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Coraline (Nintendo DS)
A full sequential walkthrough for all 48 achievements,
from start to finish.
written by: Cassievania (source)
⚉ Getting all the buttons isn't required, since there's a place to get infinite buttons halfway through the game, but it's usually just faster to get them in the small timeframes that they're available.
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MISSABLE:
Go up the stairs to the right of the front door. Tap the blue icon when it appears to go to the next screen. Follow the path to the door and tap the blue icon for the missable cutscene.
- Go back to the front of the house. Enter the front door, then walk along the bottom of the screen until a blue icon pops up. (There are two icons. The first leads to the dining room, the second to the kitchen. You want the first one, opposite the stairs.) Go to the boxes in the bottom right corner and tap the blue icon to get button #1.
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MISSABLE
: Go back to the hallway and directly up the stairs. Go to the left and get the shiny thing on the floor.
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Enter the gray door up here. Go into the next door after that. Approach the shower and tap the blue icon. Minigame: Tap 100 bugs before the time runs out. If you get at least 2 green bugs for extra time, you'll probably reach 100. There's a limit to how fast you can tap, so find a rhythm. After you win, check the big yellow present on the toilet seat for another achievement.
- Go back downstairs and to the 2nd bottom blue icon (kitchen) and talk to Mel twice to advance the story.
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MISSABLE:
To the right of the shiny is a cat in the log. Check it twice. (If the cat isn't there, you need to talk to Mel first.)
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MISSABLE:
Go right 2 screens to be back at the front. Get the shiny. Also, stand where Charlie was at the beginning of the game for Button #2. And go up the stairs to the right again. On the next screen, before going up the steep stairs, look down for Button #3.
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MISSABLE: Go back to the front of the house. Take the upper-left path to another screen, then down to another screen, then all the way left (around the fallen tree) to yet another screen. Get the shiny thing on the ground.
- Go left to the next screen, continue left, interact with the cat, then tap the screen when prompted to continue the cutscene.
- Go left to the next screen and check the thing on the ground in front of you. Drag the rock to the well when prompted to continue the cutscene.
- After the cutscene, tap the pink icon in the upper-right, then tap the doll, then tap the bottom-right triangle to close the menu.
- Head back, interacting with the cat on the 1st long screen. On the 2nd long screen, there's a white rock. Check it 3 times for Button #4.
- Go right past the fallen tree to the next screen. Halfway down the stairs is Button #5.
- Go to the front of the house, inside, and down to the dining room again. Down-right from the table and the black books on the floor is Button #6, and up-right from there against the wall is Button #7.
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MISSABLE: Go back into the hallway and enter the thin door all the way to the left and up. Talk to Charlie and he'll remark about the doll.
- Leave and follow the mouse into the big double doors. Check the light square on the left wall in the back.
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Leave and go down-left to enter the kitchen. Talk to Mel and you'll be back at the light square. Check the light square again, then tap on the lock when prompted to advance the story.
- Go directly down from Mel to enter the Dining Room. Walk up-right about two steps for Button #8. Go down from there to get Button #9.
- Go back in the kitchen, then left out the door. Check the bottom left where the stick was for Button #10. Go right until you're beneath the fallen tree to get Button #11.
- Go right 2 screens and get the shiny on the front porch. Check the bush at the bottom-right from the porch for Button #12.
- Go up the stairs and check Bobinsky's door.
- Go left, down, left, left to the 2nd long screen towards the well. Check the white rock 3 times for Button #13.
- Return to the dining room and talk to Mel.
- After the cutscene, leave and go downstairs to find the mouse in the hallway again.
- Enter the double doors, check the tiny door in the wall, and tap the key to open it.
- Go inside and you'll immediately be on top of Button #14. Walk a little to the right and up to get Button #15.
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MISSABLE:
Go to the hallway and to the area under the stairs. Talk to the parrot and open the chest.
- Go to the study (the thin door across from the kitchen). Talk to Other Father. Drag a chicken leg to the plate 3 times when prompted.
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MISSABLE:
After the cutscene, go right to enter the hallway, then go to the right and try to leave out the front door.
- Go left into the study. Walk up to the piano to find Button #16.
- Go upstairs and walk directly to the right just a bit to find Button #17 near the railing.
- Leave and go to the parents' bedroom (gray door to the left, upstairs). Inside, take a half-step down-right to find Button #18, the check the left side of the bed for Button #19.
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MISSABLE:
Check the tiny door in the living room. Go to the kitchen and talk to Mel twice. Check the upper-right corner of the kitchen to enter an interactive screen. In the upper-left corner, drag the 3 white keys away from the black key, then tap the black key. Return to the tiny door and check it.
- Leave out the front door and check the bottom-right rock for Button #20.
- DON'T check the stairs down to the basement yet. Go all the way left to the long path to the well. Approach the first grass patch on the bottom of the screen for Button #21 just before you reach it. Go to the top of the screen and keep walking left past the white rock and you'll see Button #22 eventually. Now go to the bottom of the screen and continue left. Button #23 is just after the yellow weed. On the next screen, Button #24 is at the bottom; run to the left a little bit to find it. Just past the white rock, below the next tree is Button #25. Leave and re-enter and Button #26 will be exactly where Button #25 was.
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Now go back to the stairs down to the basement. Check the door down there. There's a minigame where you have to blow on the DS microphone for about 3 seconds to make the steam go away. If you have trouble, the RetroArch audio options has a setting to loop a blowing sound effect when you push the microphone button.
