14 09 F0 no
f1 08 F0 no
f7 09 F0 no
f8 09 F0 no
f10 09 F0 no
f11 09 F0 no
g1 08 F0 no
g2 08 F0 no
g3 09 F0 no
g4 08 F0 no
g9 07 80 no
g12 09 F0 no
g14 08 F0 no
h1 08 F0 no
h2 08 F0 no
h4 08 F0 yes
h7 09 F0 no
h8 09 F0 yes
h10 09 F0 no
h11 09 F0 no
i1 08 F0 yes
i8 09 F0 no
i10 09 F0 yes
j1 08 F0 no
j3 08 F0 yes
j4 08 F0 no
j9 09 F0 yes
j14 08 F0 no
k3 08 F0 no
k4 08 F0 no
k5 08 F0 no
k12 09 F0 no
l10 08 F0 no
m7 09 F0 no
o11 08 F0 no
o14 08 F0 no
o16 08 F0 no
p1 08 F0 no
p2 05 80 no
26 — Murray's Cave (27 events, 39 doors)
  • Env: cavern · Unique visual bytes: 54 · Torches: 40 · Dark dirs: 0
  • Entry: o15 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 14 20 yes
b3 0E F0 yes
b4 0B 10 no
b15 15 40 no
c2 13 40 yes
c4 12 10 no
c10 10 40 no
c15 10 10 no
d12 0F F0 no
d13 0F F0 no
f3 09 80 no
f7 0C 60 no
g3 0A 80 no
h13 17 80 no
i1 02 10 no
i2 11 10 no
i4 06 10 no
i5 05 50 no
i6 04 50 no
i7 03 70 no
j1 08 20 no
l13 10 80 no
m1 16 20 no
m13 0F F0 yes
o15 01 C0 yes
p6 07 40 no
p8 0D F0 no
27 — Druid's Cave (80 events, 2 doors)
  • Env: cavern · Unique visual bytes: 43 · Torches: 66 · Dark dirs: 240
  • Entry: i9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 14 F0 no
a4 10 80 no
a5 10 80 no
a6 10 80 no
a7 10 80 no
a9 10 40 yes
a13 0D F0 no
b11 13 F0 no
b13 08 20 yes
b15 10 20 no
c2 12 F0 no
c3 0D F0 yes
c6 0D F0 no
c9 14 F0 yes
c14 15 F0 no
c16 0D F0 yes
d5 11 F0 no
d9 29 80 no
d13 14 F0 no
e2 13 F0 no
e5 0E F0 yes
e9 11 F0 yes
e11 13 F0 no
f2 26 F0 no
f6 20 F0 yes
f7 0E F0 no
g7 10 40 yes
g11 12 F0 no
g14 14 F0 no
g15 10 40 no
h4 20 F0 no
h7 20 F0 no
h9 05 20 yes
h11 13 F0 no
h15 0C F0 yes
i1 0E F0 yes
i2 2A 10 no
i3 21 F0 yes
i5 0F 10 yes
i6 0E F0 no
i8 06 10 yes
i9 01 F0 yes
i10 04 40 yes
i12 0C F0 no
j5 09 10 no
j9 03 80 yes
j12 19 F0 yes
j13 18 F0 yes
j15 19 F0 no
j16 0C F0 no
k3 21 F0 no
k9 0B F0 no
k13 17 F0 yes
l1 22 F0 no
l5 10 10 no
l8 24 F0 no
l10 1B F0 yes
l11 1A F0 no
l16 28 20 yes
m2 27 F0 yes
m6 10 10 no
m10 0B F0 yes
m11 07 80 yes
m15 16 F0 no
n1 0E F0 no
n6 1C F0 no
n9 23 F0 no
n10 1C F0 no
n14 1F F0 yes
n15 1E F0 no
o3 10 20 no
o8 10 10 yes
o12 0A 80 no
o16 25 20 no
p2 02 40 no
p3 0E F0 yes
p5 24 F0 no
p9 22 F0 no
p11 1D F0 no
p12 0B F0 yes
28 — Forbidden Forest Cavern (66 events, 86 doors)
  • Env: cavern · Unique visual bytes: 51 · Torches: 48 · Dark dirs: 0
  • Entry: g8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a9 0E 40 yes
b4 16 F0 yes
b7 18 F0 no
b9 0D 40 no
b12 1A F0 no
b13 19 F0 yes
b16 1B F0 no
c9 0C 40 yes
d1 0A 20 no
d2 0A 20 yes
e4 13 F0 no
e5 13 F0 yes
e6 13 F0 no
e7 13 F0 yes
e8 13 F0 no
e9 13 F0 no
e10 13 F0 yes
e11 13 F0 no
e12 13 F0 yes
e13 13 F0 no
e14 13 F0 no
f15 06 80 no
g5 08 20 yes
g14 14 F0 no
h1 0F 10 no
h3 15 F0 no
h4 09 10 no
h6 10 F0 no
h7 05 10 no
h8 01 40 yes
h12 12 F0 yes
h14 07 10 no
i1 0F 10 yes
i3 15 F0 yes
i4 09 10 no
i6 10 F0 no
i7 05 10 no
i8 01 40 no
i9 03 20 yes
i14 07 10 yes
i16 04 F0 yes
j5 08 80 yes
j9 02 20 no
j14 14 F0 no
k15 06 20 no
l4 11 F0 no
l5 11 F0 yes
l6 11 F0 no
l7 11 F0 no
l8 11 F0 yes
l9 11 F0 no
l10 11 F0 no
l11 11 F0 no
l12 11 F0 yes
l13 11 F0 no
l14 11 F0 no
m1 0B 80 no
m2 0B 80 yes
n9 0C 40 yes
o4 17 F0 no
o7 18 F0 no
o9 0D 40 no
o12 1D F0 no
o13 1C F0 no
o16 1E F0 no
p9 0E 40 yes
29 — Dragon's Dominion (75 events, 0 doors)
  • Env: cavern · Unique visual bytes: 15 · Torches: 0 · Dark dirs: 0
  • Entry: a9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 02 10 yes
a5 0D F0 no
a7 0B F0 no
a8 0F F0 yes
a16 0B F0 no
b16 0B F0 no
c12 03 80 no
c16 0B F0 no
d1 17 F0 no
d3 0B F0 no
d7 16 F0 yes
