✔️The smallest header-only GUI library(4 KLOC) for all platforms
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Updated
Dec 22, 2023 - C++
✔️The smallest header-only GUI library(4 KLOC) for all platforms
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
A high speed C++17 Vulkan game engine
🐙 🐙图形学论文实现
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
✨Small interesting GUI effects could be reused everywhere
This repository is intended to be used as a code repository for learning DirectX 12.
Immediate-mode, renderer agnostic, lightweight debug drawing API.
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
A tiny, single-header <canvas>-like 2D rasterizer for C++
ESP8266 graphics library
A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
High-level rendering components
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer.
A new boolean operations filter for VTK
A collection of common mesh subdivision algorithms
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