A Pico-8 player/emulator for console homebrew
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Updated
Apr 17, 2024 - C++
A fantasy console is a game engine and/or virtual machine simulating and inspired by 8-bit computers and consoles from yesteryear. It forces developers to work within constraints on color palettes, sound channels, resolution, memory, etc. Very popular in the retrogaming and game jam scenes.
A Pico-8 player/emulator for console homebrew
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
General repository for all software (emulators, dev tools, etc) related to Vircon32 but not running on console itself
draxel-0 is a Fantasy Console/Computer with hardware-accelerated graphics
An infinitely small executable format that can run on desktop, mobile and web
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
A simple assembly language written in C++ for the Luna16 fantasy console
Master-Bit fantasy console software. Written in C++, implements lua.
Resources for physical versions of console, peripherals, games, manuals, etc.
A "fantasy console" that I'm working on. You know, another one. A different one. A different, different one.