d10 0B F0 yes
d16 0B F0 no
e5 16 F0 yes
e9 17 F0 yes
f1 18 F0 no
f5 0B F0 no
f8 16 F0 no
f12 14 F0 no
f16 0C F0 no
g4 07 40 yes
g5 0E F0 no
g6 0E F0 no
g7 0E F0 yes
g14 05 10 yes
h1 01 10 yes
h3 0B F0 no
h4 16 F0 no
h5 0B F0 no
h8 16 F0 yes
h10 12 F0 yes
h11 13 F0 no
h13 14 F0 no
h14 0E F0 no
i1 01 10 no
i2 0A 40 no
i4 16 F0 no
i5 0B F0 yes
i8 16 F0 no
i10 12 F0 no
i12 13 F0 no
i14 0E F0 yes
i16 11 F0 no
j1 01 10 no
j3 0B F0 no
j4 16 F0 yes
j5 0B F0 no
j8 16 F0 yes
j10 12 F0 yes
j11 13 F0 no
j13 14 F0 no
j14 0E F0 no
k4 08 40 no
k5 0E F0 no
k6 0E F0 no
k7 0E F0 no
k14 06 10 no
l1 18 F0 no
l5 0B F0 no
l8 17 F0 no
l12 14 F0 yes
l16 15 F0 no
m3 16 F0 no
m5 16 F0 no
n1 17 F0 no
n7 16 F0 yes
n9 0B F0 yes
n14 0B F0 yes
n16 10 F0 no
o4 09 F0 no
o8 04 F0 no
o14 0B F0 no
o15 0B F0 yes
p5 0D F0 no
p16 11 F0 yes
30 — Dawn's Mist Bog (50 events, 97 doors)
  • Env: cavern · Unique visual bytes: 43 · Torches: 34 · Dark dirs: 32
  • Entry: i1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 0B 30 yes
a8 01 20 yes
a9 01 20 no
a10 01 20 no
a15 19 10 no
b2 14 40 yes
b8 0B B0 no
c6 0B B0 no
d1 0B B0 no
d2 15 40 no
d6 0B B0 yes
d12 03 C0 no
d16 0B E0 no
e8 0B B0 no
e10 0B E0 no
f4 0B 70 yes
g5 0B D0 no
g9 0A 80 no
g12 0B D0 no
g14 0B D0 no
g16 0B E0 no
h1 0B B0 yes
h13 08 30 yes
i2 16 40 no
i3 0E F0 no
i14 10 F0 no
i15 1A 10 no
j9 04 20 no
j16 0B E0 no
k9 09 20 no
k14 11 F0 no
k15 1B 10 no
l1 0B B0 yes
l2 17 40 no
l3 07 F0 no
l5 02 E0 yes
l16 0B E0 no
m8 0D F0 yes
m10 0D F0 no
m12 06 F0 no
m14 12 F0 no
m15 1C 10 no
n16 0C E0 no
o2 18 40 no
o3 0F F0 no
o14 13 F0 no
o15 1D 10 yes
p1 0B B0 no
p11 05 D0 no
p16 0B C0 yes
31 — Gemmaker's Cave (79 events, 0 doors)
  • Env: cavern · Unique visual bytes: 15 · Torches: 0 · Dark dirs: 0
  • Entry: a16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a15 06 F0 no
a16 06 F0 yes
b15 06 F0 no
b16 06 F0 no
c6 0B 80 no
c12 0D 80 no
d1 06 F0 no
d4 01 F0 yes
d10 07 80 no
d11 06 F0 no
e6 06 F0 no
e9 04 F0 yes
e11 04 F0 no
f8 04 F0 yes
f9 04 F0 yes
f11 04 F0 no
f12 04 F0 no
g7 04 F0 yes
g8 04 F0 yes
g9 04 F0 yes
g11 04 F0 yes
g12 09 F0 no
g13 04 F0 no
g14 06 F0 no
h6 04 F0 yes
h7 04 F0 yes
h8 08 F0 yes
h9 04 F0 yes
h11 04 F0 yes
h12 04 F0 yes
h13 04 F0 yes
h14 04 F0 no
h15 0E 80 no
i5 07 40 yes
i6 04 F0 yes
i7 04 F0 yes
i8 04 F0 yes
i9 04 F0 yes
i10 03 F0 yes
i11 04 F0 yes
i12 04 F0 yes
i13 04 F0 yes
i14 04 F0 no
i15 07 10 no
j2 06 F0 no
j6 04 F0 no
j7 04 F0 no
j8 04 F0 no
j9 04 F0 yes
j10 04 F0 yes
j11 04 F0 yes
j12 04 F0 yes
j13 04 F0 yes
j14 04 F0 yes
j15 06 F0 no
k7 05 F0 yes
k8 04 F0 yes
k9 04 F0 yes
k10 0A F0 yes
k11 04 F0 yes
k12 04 F0 yes
k13 04 F0 yes
l5 06 F0 no
l8 04 F0 yes
l9 04 F0 yes
l10 04 F0 yes
l11 04 F0 yes
l12 04 F0 yes
m8 0C 20 yes
m9 04 F0 yes
m10 04 F0 yes
m11 04 F0 yes
m15 06 F0 no
n3 06 F0 no
n5 06 F0 no
n10 07 20 yes
o7 06 F0 no
p1 02 90 yes
p12 06 F0 no
32 — Nomadic Rift (45 events, 66 doors)
  • Env: cavern · Unique visual bytes: 27 · Torches: 42 · Dark dirs: 0
  • Entry: h8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a4 12 20 yes
a16 03 20 yes
b1 10 10 no
b15 03 10 no
b16 1A 20 yes
c15 14 40 no
d1 10 10 yes
d7 19 10 no
d15 03 10 no
e5 18 10 yes
f1 06 20 no
g3 06 20 no
g5 10 20 no
g7 05 20 yes
g9 05 20 yes
g11 04 20 no
g13 04 20 no
h2 0F F0 no
h3 0E F0 no
h5 0D F0 no
h7 0C F0 no
h9 0B F0 no
h11 0A F0 no
h13 09 F0 no
h15 08 F0 no
h16 01 40 no
i3 06 80 no
i5 10 80 no
i7 05 80 yes
i9 05 80 yes
i11 04 80 no
i13 04 80 yes
j1 06 80 no
k11 13 40 yes
l1 10 10 no
l15 03 10 no
m3 11 40 no
m9 15 10 yes
n1 10 10 no
n15 03 10 no
p1 02 10 yes
