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Releases: dethrace-labs/dethrace

Dethrace 0.7.1

13 Jun 22:56
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Full Changelog: v0.7.0...v0.7.1

Dethrace 0.7.0

13 Jun 19:09
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This is the last version based on our reverse-engineered version of BRender. Future releases will use our BRender fork based on the open source release.

This is also the last release with the custom OpenGL renderer. Future releases will include the original software renderer and original hardware renderer.

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Full Changelog: v0.6.0...v0.7.0

Dethrace 0.6.0

09 Jan 08:27
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New Contributors

  • @zear made their first contribution in #233

Full Changelog: v0.5.0...v0.6.0

Dethrace 0.5.0

14 Oct 18:20
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Full Changelog: v0.4.0...v0.5.0

Dethrace v0.4.0

21 Sep 17:49
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New Contributors

Full Changelog: v0.3...v0.4.0

v0.3.0

21 Sep 04:13
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  • Game mostly playable, can drive around until the timer runs out, after which you are taken back to the main menu
  • Mostly complete texture rendering (no transparency)
  • Some physics bugs fixed, recovery implemented
    Screen Shot 2022-01-26 at 6 25 27 AM

v0.2

21 Sep 04:14
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First 3d rendering!

Screen Shot 2021-07-17 at 7 05 35 AM

v0.1

21 Sep 07:04
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v0.1 Pre-release
Pre-release

The first release! (April 14, 2021)

You should be able to navigate through the UI up to hitting "Done" in the Grid Selection screen.

To play:

  • Extract into your SPLATPACK directory
  • Run dethrace(.exe)

Issues:

  • Crashes when run against the regular CARMA data directory.
  • All menu options in the the "Race" menu will crash except hitting "Start Race" to load the default race.

Screen Shot 2021-03-22 at 7 03 46 AM