gba
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Here are 56 public repositories matching this topic...
Modern C++ high level GBA engine
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Oct 26, 2024 - C++
A cycle-accurate Nintendo Game Boy Advance emulator.
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Nov 6, 2024 - C++
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
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Jul 7, 2023 - C++
🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is to provide multiplayer support to homebrew games.
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Oct 24, 2024 - C++
Libretro VBA-Next port for Switch. **Don't use this, see readme!**
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Mar 31, 2019 - C++
Rhythm Heaven Silver - An unofficial English translation for Rhythm Tengoku.
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Jan 28, 2023 - C++
(Not actively maintained) A fork of Bregalad's "GBA Mus Riper" program
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Mar 13, 2022 - C++
An attempt to create a Game Boy Advance game using Modern C++
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Jun 26, 2023 - C++
Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene
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Aug 26, 2024 - C++
Game Boy Advance tools for image and video conversion
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Jun 16, 2024 - C++
A simplified clone of Super Crate Box for the GBA
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Feb 6, 2017 - C++
Simple CLI for converting Tiled maps to data the Game Boy Advance (GBA) understands.
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Jan 26, 2019 - C++
A WIP Game Boy Advance emulator.
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Jul 1, 2022 - C++