p2 07 F0 yes
p9 17 40 no
p13 16 40 no
p15 03 10 no
33 — E1 (60 events, 36 doors)
  • Env: overland · Unique visual bytes: 8 · Torches: 240 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x05, 0x0E, 0x10, 0x12, 0x1A
  • Entry: b4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b2 11 F0 yes
b4 0E F0 yes
b5 10 F0 no
b6 0E F0 yes
b8 08 F0 yes
b9 08 F0 yes
b10 08 F0 no
b12 08 F0 yes
b13 08 F0 yes
c6 0F F0 no
c8 08 F0 yes
c9 0E F0 no
c10 08 F0 no
c12 0B 80 yes
d1 11 F0 no
d2 0F F0 yes
d3 07 F0 no
d4 0A 40 yes
d8 08 F0 yes
d9 08 F0 yes
d10 08 F0 no
e4 01 80 no
e6 09 80 no
f2 0D 20 yes
f6 08 F0 yes
f7 08 F0 yes
f9 0F F0 yes
f14 06 F0 no
g2 08 F0 no
g4 08 F0 no
g5 08 F0 no
g6 08 F0 yes
g7 0E F0 yes
g8 11 F0 yes
h2 08 F0 yes
h3 08 F0 yes
h4 08 F0 yes
h5 02 F0 no
h6 08 F0 no
h7 08 F0 yes
i2 08 F0 yes
i4 08 F0 yes
i5 08 F0 no
i6 08 F0 yes
i9 05 C0 yes
i15 06 F0 yes
j5 10 F0 no
k2 08 F0 no
k3 08 F0 no
k4 0C F0 no
l2 08 F0 yes
l3 08 F0 yes
l10 06 F0 no
l14 06 F0 no
m1 10 F0 no
m2 08 F0 yes
o5 06 F0 no
o9 06 F0 yes
o15 04 F0 yes
p16 03 C0 yes
34 — D2 (22 events, 24 doors)
  • Env: overland · Unique visual bytes: 12 · Torches: 237 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x02, 0x03, 0x09, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x19
  • Entry: e5 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a8 0C A0 no
e2 0D F0 no
e6 03 40 no
e9 04 40 yes
f6 01 F0 yes
g3 05 F0 no
h2 0A F0 no
h7 0D F0 no
i5 05 F0 yes
i7 07 90 no
i8 0F F0 no
j4 09 F0 no
k3 05 F0 no
k11 0E F0 yes
l8 02 80 no
m2 08 F0 no
m8 05 F0 no
n15 0E F0 no
o3 05 F0 no
o5 05 F0 no
o8 05 F0 no
o15 06 80 yes
35 — E2 (21 events, 11 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 416 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x09, 0x0E, 0x1C
  • Entry: d8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b4 02 F0 no
b11 02 F0 no
e6 0A F0 no
e15 02 D0 no
g5 02 F0 yes
g12 01 F0 no
h4 02 F0 no
j12 05 F0 no
m2 0B F0 no
m3 0C F0 no
m5 09 F0 no
m8 03 F0 no
n5 08 F0 no
n6 08 F0 no
n7 08 F0 no
n8 08 F0 no
o10 06 F0 no
o11 07 F0 no
o12 04 F0 no
o15 0B F0 yes
p2 0D F0 no
36 — D3 (29 events, 41 doors)
  • Env: overland · Unique visual bytes: 8 · Torches: 149 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x09, 0x10, 0x11, 0x13
  • Entry: n4 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b14 08 F0 no
c9 0B F0 no
d4 08 F0 yes
d5 0A F0 no
d6 09 F0 no
d14 04 40 no
e11 09 F0 no
e13 0A F0 yes
e14 0D F0 no
f2 0A F0 no
g2 09 F0 no
g6 06 F0 no
h2 08 F0 no
h8 06 F0 yes
h14 05 F0 yes
i4 08 F0 no
i12 05 F0 yes
j9 06 F0 no
k3 07 F0 no
k6 0C F0 no
l2 0A F0 no
l9 06 F0 yes
m5 07 F0 yes
m7 09 F0 no
n8 01 F0 yes
o2 03 F0 no
o4 02 F0 no
o5 07 F0 no
o7 08 F0 yes
37 — E3 (47 events, 8 doors)
  • Env: overland · Unique visual bytes: 6 · Torches: 343 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x09, 0x1C
  • Entry: a1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a2 06 F0 yes
a3 09 F0 no
a5 06 F0 no
a7 06 F0 no
a10 06 F0 no
a12 06 F0 no
a14 06 F0 no
b1 06 F0 yes
b4 06 F0 no
b8 06 F0 no
b11 06 F0 no
b13 06 F0 no
b14 09 F0 no
b15 08 F0 no
c2 06 F0 no
c5 0A F0 no
c6 06 F0 yes
c8 0B F0 no
c9 06 F0 yes
c15 06 F0 no
d1 0C F0 no
d3 08 F0 no
d4 06 F0 yes
d10 0A F0 no
d11 06 F0 no
e2 06 F0 no
e6 08 F0 yes
e7 06 F0 no
e8 09 F0 no
e11 07 F0 yes
e13 07 F0 no
f1 06 F0 no
f3 0A F0 yes
f5 06 F0 yes
f6 01 C0 yes
g3 06 F1 no
g6 02 F0 no
g12 05 F0 no
g15 07 F0 no
i5 07 F0 no
i7 05 F0 yes
j12 07 F0 no
k3 05 F0 no
m3 07 F0 no
m11 03 F0 no
n11 04 F0 no
p4 07 F0 no
38 — C4 (44 events, 119 doors)
