2D N-body, hardware accelerated gravity simulator with custom and interactive maps
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Updated
Jun 8, 2023 - C
2D N-body, hardware accelerated gravity simulator with custom and interactive maps
Oppenheim's hypothesis about the interaction between quantum systems and classical gravity. Coded by me (mmtmn), in the programming language C.
A console display based solar system / gravity simulator made in C.
Gravity Simulator made in C++ with RayLib library.
Gravity is a program built off of C and OpenGL that attempts to simulate interactions between objects in space.
Gravitational N-Body simulation for high performance and GPU programming
Simulation of Newton's Law of Gravity in C++
Using the MiniLibX API on C to create a gravity collision simulator with the Burns Hut algorithm
A 2d game engine in gravity, currently trying to be a port of love2d.
A cool and simple gravity simulation software with real time particle rendering built with SFML and C++.
simple 3d game-engine in C ( C89 ), using OpenGL 4.6
Forward modeling of gravity fields in spherical coordinates
Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim
Gravity Programming Language
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