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Easy Reference

Dimitroffvodka edited this page Jul 30, 2026 · 4 revisions

Easy Reference

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Easy Reference adds an SDX dropdown to Foundry's ProseMirror editor, so journals, descriptions, and other rich-text fields can insert live game references without anyone at the table memorizing enricher syntax.


Enable categories

Five world settings, all on by default: NPC cards, item cards, RollTables, checks and requests, and dice rolls. Disable one and it leaves the editor menu for everybody.

No SDX menu at all? Check the editor first. That field is probably not ProseMirror, which is a faster thing to rule out than working through the settings list.

NPC cards

Choose an NPC document, then insert:

@DisplayNpcCard[Actor.uuid]{Name}

The detailed variant:

@DisplayNpcCardDetailed[Actor.uuid]{Name}

Reach for the compact card in inline encounters and rumors, and save the detailed one for a full keyed-area stat reference where you genuinely want the whole block sitting on screen.

Item cards

Insert an interactive item reference:

@DisplayItemCard[Item.uuid]{Name}

That UUID can point at a world item, an owned item, or a compendium item. Move or delete the source and it goes dead.

RollTable cards

Insert:

@DisplayTable[RollTable.uuid]{Name}

The rendered card rolls the table. Permissions still apply, so a player who can't roll it needs observer access on the RollTable or its pack. Failing that, the GM rolls it.

Deleted source, dead card. Insert the current document again.

Ability checks and requests

The custom dialog asks for a DC, an ability, and whether you want a check or a request. Out comes Shadowdark's enriched syntax:

[[check 12 str]]
[[request 15 wis]]

Quick entries cover STR, DEX, CON, INT, WIS, and CHA. A check that renders as plain text instead of an enriched button has picked up a capitalized ability key or a non-numeric DC somewhere along the way. Lowercase the key. Check the number.

Dice rolls

Enter a custom Roll formula:

[[/r 2d6+3]]

Quick buttons handle d4, d6, d8, d10, d12, and d20.

Working with UUIDs

Four rules will save you a pile of broken references later on. Renaming is safe. Moving a world document between folders is safe too, and neither one disturbs the UUID. Delete and recreate that same document, though, and it comes back with a new UUID that nothing points at. Copying does the same thing, leaving your existing journal syntax aimed at the original. Compendium UUIDs from a module hold only as long as that source document keeps shipping under the same pack and document id, which is worth knowing before you build a campaign on top of one. Compendium Packs lists what SDX ships and how to copy a document into the world so your edits survive an update.

Narration

Journal blockquotes get a narration control when Enable Journal Narration is on. Blockquote the read-aloud text, render, present.

The rest of the journal tooling lives in Journal Tools & Pins, which covers pins, folders, placeable notes, and the multi-page character journal that replaces the plain Notes tab.

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