  • Env: overland · Unique visual bytes: 4 · Torches: 317 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x04, 0x0B
  • Entry: d15 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a10 05 F0 no
a16 0B F0 yes
b6 04 F0 no
b8 0A F0 no
b13 05 F0 no
c6 06 F0 no
c9 0A F0 no
c12 0A F0 no
d5 0F F0 no
d10 08 F0 no
d13 0A F0 no
d14 0A F0 no
d15 0E F0 no
e8 04 F0 no
e10 05 F0 no
f5 06 F0 no
f10 0A F0 no
f14 05 F0 no
f15 0D F0 no
f16 09 F0 no
g8 07 F0 no
g11 0A F0 no
h6 06 F0 no
h8 04 F0 yes
h12 08 F0 no
h15 0A F0 yes
i6 0E F0 no
i10 05 F0 yes
i13 0A F0 no
i14 0A F0 no
i15 01 F0 no
j2 03 F0 no
j3 0F F0 no
j7 06 F0 no
j9 07 F0 yes
k11 04 F0 yes
k16 09 F0 no
l2 0E F0 no
l12 07 F0 yes
l15 04 F0 no
m11 0F F0 no
m14 08 F0 no
o10 02 40 no
p1 0C F0 yes
39 — D4 (45 events, 126 doors)
  • Env: overland · Unique visual bytes: 9 · Torches: 286 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x04, 0x0B, 0x10, 0x11, 0x17, 0x19
  • Entry: n11 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 08 F0 no
a6 07 F0 no
b4 08 F0 no
b9 08 F0 yes
b14 02 60 yes
c2 07 F0 no
c10 08 F0 no
c13 05 F0 yes
c14 0D F0 yes
d6 06 F0 no
d8 06 F0 yes
d14 0E F0 yes
e4 08 F0 no
e5 08 F0 yes
e14 0F F0 no
f2 07 F0 no
f9 05 F0 no
f12 04 F0 yes
g1 09 F0 no
h3 08 F0 no
h4 01 80 yes
h5 08 F0 no
i2 07 F0 yes
i4 08 F0 no
i8 04 F0 no
i9 0E F0 yes
i10 0F F0 yes
j6 05 F0 no
j9 0D F0 yes
k3 06 F0 no
k13 10 F0 no
k14 03 20 no
l1 05 F0 no
l6 04 F0 yes
l10 0B F0 no
l15 0A F0 yes
m3 04 F0 yes
n2 0D F0 yes
n3 0E F0 yes
n4 0F F0 yes
o8 0C 30 no
o10 0E F0 no
o11 0D F0 no
o12 0F F0 yes
p15 11 F0 no
40 — E4 (35 events, 133 doors)
  • Env: overland · Unique visual bytes: 7 · Torches: 168 · Dark dirs: 0
  • Terrain ids (visual & 0x1F): 0x00, 0x01, 0x03, 0x07, 0x0E, 0x10, 0x1A
  • Entry: d11 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a16 02 60 yes
b7 05 F0 yes
b15 03 F0 no
c10 05 F0 no
d14 05 F0 no
f2 09 F0 no
g2 08 F0 yes
g11 05 F0 no
g14 05 F0 no
h2 0A F0 no
h6 09 F0 no
i7 0B F0 no
i9 04 F0 yes
j14 05 F0 yes
k1 0B F0 no
k4 06 F0 no
k5 01 40 no
l3 0C F0 no
l4 0A F0 no
l9 07 F0 no
m1 07 F0 no
m7 07 F0 no
n3 07 F0 no
n5 07 F0 no
n10 07 F0 yes
o5 07 F0 no
o8 07 F0 no
o12 07 F0 no
o13 09 F0 no
p1 07 F0 yes
p8 0D F0 no
p10 07 F0 no
p12 0B F0 no
p13 07 F0 no
p14 0A F0 no
41 — Elemental Plane of Air (34 events, 0 doors)
  • Env: plane · Unique visual bytes: 1 · Torches: 512 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x02
Tile Handler Cond Coll 0x80
b7 03 F0 no
c3 03 F0 yes
c10 03 F0 no
e6 03 F0 yes
e13 03 F0 no
f5 03 F0 yes
f6 01 F0 yes
f7 03 F0 no
g4 03 F0 no
g8 03 F0 no
g12 03 F0 no
h1 04 A0 no
h4 03 F0 no
h9 03 F0 no
h11 03 F0 no
h12 02 F0 no
h13 03 F0 no
h15 03 F0 no
i3 03 F0 no
i9 03 F0 yes
i12 03 F0 no
j2 03 F0 no
j9 03 F0 no
k7 03 F0 no
k11 03 F0 yes
l12 03 F0 yes
m3 03 F0 no
m7 03 F0 no
n13 03 F0 no
p1 06 F0 no
p5 03 F0 no
p8 05 50 no
p15 03 F0 no
p16 03 F0 yes
42 — Elemental Plane of Fire (37 events, 0 doors)
  • Env: plane · Unique visual bytes: 1 · Torches: 256 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x03
Tile Handler Cond Coll 0x80
a7 03 F0 no
b3 03 F0 yes
b8 03 F0 no
c2 03 F0 yes
c4 03 F0 no
c13 03 F0 no
d5 03 F0 yes
d12 03 F0 yes
d14 03 F0 no
e4 03 F0 yes
e5 02 F0 yes
e6 03 F0 yes
e13 03 F0 no
f5 03 F0 yes
f9 03 F0 yes
g3 03 F0 no
g12 03 F0 yes
h16 04 A0 no
i6 03 F0 yes
i10 03 F0 yes
j3 03 F0 no
j9 03 F0 yes
j10 01 F0 yes
j11 03 F0 no
k8 03 F0 no
k12 03 F0 no
k13 03 F0 no
l4 03 F0 yes
l7 03 F0 yes
l14 03 F0 no
l15 03 F0 no
l16 03 F0 no
m6 03 F0 no
n9 03 F0 no
o15 06 F0 yes
p4 03 F0 no
p7 05 50 no
43 — Elemental Plane of Earth (48 events, 256 doors)
