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AI Tech

Quitch edited this page Sep 22, 2026 · 3 revisions

AI Tech

The enemy holds tech of its own. The AI Tech line in Planetary Intelligence lists the buffs an enemy brings to a system. Its tooltip reads "Applied to AI commanders and units preferred by the faction."

How many buffs an enemy holds

An enemy holds one buff for every two systems of distance from your start, less the delay set by the difficulty tier ("Systems until AI tech appears"). On Diamond and Uber the count starts immediately. A boss holds the buffs of the farthest system in the galaxy. In an FFA system every rival faction holds the same buffs as the primary faction.

The buffs

Panel line What it does Your nearest card
Costs decreased Metal cost ×0.75 Fabrication Tech
Damage increased Damage and splash ×1.25. Some of the faction's weapons, and the Uber Cannon, need a quarter of the energy or ammunition per shot Ammunition Tech, with Improved Energy Weapons
Health increased Health ×1.5; commanders ×2 Armor Tech
Speed increased Mobile units ×1.5 speed, but Foundation air ×1.25; commanders ×2 Engine Tech
Build faster Build arms build 50% faster and draw half the energy Improved Fabricator Build Arms
Combat units enhanced Speed as Speed increased, but commanders ×3, plus Damage increased and Health increased together Combat Tech
Factory cooldown decreased The pause between factory builds ×0.5 Cooldown Tech
Your technology bonuses The Guardians only: every card you hold, turned against you (see Loadouts) Your whole inventory

The AI versions reach only the units in the next section, so they are not identical to your cards.

What each faction's tech reaches

A buff is applied to the enemy commander and to the units its faction prefers.

Faction Units the buffs reach
Legonis Machina Vehicles, vehicle factories, and the Ares
Foundation Air and naval units and factories, the Zeus, and the Squall
Synchronous Bots, bot factories, and the Atlas. The Lob's shots also cost less
Revenants Orbital units, the Helios, and the orbital and super weapon structures: Anchor, Anti-Nuke Launcher, Catalyst, Deep Space Radar, Halley, Jig, Kessler, Nuclear Missile Launcher, Orbital Factory, Orbital Launcher, Umbrella, and Unit Cannon
Cluster Every structure, plus the Ragnarok, Angel, and Colonel

The commander is always included.

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