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Captain Battle Skills
Ryex edited this page Mar 10, 2013
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1 revision
Here is the list of all 25 skills (17 generic, 8 race-unique) that will most likely appear in-game.
Note: Player will get 2 skill points to spend everytime they level up
Note 2 : Active means players must click on it for the skill to be in effect. Aura and passives do not
###Generic
Below are the skills that all Captains can learn.
| Skill | Type | Effect |
|---|---|---|
| Platoon Identity | Aura | Raises your platoon’s unique flag. All stats are increased by a minor %. |
| The Art of befriending | Aura | Squads are extra motivated and do X% more damage |
| Logistics | Passive | Ammo drops come in faster. |
| Voice Projection | Active | Pony equivalent of FUS-ROH-DAH, uses sound energy to push back an entire enemy squad back by X squares. |
| Reinforced barriers | Active | Creates an uncrossable barricade to protect an area. Type of barrier is dependent on race (i.e, magic,wind or earth) |
| Parasprite Swarm | Active | Performs the ANCIENT CANTERLOT WAR DANCE, summons parasprites that Eat Ammo and Break weapons. |
| Binoculars | Aura | Squads have increased vision, ability to detect invisible items added at higher levels |
| Reinforced armor | Aura | Adds a defence bonus to armor |
| Perseverance | Aura | Squads stats are increased by X% when hp is low/critical |
| Banishing Fear | Active | Removes debuffs from allies within Captains RoC. |
| Motivation | Aura | Squads feel your devotion to them and are motivated, granting them a X% increase in energy and health. |
| Painful words | Active | Demotivates enemy squads withing a radius, reduces their attack for X turns. |
| Emergency rations | Active | Fully heals one squad (Uses all remaining energy) |
| THE POWER OF YOOOOUTH | Active | Temporary increases regeneration by X% of all allies for X turns. |
| Terrifying Scream | Active | Silences/Stuns Squads within a radius of X squares. |
| Preparation | Active | Traps a terrain tile, activated when enemy units land on it. |
| Attack of the Pumpkins | Active | Bombards an area with deadly pumpkins, Almighty AoE damage. |
###Earth Pony These are the skills exclusive to Earth Pony Captains.
| Skill | Type | Effect |
|---|---|---|
| Battle Presence | Aura | Allied Units in same skirmish tile as Captains have increased attack and defence. |
| Hay-maker | Active | Makes X bundles of hay for squads |
| Plow the earth | Active | Resets all terrain with a radius of X squares to their original tile set. |
| Unwavering Will | Aura | Squads receive X% more health and hp regeneration. |
| Agriculture | Active | Allows squads within the user’s RoC to detect renewable resources easier for X turns |
| Architecture | Aura | Construction speed within RoC is increased by X %. |
| Thunderhooves | Active | Instantly moves X squares to the tile selected. (Tile must be within X squares move distance, cannot bypass uncrossable terrain.) |
| Setting up Camp | Active | Creates a Temporary camp on the user’s tile instantly, uses all remaining energy. |
###Pegasus These are the skills exclusive to Pegasus Captains.
| Skill | Type | Effect |
|---|---|---|
| Maelstrom of Power | Active | AoE damage, debuffs opponents. X% chance of changing terrain to desert. |
| Skyline | Active | Flies up high into the sky, reveals everything under the fog of war within the user’s RoC for one turn. |
| Sonic Rainboom | Active | Almighty AoE damage, X% chance of inflicting silence on enemies. Uses all remaining energy Weather |
| Management | Aura | Squads skills are more likely to affect/morph the terrain. Clear the Skies |
| Rainbow | Active | Creates a rainbow on a selected tile. Allies within a radius of the rainbow regenerate their health X% faster. |
| The mailpony is here! | Active | Active skill: Instantly drops ammo crates for squads when used. |
| Unsurpassed Technique | Aura | X% less energy required to use movement abilities. |
###Unicorn These are the skills exclusive to Unicorn Captains.
| Skill | Type | Effect |
|---|---|---|
| Uncontrolled Magic | Passive | Unleashes a storm of wild magic upon “death”, inflicts damage on ALL units within a set radius, X% chance of inflicting aliments. |
| White Flash | Active | Units in fan-shaped area have temporary lowered def. |
| Stealing spoons | Active | Drains energy from an enemy squad, reduces energy regeneration for X turns. |
| Emergency Evacuation | Active | Teleports one entire squad out of a skirmish. Uses all available energy left. |
| Artificial Ley-lines | Aura | Dependent on proximity to Captain, magical regeneration is increased by X % |
| Plusar | Active | Reveals all invisible objects within a radius of X squares for X turns |
| Quality Control | Active | Allows squads within the user’s RoC to find exhaustable resources easier for X turns |
| Indomitable Spirit | Aura | Squads receive X% more energy and regeneration. |
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