  • Env: plane · Unique visual bytes: 1 · Torches: 256 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x04
Tile Handler Cond Coll 0x80
a5 03 F0 no
a8 05 50 no
a10 03 F0 no
a16 07 F0 no
b14 03 F0 no
c1 03 F0 no
c5 03 F0 no
c7 03 F0 no
d3 03 F0 no
d8 03 F0 yes
d12 03 F0 no
e5 03 F0 yes
e13 03 F0 yes
f3 03 F0 no
f4 03 F0 no
f5 01 F0 no
f6 03 F0 yes
f9 03 F0 yes
f10 03 F0 no
f14 03 F0 no
g5 03 F0 no
g10 06 A0 no
g11 03 F0 yes
h4 03 F0 yes
h9 03 F0 yes
h12 03 F0 no
i2 03 F0 no
i6 03 F0 yes
i8 03 F0 yes
i9 02 F0 yes
i10 03 F0 yes
i13 03 F0 no
i16 04 A0 no
j9 03 F0 yes
j14 03 F0 no
k4 03 F0 no
k7 03 F0 yes
k8 03 F0 no
k11 03 F0 yes
l10 03 F0 no
l14 03 F0 yes
m2 03 F0 no
m5 03 F0 yes
m13 03 F0 yes
n9 03 F0 no
n12 03 F0 yes
o3 03 F0 no
o15 03 F0 yes
44 — Elemental Plane of Water (31 events, 0 doors)
  • Env: plane · Unique visual bytes: 1 · Torches: 512 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x01
Tile Handler Cond Coll 0x80
a1 06 F0 yes
a9 05 50 yes
b6 03 F0 no
c2 03 F0 no
c7 03 F0 no
d3 03 F0 no
d8 03 F0 no
d14 03 F0 no
e4 03 F0 no
f9 03 F0 no
g5 03 F0 no
g9 03 F0 yes
h3 03 F0 no
h6 03 F0 no
h10 03 F0 yes
h11 03 F0 yes
i1 04 A0 yes
i7 03 F0 yes
i9 01 F0 yes
i10 03 F0 yes
j8 03 F0 yes
j9 03 F0 yes
j11 03 F0 yes
k8 03 F0 yes
k10 03 F0 yes
k11 02 F0 yes
k12 03 F0 yes
l3 03 F0 no
l11 03 F0 yes
l14 03 F0 no
n6 03 F0 no
45 — Hillstone Dungeon Level 1 (28 events, 93 doors)
  • Env: castle · Unique visual bytes: 52 · Torches: 82 · Dark dirs: 0
  • Entry: i16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 0B 20 yes
a2 05 F0 no
a9 05 F0 no
a16 05 F0 no
b6 0A 40 yes
b12 06 10 yes
c2 05 F0 no
c8 05 F0 no
c16 05 F0 no
d10 05 F0 no
e15 05 F0 no
f4 05 F0 no
f6 05 F0 yes
f8 07 20 yes
f10 07 20 yes
f12 0C 80 yes
g9 05 F0 yes
h7 07 10 no
h11 07 40 no
j14 05 F0 no
m2 09 80 no
m4 05 F0 no
m9 05 F0 no
m16 08 80 no
o2 04 80 no
o16 03 80 no
p9 01 80 no
p16 02 40 yes
46 — Hillstone Dungeon Level 2 (28 events, 76 doors)
  • Env: castle · Unique visual bytes: 51 · Torches: 40 · Dark dirs: 0
  • Entry: i9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 0B 40 no
a5 03 60 no
b15 09 F0 no
e4 09 F0 no
e13 09 F0 no
e16 09 F0 no
f12 09 F0 no
g11 0C 80 no
h2 09 F0 yes
h8 09 F0 yes
h11 06 80 yes
h12 09 F0 no
i1 07 90 no
j4 08 60 no
k6 09 F0 yes
k8 05 20 yes
l12 09 F0 yes
m1 01 10 no
n2 09 F0 no
n5 09 F0 no
n8 09 F0 no
n13 09 F0 no
o3 09 F0 no
o14 0A 40 no
p1 09 F0 no
p2 09 F0 no
p10 04 80 no
p16 02 C0 yes
47 — Woodhaven Dungeon Level 1 (26 events, 52 doors)
  • Env: castle · Unique visual bytes: 46 · Torches: 28 · Dark dirs: 28
  • Entry: a15 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a7 08 F0 yes
a16 07 20 yes
b8 03 60 yes
c10 08 F0 no
d7 09 20 yes
e2 08 F0 no
e5 04 60 yes
g1 0B 80 yes
g4 0A 20 yes
g5 08 F0 no
h1 05 80 no
h2 08 F0 yes
h10 08 F0 yes
i14 08 F0 yes
j2 06 30 no
j13 08 F0 no
k9 08 F0 no
m16 08 F0 no
n8 0B 30 no
n9 0B 60 yes
n14 02 20 yes
o6 08 F0 no
o9 0B 40 no
p1 01 10 yes
p7 0B 40 no
p9 0B 40 no
48 — Woodhaven Dungeon Level 2 (99 events, 61 doors)
  • Env: castle · Unique visual bytes: 34 · Torches: 24 · Dark dirs: 0
  • Entry: h16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 07 F0 yes
a2 07 F0 yes
a3 07 F0 no
a4 07 F0 yes
a5 07 F0 yes
a8 07 F0 yes
a9 07 F0 yes
a10 07 F0 yes
a11 07 F0 yes
a12 07 F0 no
a14 07 F0 yes
a15 07 F0 yes
a16 07 F0 yes
b1 07 F0 yes
b9 07 F0 no
b15 07 F0 no
b16 07 F0 yes
c4 07 F0 no
c5 07 F0 yes
c11 07 F0 no
c13 05 F0 yes
c16 07 F0 yes
d1 07 F0 yes
d4 07 F0 yes
d5 07 F0 no
d6 07 F0 no
d9 07 F0 yes
d10 07 F0 yes
