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Neryos edited this page Sep 18, 2026 · 7 revisions

Every item Workbay adds, what it is for, and how you get one. Two items hold the whole tree together: Shopsteel, the metal everything is made of, and the Housing, the frame every upgrade and every Room is built on. Once you have those two, the rest of the mod is one pattern with a different item in the middle.

Every slot in a recipe below is a link. Hover it for what the item is and where it comes from; click it for its page - the Minecraft Wiki for vanilla items, this page for ours. In game it is the ingredient in your inventory that puts a recipe in your recipe book: iron and amethyst unlock Shopsteel, Shopsteel unlocks the Workbay, the Connector and the Housing, and a Housing unlocks the four upgrades and the three Rooms. JEI and EMI list everything from the start. Shift on any item shows the same description in its tooltip.

Item In one line
Workbay Workbay The block. Hosts machines out of sight.
Shopsteel Shopsteel The metal everything here is built from.
Connector Connector Links a bay to a chest, tank or machine out in the world.
Housing Housing The frame under every upgrade and every Room.
Expansion Plate Expansion Plate One more bay.
Impeller Impeller Doubles what every link moves in a step and halves the wait between steps: four times the throughput, and two may be fitted, for sixteen.
Resonator Resonator Links may cross dimensions.
Anchor Anchor The network keeps running while you are online and elsewhere.
Room Rooms A build you can pick up, carry and rack.

The order to build in

flowchart LR
  I[Iron + Amethyst] --> S[Shopsteel]
  S --> W[Workbay]
  S --> C[Connectors]
  S --> H[Housing]
  H --> U[Upgrades]
  H --> R[Rooms]
Loading

Workbay

Workbay Workbay - the block the mod is named after.

Place it, right-click it, and it opens on four screens: WORKBAY (the bays), UPGRADES, FLOW (the network drawn as a map) and NETWORKS (which network this block is holding). A machine racked into a bay moves into a private dimension and goes on ticking exactly as it did on the floor; select its bay and press Open its screen and the machine's own screen opens from where you stand. A host who has turned remoteScreens off in config/workbay-mixins.properties gets Enter bay instead, which walks you to it.

A fresh Workbay has two bays. The network belongs to whoever placed it and is born locked; see Networks and Locking. The recipe is cheap on purpose, so the block arrives around your first furnace rather than at the end of the game.

GlassShopsteelGlass
ShopsteelEnder PearlShopsteel
GlassShopsteelGlass
Crafting Table
makes
Workbay

See also: Getting Started, Machines and Bays.

Shopsteel

Shopsteel Shopsteel - iron and an amethyst shard. Everything here is built from it.

Shapeless, and it makes two, so one trip to a geode goes a long way. There is no other use for it: if you have Shopsteel, you are building something on this page.

Iron IngotAmethyst Shard

Crafting Table
makes
Shopsteel

Connector

Connector Connector - the plate that replaces your pipes.

Right-click a Workbay while holding one - or a whole stack - to pair it, then stick it on the chest, tank or machine you want reached. Back at the Workbay, press Add on a bay, pick the Connector, and switch the new channel on. Items, fluids, energy and Mekanism chemicals then move between that block and that bay with a direction, a filter, a rate and a speed - no cable in between.

A Connector belongs to a network, not to a bay: one plate can carry a channel on every bay at once. An unpaired one still places, does nothing, and says so; right-clicking a Connector already in the world opens its rename panel rather than pairing it.

One row, anywhere in the grid. Makes four at a time.

ShopsteelRedstone DustShopsteel

Crafting Table
makes
Connector

See also: Connectors and FLOW.

Housing

Housing Housing - the gate to the second half of the mod.

It does nothing on its own. Holding one puts every upgrade and Room recipe in your recipe book (JEI and EMI list them from the start), and every one of those recipes has a Housing at the bottom of the frame. An Eye of Ender in the middle is the real cost.

ShopsteelObsidianShopsteel
ObsidianEye of EnderObsidian
ShopsteelObsidianShopsteel
Crafting Table
makes
Housing

Upgrades

All four share one frame - Shopsteel above and to the sides, a Housing underneath, one item in the middle. They are fitted on the UPGRADES screen and consumed when they are.

Expansion Plate

Expansion Plate One more bay on this rack, up to a ceiling of eight. A Workbay starts with two, so six plates is the whole ladder. A machine lives in a bay, so this is simply how many machines one Workbay holds at once.

Shopsteel
ShopsteelIron IngotShopsteel
Housing
Crafting Table
makes
Expansion Plate

Capped by maxBaysPerWorkbay (default 8). See Server Configuration.

Impeller

Impeller Doubles what every link moves in a step and halves the wait between steps: four times the throughput, and two may be fitted, for sixteen.

Shopsteel
ShopsteelBreeze RodShopsteel
Housing
Crafting Table
makes
Impeller

Step size is impellerStep (default 2), count is maxImpellers (default 2). See Server Configuration.

Resonator

Resonator Lets the two ends of a link stand in different dimensions - a bay in the Overworld pulling from a tank in the Nether. Without one, a cross-dimension link reads "Needs a Resonator" ("Off-world" in the narrow column).

Shopsteel
ShopsteelEye of EnderShopsteel
Housing
Crafting Table
makes
Resonator

A server can switch it off entirely with allowCrossDimensionLinks = false. See Server Configuration.

Anchor

Anchor Keeps the network running with nobody standing there, for as long as you are online anywhere in the world - plus a grace period after you log out. This is the one chunk-loading thing the mod does, and it is the first thing a busy server turns off.

Shopsteel
ShopsteelHeart of the SeaShopsteel
Housing
Crafting Table
makes
Anchor

allowAnchors, maxAnchoredWorkbaysPerPlayer (default 4) and anchorGraceMinutes (default 5) all govern it. See Server Configuration.

The UPGRADES screen

Each upgrade has a cap, and the screen shows how many you have fitted out of it. All four caps are server options - see Server Configuration.

Upgrade Cap Set by
Expansion Plate 6 maxBaysPerWorkbay minus the two bays every Workbay starts with
Impeller 2 maxImpellers
Resonator 1 allowCrossDimensionLinks switches it off entirely
Anchor 1 allowAnchors switches it off entirely

Rooms

Room A Room is a build you can pick up and carry, and it racks into a bay like a machine.

A Room goes in a bay, never on the ground - right-clicking the world with one is refused. Rack it into an empty bay and press Enter on that bay's panel to step inside. Everything you build in there travels with the item, so a Room can be handed to another player, carried across a world, or stored in a bay. Three sizes, same frame, a rarer middle item each time.

A bay holding a room has no face cube and no channels of its own; a room reaches the network through Connectors placed inside it, and those travel with it.

Room Inside Middle item
Room Room 3 x 3 x 3 Diamond Diamond
Wide Room Wide Room 9 x 9 x 9 Echo Shard Echo Shard
Vast Room Vast Room 13 x 13 x 13 Nether Star Nether Star

Room - 3 x 3 x 3 inside

Shopsteel
ShopsteelDiamondShopsteel
Housing
Crafting Table
makes
Room

Wide Room - 9 x 9 x 9 inside

Shopsteel
ShopsteelEcho ShardShopsteel
Housing
Crafting Table
makes
Wide Room

Vast Room - 13 x 13 x 13 inside

Shopsteel
ShopsteelNether StarShopsteel
Housing
Crafting Table
makes
Vast Room

Rooms sleep by default: one runs while somebody is standing in it. A server can change that with roomsLoadWithWorkbay.

See also: Rooms.


Next: Machines and Bays, Rooms.

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