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MISSABLE:
After the scene, go right to the front of the house. Talk to Wybie. You have to stand down-right of him to trigger his blue icon.
- Go inside and into the dining room. Walk directly right a half-step to find Button #27. Approach the door in the upper-left and Button #28 is just before you reach it.
- Return to the tiny door, open it, and go through.
MISSABLE: Go to the parrot underneath the stairs. Talk to the parrot and open the chest again.
- Go out the front door and left between the two vertical lines of purple lights to find Button #29 in the center of the walkway. Stand to the right of the stairs to Bobinsky for Button #30. Go up Bobinsky's stairs to the next screen. Button #31 is easy to run into before the steep stairs.
- Go to the kitchen and talk to Other Mother.
- Go out the left door and talk to Other Father.
- Leave out the left side of this screen for the present-finding minigame. There are only 5 possible locations.
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- Behind the yellow flowers near the start.
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- Just to the left of the center bridge.
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- Just to the right of the center bridge.
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- On the center bridge.
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- All the way in the back.
- You can continue to play this minigame for +3 buttons each time. Make sure you have 50 buttons before proceeding.
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MISSABLE:
You're supposed to be able to get the rain boots from replaying the present hunting minigame, but it never spawned for me. I have no idea how to get it.
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Note:
This mini-game's rewards are currently a mystery. While the raincoat may drop here on Night 3, sometimes the Rain Boots can be found on Night 4, and sometimes other things appear instead.
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If it makes any difference, make sure to trade the Black Key for the Star-patterned Sweater on Night 4 and cheese trade for the Cap first before attempting another run on Coraline Garden for Night 4.
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Go to the kitchen and talk to Other Mother. Follow Other Wybie to Bobinsky's place. Go inside and choose Yes. Complete the minigame. It doesn't matter what score you get this time.
- Go to the study and check the computer.
- Go to the kitchen and check the computer.
- Go to the basement and knock on the door.
- Go down from there to check the cat.
- Go to the tiny door and check it.
- Go to the kitchen corner to get the black key.
- Go to the tiny door and check it again.
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MISSABLE:
Go up to Bobinsky's place and attempt the minigame again. You need 1,000 points and score is primarily through getting a big combo. The pattern is:
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- ⬆️⬇️⬆️⬇️⬅️➡️⬅️➡️
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- ⬆️⬇️⬅️➡️
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- ⬆️⬅️⬇️➡️⬆️⬅️⬇️➡️⬆️
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- ⬅️➡️⬇️⬇️⬅️➡️⬆️➡️
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- ⬅️➡️⬇️⬇️➡️⬅️⬆️➡️
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- ⬅️➡️⬇️⬇️⬅️➡️⬆️➡️
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- ⬅️➡️⬇️⬇️⬅️➡️⬆️⬅️
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- ➡️
- Go to the dining room, talk to Other Mother, then check the present on the table.
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MISSABLE:
Go out to the side of the house. Walk past Wybie to the left to the next screen. Talk to the cat.
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Go upstairs and into bed (the interaction icon is on the bottom side). Now you have to do the nightmare minigame, which is indeed a nightmare.
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- Tap the hands to destroy them, just like with the bug swatting minigame. However, you also have to rub up and down on Coraline whenever you're not swatting in order to keep her from getting grabbed.
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- If you're grabbed, keep rubbing and you might survive.
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- Tap the cat once to have it follow you. Tap it again to clear all the hands on the screen, which might save you from being grabbed.
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- After 10 hands, they start coming from the other side. After 10 more, they swap sides again. Now 3 hands will come and you need to swat 20 of them to swap sides.
- Go down to the room with the tiny door and talk to Other Mother.
- Check the bed 7 times.
- Check the cat.
- Check the bottom-left corner.
- Go to the front of the house and talk to Wybie.
- Go inside and check the cat, then check the mirror.
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Go into the room with the tiny door and check the doll on the ground. When prompted, do an upward flinging motion on the doll to throw it.
- Open the tiny door, talk to the cat, and continue forward.
- Approach Other Mother.
- Go into the hallway and check the mirror.
- Go outside and into the back garden area. When you see the green icon appear up top, tap it and look to the left for the red glow. Tap the red glow to start the tractor chase.
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In the tractor chase, just get to the end. Hold the stylus where you want Coraline to go and how fast you want her to move. If she hits a rock, rub her to get back up.
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Go to the basement, check the door, tap the green icon, look to the right, tap the blue glow. Rub left and right when prompted.
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Go to Bobinsky's place, tap the green icon, look to the left just a bit, tap the light-pink icon. Tap and hold on a ball to have Coraline pick it up, then swipe upward to aim for the big rat. The big gray balls go through all the rats. The big rat moves left and right in a predicable pattern. Hit it 5 times to win.
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Go to the parrot's room, talk to the parrot, and pay 10 buttons. Open the "Bear Box" chest closest to the parrot.
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Go to the room with the tiny door. When prompted, fling the cat at the target. After a short cutscene, drag the right hand to the left lock.
- Check both computers, then Bobinsky's place, then go in through the front door to trigger a cutscene.
- Go to the well and check it. When prompted, swipe horizontally across Coraline repeatedly.
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In the final minigame, tap the hand about 50 times to win. Once it starts moving faster, tapping above Wybie's head will usually land a hit.
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Coraline Walkthrough














































