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docs: document game server use case #2298
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Warning This pull request is not mergeable via GitHub because a downstack PR is open. Once all requirements are satisfied, merge this PR as a stack on Graphite.
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<!-- Please make sure there is an issue that this PR is correlated to. --> ## Changes <!-- If there are frontend changes, please include screenshots. -->
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PR Summary
The PR enhances Rivet's documentation by adding a detailed game server use case and clarifying networking setups for different deployment scenarios.
- site/src/content/docs/networking.mdx: Clarified TCP restrictions with an updated supported protocols table.
- site/src/content/docs/solutions/game-servers.mdx: Introduced a comprehensive guide covering the game server lifecycle.
- site/src/content/docs/self-hosting/single-container.mdx & local-development.mdx: Separated minimal HTTP-only commands from full TCP/UDP configurations.
- site/src/sitemap/mod.ts: Added a new "Game Servers" entry for improved navigation.
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