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Model Toolkit Armature

Mustard edited this page Oct 7, 2026 · 2 revisions

Armature tools for creators are available.

IK Spline tool

Add an IK Spline tool to a chain of bones (not necessarily connected). Select the bones in Pose Mode, the last one being the tip of the chain (at least 4 bones).

  • Controllers and Resolution — number of controllers of the spline, and subdivisions of each segment of the curve.
  • Bendy Bones — convert the bones of the chain to bendy bones, with the given number of Segments.

The X button removes the IK Spline from the chain of the selected bone, optionally deleting the controller bones and resetting the bendy bones.

Image

Face Controller

Adds a Face Controller rig to the model, parented to the Head Bone. Enable Add Collection to Armature Panel to show its bone collection in the Armature panel.

The tool is disabled if another face controller is already available on the model. The X button removes the Face Controller.

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