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Rendering

Paddlefruit edited this page Jul 4, 2026 · 1 revision

This section documents all of the features to how the character will look and render inside of Blender, as well as explaining how to import assets from your Project Zomboid install.

The main tabs that you will use in the rig UI are 'Model' and 'Shading', as well as the entirety of the 'Zomboid Assets' panel found in the 'Scene' tab in the Properties Editor.

In order to use all of the features relating to the model, you must:

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