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gottsch edited this page Jul 17, 2026
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Welcome to the gottsch's Monster Manual (GMM) wiki!
GMM is a shared monster library — a base-class library of mob classes, AI goals, models, renderers, and textures that other gottsch dungeon mods (like Dungeon Denizens) build their monsters on top of. GMM itself registers no entities, items, or blocks — this wiki covers the monsters that consuming mods spawn using GMM's shared code and assets.
Organized by family, matching GMM's own base-class structure. Each page covers every documented monster in that family — flavor, threat description, and headline abilities, no implementation detail. See the sidebar for the full list as it grows.
- Mimic Family — Barrel Mimic
- Skeleton Family — Bloody Skeleton, Burning Skeleton
- Zombie Family — Bloater, Bodak
- Mob Config Reference — every datapack-driven config key GMM reads, per mob, with defaults
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Tags Reference — the
gmm:-namespaced tag system for weapon/armor pools, food, allies, and more - GitHub repo — source, issues, and license