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Ryex edited this page Mar 10, 2013 · 1 revision

Below are some effects that a skill may or may not manifest when it is used

Status Effect
Healing Recovers hp of units
Area of Effect (AoE) Does weaker but widespread damage
Energy Drain Reduces energy levels of target
Buff Increased stats
Nerf/Debuff Decreased stats
Almighty Does increased Damage
Poison Does damage over time
Silence Afflicted units may not use active skills
Stun Afflicted units cannot move Movement
Variable Afflicted units move either faster or slower
Invisibility Cannot be seen or target by normal units
Barrier Creates a barrier out of various elements for protection

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