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soulful100 edited this page Mar 4, 2013 · 5 revisions

Resources will come in two types: Renewable and nonrenewable. Renewable resources will give a lower number of bits, but will replenish over time. Nonrenewable resources will give a higher number of bits, but will permanently disappear after it is used up.


 Resource

 Tier

 Description

 Wood  Low  Renewable, common, possibility of dropping sticks(weapon)
 Apples  Mid  Renewable, uncommon, possibility of dropping apples(weapon)
 Zap Apples  High  Renewable, rare, possibility of dropping apples(weapon)
 Rocks  Low  Nonrenewable, common
 Gemstones  Mid  Nonrenewable, uncommon
 Diamonds  High  Nonrenewable, rare

To receive bits from a resource area, a resource gathering building needs to be built. These will also determine the amount of bits received per turn from the resource area, and will come in 3 tiers: Economic, Battle, and Royal Grade.

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