PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
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Updated
May 21, 2024 - C++
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
An AI-targeted physical simulation platform.
A JNI interface to Bullet Physics and V-HACD
Software repository for estimating human dynamics
Projects and Resources on Physics (Physically) based animation
A tool that translates a robot URDF description into the kindsl format that can be processed by RobCoGen.
GPU accelerated rigid body simulation with OpenGL and OpenCL.
Coupled simulation of FEM continuum media and articulated rigid bodies
RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.
World of Rigid Bodies (WoRB), Simulation Framework (C++, MATLAB)
OpenGL Rigid Solver implementation using the Framework OGL4Core provided by the University of Stuttgart. Final Project WS17/18, Practical Course Visual Computing
Box2D is a 2D physics engine for games
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