OpenVDB - Sparse volume data structure and tools
-
Updated
Oct 8, 2024 - C++
OpenVDB - Sparse volume data structure and tools
Advanced shading language for production GI renderers
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
ZEn NOde system - a simulation & rendering engine in nodes
An open-source interoperability standard for tools and content management systems used in media production.
Universal Scene Description standalone editor
Bayesian Collaborative Denoiser for Monte Carlo Rendering
An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter
OpenDCX Repository
A physically based camera model for virtual production and computer graphics
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
A library for parsing/building frame ranges and sequences. A port of the python fileseq library, for Go and C++(https://github.com/justinfx/fileseq)
Add a description, image, and links to the vfx topic page so that developers can more easily learn about it.
To associate your repository with the vfx topic, visit your repo's landing page and select "manage topics."