d11 07 F0 yes
d14 07 F0 yes
e1 07 F0 yes
e3 07 F0 yes
e5 08 60 yes
e6 07 F0 no
e7 0A 20 yes
e8 0B 20 no
e9 02 F0 yes
e10 07 F0 no
e11 04 F0 no
e12 0C 20 no
e13 07 F0 no
e14 07 F0 no
e16 07 F0 no
f3 07 F0 no
f6 07 F0 yes
f10 07 F0 no
f13 07 F0 no
f16 07 F0 yes
g1 07 F0 no
g3 07 F0 no
g5 03 F0 yes
g6 07 F0 no
g7 07 F0 yes
g9 06 60 no
g11 0B 20 yes
g12 07 F0 yes
g13 07 F0 no
g14 07 F0 no
g16 07 F0 yes
h1 07 F0 yes
h6 07 F0 yes
h12 07 F0 no
i1 07 F0 yes
i4 07 F0 yes
i5 0A 20 yes
i8 09 A0 no
i10 07 F0 yes
j1 07 F0 yes
j4 07 F0 yes
j10 07 F0 yes
j13 07 F0 no
j16 07 F0 no
k1 07 F0 yes
k6 07 F0 no
k7 0D 20 yes
k8 0E 20 no
k9 0F 20 no
k16 07 F0 no
l3 07 F0 no
l9 07 F0 no
+19 more triplets
49 — Pinehurst Dungeon Level 1 (18 events, 0 doors)
  • Env: castle · Unique visual bytes: 14 · Torches: 0 · Dark dirs: 0
  • Entry: a16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a16 09 20 yes
b6 09 80 no
c2 02 10 yes
c15 09 60 no
e15 0C 80 no
f7 0B 90 no
f15 07 80 no
g5 09 10 no
g7 05 80 yes
h3 06 20 no
i13 03 20 no
l9 09 40 no
n12 04 20 no
n15 08 10 no
o1 0C 20 no
o12 0A 20 yes
o16 09 20 no
p1 01 80 yes
50 — Pinehurst Dungeon Level 2 (37 events, 0 doors)
  • Env: castle · Unique visual bytes: 13 · Torches: 2 · Dark dirs: 0
  • Entry: h8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a14 0C 80 no
b3 05 F0 no
b6 08 90 no
b13 0C 40 no
b14 06 F0 yes
b15 0C 10 no
c12 09 F0 no
c14 0C 20 yes
d1 09 F0 no
d13 09 F0 no
d14 09 F0 yes
d16 09 F0 no
e10 09 F0 yes
e12 09 F0 no
e16 09 F0 yes
g5 09 F0 no
g9 02 60 no
h2 09 F0 no
h7 0C 10 no
h8 01 40 yes
i16 09 F0 no
j8 09 F0 no
k3 09 F0 no
k7 09 F0 no
m3 0A 80 no
m5 09 F0 no
m11 09 F0 no
m15 0B 80 no
n2 0A 40 yes
n3 03 F0 yes
n4 0A 10 yes
n14 0B 40 yes
n15 04 F0 no
n16 0B 10 no
o3 0A 20 no
o15 0B 20 yes
p5 07 90 yes
51 — Luxus Palace Dungeon Level 1 (57 events, 33 doors)
  • Env: castle · Unique visual bytes: 54 · Torches: 132 · Dark dirs: 0
  • Entry: j9 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 05 10 yes
a2 0A 10 no
a3 08 F0 yes
a6 06 10 no
a8 10 10 yes
a16 02 40 yes
b3 0C 20 no
d1 0F 20 no
d3 0D 20 no
d5 0F A0 no
d7 0F A0 no
d9 0E 20 yes
d10 0E 20 yes
d11 0E A0 no
d12 0E A0 no
d13 0E A0 yes
d14 0E A0 yes
d15 0E A0 no
d16 0E A0 yes
f8 0E 40 no
f14 03 20 yes
g14 10 50 no
h8 0E 40 yes
i1 0E A0 no
i2 0E 80 no
i3 0E 20 yes
i4 0E 80 yes
i5 0E 20 no
i6 0E 80 yes
i7 0E 20 no
i11 0B 10 no
i14 10 50 no
j8 0C 40 no
j12 01 C0 no
k1 08 F0 no
k2 0C 10 no
l8 0C 40 no
l9 08 F0 no
l14 10 50 no
m1 10 20 no
m2 0F 80 no
m3 0D 80 yes
m4 0F 80 yes
m5 0F 20 yes
m6 0F 80 no
m7 0F 20 no
m14 0D 80 no
n8 0F 40 no
n14 10 40 yes
o11 0B 40 no
o12 07 40 yes
o14 10 10 yes
p1 04 10 yes
p3 09 10 yes
p8 0F 50 no
p11 08 F0 no
p14 10 40 no
52 — Luxus Palace Dungeon Level 2 (38 events, 0 doors)
  • Env: castle · Unique visual bytes: 16 · Torches: 0 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 06 F0 no
a16 0F 40 yes
b4 05 F0 no
b11 03 20 no
b12 0E 20 no
c11 0D 80 no
d3 06 F0 no
d8 06 F0 no
d16 06 F0 no
e5 06 F0 yes
e8 05 F0 no
e13 06 F0 no
h2 05 F0 no
h9 06 F0 no
h15 06 F0 no
h16 05 F0 no
i5 08 80 no
i14 05 F0 no
i16 05 F0 no
j1 06 F0 yes
j9 06 F0 no
k4 05 F0 no
k6 04 80 no
k9 03 80 no
k11 06 F0 yes
l6 07 80 no
l9 0C F0 no
l10 06 F0 no
m10 06 F0 no
m14 06 F0 yes
n1 06 F0 no
n13 05 F0 yes
n15 02 80 no
n16 0A 20 no
o4 06 F0 no
o15 0B 80 yes
o16 01 20 no
p1 09 90 yes
53 — Ancients (Good) (80 events, 90 doors)
  • Env: castle · Unique visual bytes: 50 · Torches: 132 · Dark dirs: 0
  • Entry: a1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 01 30 yes
a2 1F 40 yes
b1 07 80 yes
