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Resources
soulful100 edited this page Mar 4, 2013
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Resources will come in two types: Renewable and nonrenewable. Renewable resources will give a lower number of bits, but will replenish over time. Nonrenewable resources will give a higher number of bits, but will permanently disappear after it is used up.
| Wood | Low | Renewable, common, possibility of dropping sticks(weapon) |
| Apples | Mid | Renewable, uncommon, possibility of dropping apples(weapon) |
| Zap Apples | High | Renewable, rare, possibility of dropping apples(weapon) |
| Rocks | Low | Nonrenewable, common |
| Gemstones | Mid | Nonrenewable, uncommon |
| Diamonds | High | Nonrenewable, rare |
To receive bits from a resource area, a resource gathering building needs to be built. These will also determine the amount of bits received per turn from the resource area, and will come in 3 tiers: Economic, Battle, and Royal Grade.
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