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Ideology

Gao edited this page Jun 11, 2026 · 1 revision

Ideology

Ideology is your character's creed and faction on the server. It determines your Settlement's identity, contributes to follower counts that power your workforce, and allows you to spread influence through propagation.

Ideologies are server-specific and must be unique within a guild. You choose (or found) one during character registration.

Accessing Ideology

  • /ideology — View all active ideologies on the current server, sorted by follower count (descending). Shows name and total followers.
  • /propagate — Spread your ideology to gain followers (and their offerings/resources). Has an 18-hour cooldown.

Founding & Registration

When you first /register, you are prompted to choose or create an ideology via a modal.

  • The name must be unique on the server.
  • Founding a new ideology starts you with 1 follower (yourself).
  • Your chosen ideology is stored permanently on your character profile and links directly to your Settlement.

If the name is taken, registration will fail with an error.

Viewing Ideologies

The /ideology command displays a clean list:

  • All ideologies registered on the server.
  • Follower counts (updated in real-time from the social database).
  • Sorted from most to least popular.

This is useful for seeing which creeds are dominant, scouting allies, or deciding where to align if you're starting fresh (though alignment is chosen at registration).

Propagating Your Ideology

Use /propagate to advocate for your creed.

Base Effect:

  • +100 followers (with ±10% random variation).
  • Cooldown: 18 hours (tracked per character).
  • The command shows the exact gain and your ideology's new total followers.

Temple Bonus (Settlement Synergy):

  • If you have a Temple building in your Settlement with assigned workers, you gain a multiplicative bonus.
  • Formula: 1 + (temple_workers * 0.0005)
    • 100 workers = +5%
    • 500 workers = +25%
  • The bonus is applied to the base gain and displayed as "(Temple: +X)" in the result.

Propagation is your main way to grow your ideology's influence over time. Larger follower bases directly benefit your Settlement.

Relation to Settlement

Your ideology is the foundation of your Settlement:

  • Total Followers = maximum workforce available for assignment to buildings.
    • If you assign more workers than you have followers, excess workers will abandon their posts (with a warning message).
  • The Temple building (unlocked early) directly boosts your /propagate gains via the worker bonus above.
  • Followers also tie into other systems like Nursery (worker production) and overall Settlement power.

In short: Strong ideology = more workers = stronger passive economy and better propagation loops.

Tips

  • Coordinate with guildmates who share your ideology to maximize Temple staffing for bigger propagate bonuses.
  • Check /ideology regularly to see the "meta" on your server and spot rising or declining creeds.
  • Propagation is a long-term investment — consistent use (every 18h) compounds your follower count significantly.
  • If you're struggling with workforce shortages in Settlement, focus on Temple upgrades and propagation.
  • Ideology choice is permanent at registration, so pick something flavorful or strategic early.

Ideology adds a light social/faction layer that deeply integrates with Settlement progression and gives roleplay flavor to your character's journey.


Spread the word. Build the future.

Last updated: May 2026 (sourced from cogs/ideology.py, database/repositories/social.py, character registration flows in core/character/views.py, Settlement integration in core/settlement/, and CLAUDE.md notes on social/ideology data)

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