A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
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Updated
Nov 4, 2024 - C#
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Quick 2D game development tutorials using MonoGame.
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Easy-to-use 2D primitives
Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.
UI framework for MonoGame game engine.
Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.
A 2D sandbox exploration and creation game.
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.
A tool for MonoGame that automatically handles adding assets to the Content Pipeline project
Sample application which uses Xamarin with Monogame framework to visualize point clouds
Clone of the game cannonhill. This is a hobby open source project based on the monogame framework.
Continuation of Cocos2D-XNA project, with focus on MonoGame
Remake of the classic 1976 game Death Race by Exidy in C# using MonoGame
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