c1 02 80 no
c4 14 20 no
c5 15 20 no
c6 13 20 no
c7 12 20 yes
c8 11 20 yes
c9 10 20 yes
c10 0F 20 yes
c11 0E 20 yes
c12 0D 20 no
c13 0C 20 no
c14 0B 20 no
c15 0A 20 no
d5 25 10 no
e2 2A F0 yes
e6 13 20 no
e7 12 20 yes
e8 11 20 no
e9 10 20 yes
e10 0F 20 yes
e11 0E 20 yes
e12 0D 20 no
e13 0C 20 no
e14 0B 20 no
e15 0A 20 no
f4 1E 10 yes
f7 24 10 no
g4 1D 10 no
g5 29 20 yes
g8 11 20 no
g9 10 20 yes
g10 0F 20 yes
g11 0E 20 yes
g12 0D 20 no
g13 0C 20 yes
g14 0B 20 yes
g15 0A 20 no
h4 1C 10 yes
h6 1C 10 no
h9 23 10 no
i4 1B 10 yes
i6 1B 10 no
i7 28 20 yes
i10 0F 20 no
i11 0E 20 yes
i12 0D 20 yes
i13 0C 20 yes
i14 0B 20 no
i15 0A 20 no
j4 1A 10 yes
j6 1A 10 no
j8 1A 10 yes
j11 22 10 no
k3 04 20 yes
k4 06 20 yes
k5 05 20 yes
k8 19 10 yes
k9 27 20 yes
k12 0D 20 no
k13 0C 20 yes
k14 0B 20 no
k15 0A 20 no
l8 18 10 yes
l10 18 10 yes
l13 21 10 no
m4 03 20 yes
m8 17 10 yes
m10 17 10 no
m11 27 20 yes
m14 0B 20 no
m15 0A 20 no
n4 09 20 yes
n8 16 10 yes
n10 16 10 yes
n12 26 20 yes
n15 20 10 no
o15 08 20 yes
54 — Ancients (Evil) (80 events, 80 doors)
  • Env: castle · Unique visual bytes: 48 · Torches: 132 · Dark dirs: 0
  • Entry: p16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
b2 08 80 yes
c2 20 40 no
c5 2A 80 no
c7 16 40 no
c9 16 40 yes
c13 09 80 yes
d2 0A 80 no
d3 0B 80 no
d6 26 80 yes
d7 17 40 yes
d9 17 40 yes
d13 03 80 yes
e4 21 40 no
e7 18 40 yes
e9 18 40 no
f2 0A 80 no
f3 0B 80 no
f4 0C 80 yes
f5 0D 80 no
f8 27 80 yes
f9 19 40 yes
f12 04 80 yes
f13 06 80 yes
f14 05 80 yes
g6 22 40 no
g9 1A 40 yes
g11 1A 40 no
g13 1A 40 no
h2 0A 80 no
h3 0B 80 no
h4 0C 80 yes
h5 0D 80 yes
h6 0E 80 yes
h7 0F 80 no
h10 28 80 yes
h11 1B 40 yes
h13 1B 40 yes
i8 23 40 no
i11 1C 40 yes
i13 1C 40 yes
j2 0A 80 no
j3 0B 80 yes
j4 0C 80 yes
j5 0D 80 yes
j6 0E 80 no
j7 0F 80 yes
j8 10 80 yes
j9 11 80 no
j12 29 80 yes
j13 1D 40 yes
k10 24 40 no
k13 1E 40 yes
l2 0A 80 no
l3 0B 80 no
l4 0C 80 no
l5 0D 80 no
l6 0E 80 yes
l7 0F 80 yes
l8 10 80 no
l9 11 80 yes
l10 12 80 yes
l11 13 80 no
l15 2B F0 yes
m12 25 40 no
n2 0A 80 no
n3 0B 80 no
n4 0C 80 no
n5 0D 80 no
n6 0E 80 yes
n7 0F 80 yes
n8 10 80 yes
n9 11 80 yes
n10 12 80 yes
n11 13 80 no
n12 14 80 no
n13 15 80 no
n16 02 20 no
o16 07 20 yes
p15 1F 10 yes
p16 01 80 yes
55 — Hillstone (72 events, 95 doors)
  • Env: castle · Unique visual bytes: 66 · Torches: 60 · Dark dirs: 0
  • Entry: h16 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 12 F0 yes
a4 03 10 yes
a13 03 40 yes
a14 12 F0 yes
b2 13 F0 yes
b9 13 F0 yes
b10 13 F0 no
b15 13 F0 yes
c1 12 F0 yes
c6 0F 20 yes
c9 13 F0 yes
c10 13 F0 yes
c12 02 80 no
c13 0D 80 no
c14 29 90 no
c16 12 F0 yes
d1 03 20 yes
d3 0C 20 no
d6 06 20 yes
d13 25 F0 no
d15 27 F0 no
d16 03 20 yes
e9 10 20 yes
e12 11 80 no
e13 23 F0 yes
e15 26 F0 no
f6 09 10 yes
f11 12 F0 no
f13 21 F0 no
f15 24 F0 no
g9 01 20 no
g13 1F F0 no
g15 22 F0 no
h6 09 10 no
h10 12 F0 no
h11 12 F0 no
h13 1D F0 no
h15 20 F0 no
i13 1B F0 yes
i15 1E F0 no
j3 09 20 yes
j4 09 20 no
j6 14 20 no
j13 19 F0 no
j15 1C F0 no
k13 17 F0 no
k15 1A F0 no
l11 04 40 no
l12 05 80 yes
l15 18 F0 no
m1 03 80 yes
m5 12 F0 yes
m9 12 F0 yes
m12 28 F0 no
m13 15 F0 yes
m15 16 F0 no
m16 03 80 yes
n1 12 F0 yes
n4 0E 20 no
n6 13 F0 no
n8 08 20 no
n9 07 20 no
n11 0A 30 no
n16 12 F0 yes
o2 13 F0 yes
o15 13 F0 yes
p3 12 F0 yes
p4 03 10 yes
p8 0B 80 no
p9 0B 80 no
p13 03 40 yes
p14 12 F0 yes
56 — Woodhaven (129 events, 77 doors)
  • Env: castle · Unique visual bytes: 57 · Torches: 48 · Dark dirs: 0
  • Entry: h1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 0C F0 yes
a4 0B 10 yes
a5 10 F0 no
