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Troubleshooting and current limits
Confirm that you chose Apply in the manager (or Create in Aircraft Manager), then Save or Save As, and that RTW3 is loading the intended slot. A pending selection or staged destination alone does not write files.
Correct Save game location in Settings. It should point to the parent of the Game folders. In the main window's Browse dialog, choose the individual Game folder.
Read the error or status message. The required field may be missing, the save layout may be unsupported, or the operation may exceed the manager's supported scope. Do not assume a disabled control means the saved value is zero.
Check owner, type, and search filters. Historical losses, scrapped hulls, and museum ships are excluded. Ships with aircraft capacity, transfers involving the player while active divisions exist, and missing design dependencies can block a transfer.
Check the Transfer status and Value columns. Home provinces with Value 200 or greater are locked. Being in a nation's home map area alone does not lock an otherwise transferable possession.
Use one tension edit or action per pair. Start War requires peace and no treaty with the target. Ceasefire requires exactly one active player opponent. AI-only wars and multi-opponent settlements are unsupported. Apply treaty breaking separately before starting a war against that nation.
Moving Equivalent year or changing Aircraft type reloads defaults. Make manual adjustments after choosing both. Changing the equivalent year does not change the design date.
The calculator provides estimates. Its ±10% monthly-balance range is a planning allowance, not a guarantee of accuracy. Use the in-game budget display for actual costs and income.
Spawn, Rename, Delete and Repair remain pending until you choose Apply. Cancel, Escape or closing the manager discards those pending changes. After Apply, use Save or Save As in the main window.
- Aircraft creation is available, with in-game validation still pending.
- The budget calculator remains an estimate while its base calculations are reviewed.
- Submarine Manager supports spawning, renaming, deletion and repair. New submarines use fixed statistics, without scaling to campaign technology or year; transfers are unavailable.
- Ship Spawner is a placeholder in 0.9.10. For version 1.0 Beta, see Ship Spawner for copying from another save. Built-in designs are unavailable.
- Carrier and air-group transfers remain blocked.
- AI-only war editing and multi-opponent ceasefires are unavailable. War-budget adjustments are outside the relationship actions' scope.
- Custom-nation creation is not included in this build.
For source code, release downloads, and issue reporting, visit the Privateer project on GitHub. When reporting a problem, include the Privateer version, RTW3 version, affected manager, exact error, and steps needed to reproduce it.
Privateer user guide