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link-0402 edited this page Sep 29, 2026 · 5 revisions

XIV Instant Edit

XIV Instant Edit is a Dalamud plugin for Final Fantasy XIV. It sends the models, textures and animations you see in game straight into your editing software, and puts your changes straight back into your Penumbra mods. No manual importing, exporting, TexTools round trips or file juggling: edit, save, and look at the result in game.

These pages explain the main features step by step. They describe version 2.0.0 of the plugin.

New here? Start with these

  1. Installation and first-time setup: install the plugin and let it set up Blender and your image editor for you.
  2. A tour of the plugin window: what the tabs, buttons and status dots mean.
  3. Your first model edit: send a piece of gear to Blender, change it, and see it in game a second later.

What can I do with it?

I want to... Read this
Change the shape of gear, hair or a body in Blender Editing a model in Blender
Save my edit as a new mod option, a new mod or a mashup of several mods Choosing where your export goes
Learn the Blender side panel (mesh groups, attributes, tools) The Blender add-on
Recolour or retouch a texture in Photoshop, GIMP, Krita or Paint.NET Editing textures
Paint directly on the model Painting in Substance Painter
Bake my LivePose adjustments into an animation, fix an animation's skeleton or give bones back to physics Editing animations
Check my outfit for clipping while walking, or bring any animation into Blender Animations in Blender
Edit or export the game's own models (every hairstyle, face, gear piece) Game Files: browse and export
Get rid of a visible seam between face and body Fixing the neck seam
Preview gear shaped for my race in Blender Racial scaling
Undo a change or get an old version back Backups and undo
Change the cache folder, ports or notifications Settings
Fix something that isn't working Troubleshooting and FAQ

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