Console-based GLSL Sandbox for 2D/3D shaders
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Updated
Jan 1, 2025 - C++
Console-based GLSL Sandbox for 2D/3D shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
🎇 Compilation of the best resources to learn programming OpenGL Shaders
A friendly web-component for writing and rendering shaders.
The repo for vertexshaderart.com
Mesh Maker VR
WebGL electron-based desktop application
3D Graphics Engine For Games | C++ OpenGL 4.1
Aimed to eliminate preprocessor hell in shaders and kernels.
Metal & MetalKit usage practices for Swift3
Základy počítačové grafiky - Projekt - Vykreslovací řetězec a programování shaderů
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
implementing PBR ( Physically Based Rendering) in WebGL from scratch.
Display grid mesh which is defined in su2 format file
SImple dissolve shader, with a bit of vertex manipulation, nothing fancy
Rendering Project for COMP5411 @ HKUST
C++ 3D engine, software rendering, emulates modern 3D API rasterization.
A mathematics library for OpenGL
Private Three js and GLSL learning playground
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