a8 07 20 no
a9 07 20 no
a13 0B 40 yes
a14 0C F0 yes
b2 0D F0 yes
b4 0E F0 yes
b5 0D F0 yes
b6 0E F0 yes
b8 10 F0 yes
b9 10 F0 yes
b11 13 F0 no
b12 14 F0 no
b13 15 F0 no
b15 0D F0 yes
c1 0C F0 yes
c4 0E F0 no
c5 0E F0 no
c6 0E F0 no
c8 01 80 no
c9 02 80 yes
c11 12 F0 no
c12 12 F0 yes
c13 12 F0 no
c14 18 90 no
c16 0C F0 yes
d1 0B 20 yes
d2 0E F0 yes
d4 0E F0 yes
d5 0E F0 no
d6 0D F0 yes
d7 10 F0 yes
d8 0C F0 no
d13 12 F0 no
d14 12 F0 yes
d15 13 F0 yes
d16 0B 20 yes
e2 0E F0 yes
e7 0E F0 yes
e8 10 F0 no
e10 0E F0 no
e11 05 40 no
e15 13 F0 yes
f2 0E F0 yes
f4 0E F0 yes
f5 0C F0 no
f6 0E F0 yes
f8 0D F0 no
f10 10 F0 yes
f12 12 F0 no
f13 12 F0 no
f15 13 F0 yes
g2 0E F0 no
g4 0E F0 yes
g5 0C F0 yes
g6 0E F0 no
g8 0E F0 no
g9 09 20 yes
g10 17 80 no
g11 11 20 no
g12 12 F0 no
g13 13 F0 yes
g15 14 F0 yes
h2 0E F0 yes
h12 13 F0 no
h13 13 F0 yes
h15 14 F0 yes
i2 0C F0 yes
i3 0E F0 yes
i4 0E F0 no
i5 0E F0 no
i6 0E F0 no
i7 0E F0 yes
i8 0E F0 no
i9 0C F0 yes
i11 04 20 no
i13 12 F0 no
j4 13 20 no
+49 more triplets
57 — Pinehurst (31 events, 70 doors)
  • Env: castle · Unique visual bytes: 45 · Torches: 35 · Dark dirs: 0
  • Entry: p8 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a3 1A 40 no
c12 10 60 no
c14 01 80 no
d5 1B 10 no
d6 17 10 no
d14 18 80 no
f3 13 80 no
f11 08 10 no
f12 06 20 yes
f13 05 40 no
f15 15 20 no
g3 14 F0 no
g8 16 20 no
g11 07 10 no
g13 04 40 no
h3 1A A0 no
h11 05 10 no
h13 0F 10 no
h14 02 10 no
h16 11 40 no
i3 1C F0 no
i11 09 10 yes
i13 0F 10 yes
i14 03 10 no
i16 11 40 no
j11 0A 10 no
j13 0E 40 no
k11 0B 10 yes
k12 0C 80 yes
k13 0D 40 no
k15 19 80 no
58 — Luxus Palace Royale (66 events, 78 doors)
  • Env: castle · Unique visual bytes: 54 · Torches: 80 · Dark dirs: 12
  • Entry: h1 · Era gate: 0x09
Tile Handler Cond Coll 0x80
a1 0E 10 yes
a7 0F 20 yes
a8 0F 20 no
a9 0F 20 no
a10 0F 20 no
c14 09 80 yes
d6 1D F0 no
d7 1D F0 no
d8 02 80 no
d9 02 80 no
d10 1D F0 no
d11 1D F0 no
e13 1E F0 no
e15 1E F0 no
f3 24 F0 no
f7 1A F0 no
f8 06 10 no
f9 06 40 no
f10 1A F0 no
g1 11 10 yes
g5 0C 10 no
g13 1F F0 no
g15 1F F0 no
h3 24 F0 no
h7 1B F0 no
h8 19 10 yes
h9 07 40 yes
h10 17 40 yes
i8 15 80 yes
i9 15 80 yes
j5 0A 80 no
j7 18 10 no
j8 05 10 yes
j9 08 40 no
j10 1C F0 yes
j13 1E F0 no
j15 1F F0 no
k3 20 F0 no
k5 20 F0 no
k8 14 80 no
k9 14 80 no
l1 21 F0 no
l3 21 F0 no
l7 16 10 no
l8 05 10 no
l9 03 40 no
l10 18 40 no
m2 20 F0 no
m3 0B 80 no
m4 21 F0 no
m8 04 80 no
m9 04 80 no
m13 22 F0 yes
m15 22 F0 yes
n2 23 F0 no
n3 23 F0 yes
n4 23 F0 no
n8 12 80 no
n9 12 80 no
o13 22 F0 yes
o14 01 40 no
o15 10 40 yes
p7 25 F0 no
p8 0D 10 no
p9 0D 40 no
p10 25 F0 no
59 — Castle Xabran (47 events, 50 doors)
  • Env: castle · Unique visual bytes: 50 · Torches: 31 · Dark dirs: 26
  • Entry: a9 · Era gate: 0x08
Tile Handler Cond Coll 0x80
a16 02 60 no
c7 03 20 no
c10 28 20 no
c11 29 40 no
c12 2A 40 no
c13 2B 40 no
c14 2C 40 no
d10 27 20 yes
e10 26 20 yes
e14 2D 90 no
f10 25 20 yes
g4 09 20 no
g5 0A 40 no
g6 20 40 no
g7 21 40 yes
g8 22 40 no
g9 23 40 no
g10 24 40 yes
h4 07 20 no
i1 01 10 no
j4 06 80 yes
j5 0A 40 yes
j6 18 40 yes
j7 19 40 yes
j8 1A 40 no
j9 1B 40 yes
j10 1C 40 yes
j11 1D 40 yes
j12 1E 40 no
j13 1F 40 no
k4 08 80 no
k5 0A 40 no
k6 0C 40 no
k7 0D 40 no
k8 0E 40 no
k9 0F 40 no
k10 10 40 yes
k11 11 40 yes
l11 12 80 no
m11 13 80 no
m14 2E 30 no
n11 14 80 no
o7 05 40 no
o11 15 80 no
o12 16 40 no
o13 17 40 yes
p16 04 C0 yes

🏠 Home


Getting started

Runtime & engine

Graphics

UI

Data formats (.dat)

Combat

Audio

Game systems

Might and Magic I (DOS)

Gallery

Tools

Clone this wiki locally